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The Lemon Amiga YouTube Channel
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lifeschool
Grandmaster of Amiga
Grandmaster of Amiga


Joined: 10 May 2009
Age: 37
Posts: 2183
Location: Accrington, Lancs

PostPosted: Sun Jun 03, 2012 6:00 pm    Post subject: Reply with quote

Syndicate
In this review we'll look into the first dozen levels of this classic action shoot 'em-up strategy game. I'll show you a few tricks and tips for completing the levels quickly and easily - leading on from the easy first few stages up to the more tricky levels later on. I'll also show you how you can quickly upgrade to full stats and guns sooner in the game, how to persuade rival gang members to join our crew, and also how you can use your members to guard each other and progress as a team.

I wish I could have shown you more in this review, and there are certainly things I wanted to add; such as different attack and defence formations, but the review turned into a bit of a monster so I hope I covered more things than I missed out. The action often comes thick and fast! Thanks for watching. Smile


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lifeschool
Grandmaster of Amiga
Grandmaster of Amiga


Joined: 10 May 2009
Age: 37
Posts: 2183
Location: Accrington, Lancs

PostPosted: Thu Jun 14, 2012 3:30 pm    Post subject: Reply with quote

Bubble Bobble
In this playguide we'll take a look at the first 41 levels of this iconic Amiga conversion; starting with an extended comparison to some of the other conversions out there. You'll see me take myself on head-to-head in a 1 Million point high score challenge, and lose by 150k both times. Sad I'll show you all the methods and tricks I've learned to complete the levels, and how to get the most out of this rather difficult 80's platformer.

edit: There's also a very rare bug to be found at 14:04.

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lifeschool
Grandmaster of Amiga
Grandmaster of Amiga


Joined: 10 May 2009
Age: 37
Posts: 2183
Location: Accrington, Lancs

PostPosted: Fri Aug 24, 2012 2:25 pm    Post subject: Reply with quote

Silkworm
Having recently played Silkworm in the Lemon/EAB competition I thought I'd post a quick play to show you the basics is this very playable game. My intention was to post a longplay; with a high score to boot; but by the time I made this screen rip I was already out of practice. Dying on level 5 was a mistake but recoverable, but dying towards the end was a bitter blow - especially considering the appropriate shield was floating right there! And I literally gave up after that. The hi-score you can see in the top corner was scored by me during the competition roughly two weeks before this, where I reached the last level, and resulted in me coming third in the table.


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lifeschool
Grandmaster of Amiga
Grandmaster of Amiga


Joined: 10 May 2009
Age: 37
Posts: 2183
Location: Accrington, Lancs

PostPosted: Mon Sep 17, 2012 6:31 pm    Post subject: Reply with quote

MicroProse Formula One Grand Prix
For our 40'th video I thought I'd showcase one of the games we've been playing on Lemon Amiga.com - F1GP. This racing simulator was the very first of it's kind, and spawning all the GT and F1 clones we see today. We'll take a look at the jerky A500 version compared to later CPUs, as well as a look at the F1GP editor for the Amiga.

The second part of the video is a track-by-track guide for all 16 tracks. This uses the Default game settings and 'D' tyres to show you some of the tricks and short cuts you can make in the game, along will an attempt to show you the ideal speeds around every corner (at some points the video is plainly 'conservative' with it's speed estimates), but I hope it gives you some idea of what each track has to offer. The track guide is also very 'cut' centric - which may be of interest to those who like to go faster. At the end of each track I compare the time with the winner of the Lemon 'D' Championship; and at the end of the video we see the results tables of that battle.


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lifeschool
Grandmaster of Amiga
Grandmaster of Amiga


Joined: 10 May 2009
Age: 37
Posts: 2183
Location: Accrington, Lancs

PostPosted: Sun Nov 11, 2012 1:44 pm    Post subject: Reply with quote

Ivan Stewart's 'Ironman' Super Off Road

It's been a while now since my last playguide review. This has been sitting on the shelf for a few months, so I decided to dust it off and complete it. This really is the ultimate three player game, so the single player mode is limited at best. However, the game stays faithful to it's Arcade big brother and the playability remains high. Thanks for watching.


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lifeschool
Grandmaster of Amiga
Grandmaster of Amiga


Joined: 10 May 2009
Age: 37
Posts: 2183
Location: Accrington, Lancs

PostPosted: Sun Nov 11, 2012 1:54 pm    Post subject: Reply with quote

Walker
In this playguide we'll take a walk through Walkers first three worlds, taking a look at the weapons, vehicles, attack patters and game mechanics along the way. There is often an easy way to complete each stage of a level, and hopefully I can show you a few tricks and tips to help you out. Walker is a very tough game, and is not for the faint hearted. All the action is played in real time (except for the last bit), with the on-screen action often visually and audibly frantic in the heat of battle. Thanks for watching.


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lifeschool
Grandmaster of Amiga
Grandmaster of Amiga


Joined: 10 May 2009
Age: 37
Posts: 2183
Location: Accrington, Lancs

PostPosted: Sat Dec 08, 2012 3:34 pm    Post subject: Reply with quote

Sensible Soccer
Heres my review of the game. We look at v1.1 (rather than 1.0 as they are very similar), 1.2, a few of the the magazine demos, and ending with a few matches of SWOS '96/'97. I was going to show you a great scoring run from me in this guide, but having suffered a few massive defeats recently I thought it would be funny to show you those matches instead! Smile

Although I say in the review that my best striker got a 4 match BAN due to tackling from behind, I watched my first game of SWOS '97 again and I CANT see where I went wrong!!. Maybe you can spot something??


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lifeschool
Grandmaster of Amiga
Grandmaster of Amiga


Joined: 10 May 2009
Age: 37
Posts: 2183
Location: Accrington, Lancs

PostPosted: Sat Dec 08, 2012 3:37 pm    Post subject: Reply with quote

Ruff 'N Tumble
In this feature we take a longplay run through one of the best platformers on the Amiga. Ruff N Tumble features 16 levels spread over 4 worlds, and you'll see me complete them all in this guide, along with a few secrets and visual tips to help you achieve the same thing. Sorry if the narration starts a bit quieter and slower then usual; I tried to pace myself for probably one of the longest reviews I'll ever record. Needless to say I think this game deserves high praise, probably in the region of 90%. Thanks again for watching.

edit: I typed a few more production notes on the video page on Youtube. Smile


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lifeschool
Grandmaster of Amiga
Grandmaster of Amiga


Joined: 10 May 2009
Age: 37
Posts: 2183
Location: Accrington, Lancs

PostPosted: Sun Dec 16, 2012 5:10 pm    Post subject: Reply with quote

Good news video fans (not that many folks read this thread nowadays), I'm producing a Video Guide Special for the Christmas Period. The theme of these compilations - "Games You've Never Heard Of", so I hope to enlighten a few on the joys of late Amiga gaming, and to show off a few neo-classics which never really made it into the public eye.

The good news is that this first part is 100% done, and I'm compiling the video right now. It's rather large but I hope to get it online very early this week, with the second hour appearing around Christmas, and the third sometime before the New Year.

Hope you enjoy this trip down oddity lane, coming soon.


Last edited by lifeschool on Mon Dec 17, 2012 8:59 pm; edited 1 time in total
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CTOJAH
Amiga Junkie
Amiga Junkie


Joined: 07 Jun 2008
Age: 43
Posts: 384
Location: Macedonia,Veles

PostPosted: Sun Dec 16, 2012 6:24 pm    Post subject: Reply with quote

lifeschool wrote:

... Turrican style platformers...

That would be Run'n'Gun genre Cool
Thank You in advance for all 3 parts - I'll enjoy for sure. (I can't wait to see if my favorite neo-classic game will pop up in Your video ?!)
P.S. May I ask You where/what is Your source of such a great enthusiasm ? Smile
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akabei
Amiga Enthusiast
Amiga Enthusiast


Joined: 18 Sep 2011
Posts: 635
Location: Braunschweig/Brunswick, Germany

PostPosted: Sun Dec 16, 2012 7:53 pm    Post subject: Reply with quote

CTOJAH wrote:
lifeschool wrote:

... Turrican style platformers...

That would be Run'n'Gun genre Cool

I've heard the name Jump'n'shoot for that genre, too.
"Games You've Never Heard Of" sounds definetely interesting, but I wouldn't restrict it to a certain genre. I've just learnt, some people didn't even know about the brillance of Battle Isle. Shocked
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lifeschool
Grandmaster of Amiga
Grandmaster of Amiga


Joined: 10 May 2009
Age: 37
Posts: 2183
Location: Accrington, Lancs

PostPosted: Mon Dec 17, 2012 12:19 pm    Post subject: Reply with quote

CTOJAH wrote:
Run 'n Gun:

Thanks, I knew there was a phrase for them. I was thinking Platform Shooter, but then Run and Gun sounds better. I'm now re-compiling part 1 with those changes. Wink

CTOJAH wrote:
P.S. May I ask You where/what is Your source of such a great enthusiasm ? Smile

I'm happy you still enjoy my videos. To be honest I could answer that question in many ways but we'll start with the story version. About 5 weeks ago I was searching around the internet for good Grand Prix games for the Amiga. F1GP was not the last as I feared - there was another - Virtual Grand Prix. After some digging I uncovered the game CD on the EAB file server. The game was a PIG to get running on my system, and some days of head-scratching and trial and error lead to a working HD installed version. I then discovered a patch and got the game running solid. ...About a week later I got to wondering about how many others had even heard of VGP - not that many I'd guess, so I went in search of all the hard to find games on my list. In the process I got RTG working on WinUAE (Not easy in this case), and went though a few RTG games - which are even rarer. Then I recorded them all and made the videos.

My second answer is that I'm bored right now, with no work coming in this month, so my life's existence is basically justified by these videos. I don't have any other commitments or ties or family, or girlfriends or kids to be responsible for over Christmas. These videos will take many many hours of work over Christmas and will put my mind to good use. Cool

Thirdly, I always seem to find some enthusiasm for my Amiga. Sometimes putting on an Amiga game, or booting into WB, is like coming home. So I stay home a lot. Wink


Last edited by lifeschool on Mon Dec 17, 2012 7:13 pm; edited 1 time in total
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OLDGAMER
Amiga Enthusiast
Amiga Enthusiast


Joined: 18 Apr 2009
Age: 37
Posts: 533
Location: Woop Woop Western Australia

PostPosted: Mon Dec 17, 2012 4:47 pm    Post subject: Reply with quote

Keep the vids coming I look forward to them Thumbs Up
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lifeschool
Grandmaster of Amiga
Grandmaster of Amiga


Joined: 10 May 2009
Age: 37
Posts: 2183
Location: Accrington, Lancs

PostPosted: Mon Dec 17, 2012 8:57 pm    Post subject: Reply with quote

Top 10 Amiga Games You've Never Even Heard About!

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Yes, you read it right. Presented here is a showcase of some of the rarest, most unique and hard to find classic games for the Amiga computer. This Special features 65 (!!) Amiga games in total, and is presented in three 1 hour+ videos. The 'Top 10' are broken down into 10 genre categories, and this first video features the following 5 categories:

10. Platformers
9. Shoot Em Ups
8. Beat Em Ups
7. Run and Gun Platformers
6. 3D Adventures

That's 24 games, with at least 4 games featured in each catagory; so I'm sure you'll be able to find a game you've never even heard of among that lot!

For fans, see this also as a 'Fan test'. A genuine Amiga-head will probably know half of these rare titles. An enthusiast will know at least three or four, while the casual fan probably wont have seen any of these...

Part 2 will appear soon.

Thanks very much for watching.
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Graham Humphrey
Administrator


Joined: 09 Apr 2005
Age: 26
Posts: 2459
Location: Norwich, Norfolk, UK

PostPosted: Tue Dec 18, 2012 7:46 am    Post subject: Reply with quote

Really well put together and very interesting. I have heard of pretty much all of them and have played most (but not Spherical Worlds or Surf Ninjas, for starters). Must say though I completely disagree with your conclusion of T-Zero and Ultra Violent Worlds. I own originals of both games and I thought UVW was total garbage but T-Zero is excellent fun and rather under appreciated (though it can be a pig to get running). Still nothing wrong with controversy Wink
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