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lifeschool Grandmaster of Amiga


Joined: 10 May 2009 Age: 37 Posts: 2181 Location: Accrington, Lancs
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Posted: Wed Jul 04, 2012 11:40 am Post subject: |
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| Quote: | | lifeschool wrote: | | I just wish someone would patch the game for us to 20 frames per second, Then we all play the same savestate! Have one for each track. |
Good suggestion - second that notion. |
I've had a go with this and here's the result:
F1GP - Spain - Comp Demo Savestate [download]
Specs:
Patched to 16* frames per second. (tested on 040)
Engine Horsepower = 716 (as per original game)
Aids: Auto gears, Self-Righting Spins
Tires: 'D' (Super Soft)
Detail level: lowest
Notes:
You'll be throw in at the end of the 'out' lap, just like in F1 2012, so you'll fly over the line at full speed as the clock starts! (if the sound doesn't work, reload the savestate)
. Press F6 to turn on suggested gear, F5 for the ideal line (optional)
. Press Alt+D to turn on full graphics (optional)
* 16 fps is stable on the F1GP patch, 20 and 25 are unrecomended as they give 'unpredictable results' according to what I've read. 20 would be smoother but slower and requiring more cpu power to fill in those extra frames, so 16 is actually a good compromise considering it's the highest 'safe' setting. It also doubles the frame rate from the games standard 8.
(I used the 'preload' option, so the savestate is large, if you like the demo I can turn 'preload' off??)
Last edited by lifeschool on Wed Jul 04, 2012 12:03 pm; edited 1 time in total |
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mihcael Grandmaster of Amiga


Joined: 05 Feb 2006 Age: 35 Posts: 2189 Location: VIC, Australia. Fav Game: DuneII
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Posted: Wed Jul 04, 2012 11:59 am Post subject: |
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I hope F1GP doesn't win, it already sounds like a massive pain in the arse!  |
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lifeschool Grandmaster of Amiga


Joined: 10 May 2009 Age: 37 Posts: 2181 Location: Accrington, Lancs
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Posted: Wed Jul 04, 2012 12:07 pm Post subject: |
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Why?
It's just lap times over three or four courses. I'm just trying to identify a level playing field, whilst maximising fun and a fast game speed for everyone. This seems like a fair way to go, but I'd like some input on this, especially from Graham. At least this way the game is preset and ready to rock... |
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john4p Master of Amiga


Joined: 12 Jan 2008 Age: 34 Posts: 1119 Location: Germany
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Posted: Wed Jul 04, 2012 5:37 pm Post subject: |
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| Definitely won't play this game with 8fps. Good work! |
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LinesMachine Grandmaster of Amiga


Joined: 02 Jan 2007 Age: 35 Posts: 2113 Location: Oxfordia
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Posted: Wed Jul 04, 2012 6:26 pm Post subject: |
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| Self righting spins? Auto Gears? That's for noobs. But I agree we need to make the game as accesible as possible. Some people playing this for the first time will be shocked at how difficult it can be if you play with all the aids off. I think gears should be a choice...as obviously self righting should be too. If anyone is snobbish enough to feel they want to correct their own spins they ought to be able to....no? |
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a_three_headed_monkey Master of Amiga


Joined: 09 May 2006 Posts: 1015 Location: England
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Posted: Wed Jul 04, 2012 8:52 pm Post subject: |
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Vote - void _________________

Last edited by a_three_headed_monkey on Thu Jul 05, 2012 3:40 pm; edited 1 time in total |
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mihcael Grandmaster of Amiga


Joined: 05 Feb 2006 Age: 35 Posts: 2189 Location: VIC, Australia. Fav Game: DuneII
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Posted: Thu Jul 05, 2012 5:08 am Post subject: |
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| a_three_headed_monkey wrote: | 1. Dyna Blaster
2. Vroom
3. Volified
4. pro tennis tour ii
5. Pit Fighter |
We played Vroom last year, so you will need to find something else to vote there. |
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akabei Amiga Enthusiast


Joined: 18 Sep 2011 Posts: 634 Location: Braunschweig/Brunswick, Germany
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Posted: Thu Jul 05, 2012 5:29 am Post subject: |
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Maybe someone could start a competition for F1GP laptimes on its own. The Pinball Hall of Fame is still alive after several years and I don't know, why it shouldn't work with F1GP.
btw: In almost every racer, you get better lap times, if you play it by manual shifting, so I don't see the point in playing F1GP with auto gears. |
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john4p Master of Amiga


Joined: 12 Jan 2008 Age: 34 Posts: 1119 Location: Germany
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Posted: Thu Jul 05, 2012 6:17 am Post subject: |
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Well, it should be optional - if someone wants to handicap himself by using auto gears that's fine.
| LinesMachine wrote: | | Self righting spins? Auto Gears? That's for noobs. |
Fully agreed.  |
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LinesMachine Grandmaster of Amiga


Joined: 02 Jan 2007 Age: 35 Posts: 2113 Location: Oxfordia
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Posted: Thu Jul 05, 2012 11:00 am Post subject: |
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| Yeh, people should have this option available. In F1GP I don't actually think auto gears are significantly slower than manual....atleast it's not as serious as in other games. |
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lifeschool Grandmaster of Amiga


Joined: 10 May 2009 Age: 37 Posts: 2181 Location: Accrington, Lancs
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Posted: Thu Jul 05, 2012 11:42 am Post subject: |
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| LinesMachine wrote: | | Self righting spins? Auto Gears? That's for noobs. But I agree we need to make the game as accesible as possible. Some people playing this for the first time will be shocked at how difficult it can be if you play with all the aids off. |
Yes I WAS shocked at how difficult this game can be without the aids. To give you an example, it took me four attempts to get around that Spain course enough to make the savestate, never mind go around the course again to get a time. It's so easy to got off, and with indestructable off, well that's basically game over. I did eventually get the hang of it, but I tell the truth, I had to put 'suggested gear' on eventually to help me memorise the circuit.
So it's tough, and the thing about beating your own lap times in the first place is that it's NOT fun if you can't even complete one single lap.
| LinesMachine wrote: | | I think gears should be a choice...as obviously self righting should be too. If anyone is snobbish enough to feel they want to correct their own spins they ought to be able to....no? |
Yes, I agree, as Seth says it is a help as well as a handicap to have auto gears; but if it means setting some lap times and getting enjoyment out of the game then that's fine by me. I was really thinking about Noobs when I looked into this.
.Auto Gears - well I love the 'jump in and play' action which auto gears affords, so I'd say ON (for Noobs) but optional - because manual is faster.
.Auto Brakes - OFF! (no option)
Self Righting Spins - if you spin you've killed your lap time, so who cares? Seriously, it does kill the fun factor, so I'd say have this ON.
.Indestructable - if you crash you've killed your lap time, but I'd say have this 'off' and not optional.
.Suggested Line - Well, going for the line under ideal conditions would give you a time advantage - so I'd say 'off' as standard.
.Suggested Gear - It's a bit of a cheat to knowing which gear you need to be in well in advance of any bend. So I'd say 'off'. This one is debatable however, as some noob could learn to practice with it. But some of the leaders could use it to their advantage too! And who wants to see a winner using suggested gears???
Voting is nearly over, lets hope it gets through
If there are four courses, I'd pick:
Spa
Monza
Silverstone
Catalunya (Spain) |
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LinesMachine Grandmaster of Amiga


Joined: 02 Jan 2007 Age: 35 Posts: 2113 Location: Oxfordia
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Posted: Thu Jul 05, 2012 12:04 pm Post subject: |
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| lifeschool wrote: |
.Indestructable - if you crash you've killed your lap time, so who cares?, but I'd say have this 'off' and not optional.
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Ah well...come into my office young man, close the door behind you. Now, there are certain situations whereby not breaking for a corner and actually smashing off the exit barrier and attempting to keep control and carry on significantly improve lap times. I can't predict what courses we might play yet so I can't give any examples....but they are present in the various courses. Further short cuts are present that do not require you to physically hit anything (going through a set of "s" bends by just going straight over the grass for example).
I also really hope it gets voted in, I haven't looked in the last few days so not sure what it's chances are.... |
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john4p Master of Amiga


Joined: 12 Jan 2008 Age: 34 Posts: 1119 Location: Germany
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Posted: Thu Jul 05, 2012 12:06 pm Post subject: |
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| Suggested gear is a must! There's a reason that "suggested gear" and "ideal line" are the only available options left in PRO difficulty. |
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lifeschool Grandmaster of Amiga


Joined: 10 May 2009 Age: 37 Posts: 2181 Location: Accrington, Lancs
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Posted: Thu Jul 05, 2012 1:00 pm Post subject: |
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| LinesMachine wrote: | | There are certain situations whereby not breaking for a corner and actually smashing off the exit barrier and attempting to keep control and carry on significantly improve lap times. |
Exactly, so lets keep indestructability switched off.
| john4p wrote: | | Suggested gear is a must! There's a reason that "suggested gear" and "ideal line" are the only available options left in PRO difficulty. |
The 'suggested gear' is only a suggestion. It has been known to be WRONG on some corners and is a guide only. Some corners can be taken quicker, some must be taken much slower than the suggestion. It is accurate about 90% of the time. Sometimes you try to gear down as soon as it suggests it - which is obviously way before the actual breaking point, or try to accelerate as soon as it says you can do, sending you sliding off. I can't see how this would help at 'pro' level except to help the driver memorise the courses a bit quicker...
Ideal line.. again, the top drivers have their own 'ideal lines', so it's up to you really. Sometimes going for the ideal line when you are already off it just takes you off your natural line and you skid off! So it's only a help sometimes.
Last edited by lifeschool on Thu Jul 05, 2012 1:05 pm; edited 1 time in total |
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john4p Master of Amiga


Joined: 12 Jan 2008 Age: 34 Posts: 1119 Location: Germany
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Posted: Thu Jul 05, 2012 1:05 pm Post subject: |
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| lifeschool wrote: | The 'suggested gear' is only a suggestion. It has been known to be WRONG on some corners and is a guide only. Some corners can be taken much quicker, some must be taken much slower than the suggestion. It is accurate about 90% of the time. I can't see how this would help at 'pro' level except to help the driver memorise the courses a bit quicker...
Ideal line.. again, the top drivers have their own 'ideal lines', so it's up to you really. Sometimes going for the ideal line when you are already off it just takes you off your natural line and you skid off! So it's only a help sometimes. |
Okay, so there's really no harm in allowing it. Anyone who doesn't want it can turn it off. |
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