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kametyken Newcomer

Joined: 08 Apr 2005 Posts: 23
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Posted: Mon Apr 18, 2005 10:44 am Post subject: |
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According to my road map I've missed 120 points in 4-3 (and I'm know where), thus 63,095 is possible. Aside from this I have no clue where or how to score more at the moment, but that doesn't mean anything - I had this feeling everytime past 58k points. I still haven't solved the problem with the missing monsters in 1-4, but discovered some weird routes in the worlds 2 & 3.
| Quote: | | It's times like this that I have a few questions to ask (places in the game I haven't figured out quite yet) but I suppose asking them would defeat the purpose of the competition. |
not asking, but answering...
I have the feeling that our battle for the perfect score had spoiled the competition for the rest of us.
I wonder if somebody else is still working on improving his hi-score. Hello?..... _________________ The Bitmap Brothers Tribute
gods-country.de | bitmap-brothers.net |
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sydney Lemon Amiga Donator


Joined: 05 Dec 2004 Posts: 306 Location: newcastle - uk,Fave game SWOS
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Posted: Mon Apr 18, 2005 10:56 am Post subject: |
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When you guys were around the 54000 mark I thought I could get that in a few days.
I KNOW I will definately not get anywhere near 60000. I'm simply not that into this game. I havent had time to play over the weekend due to newcastle united getting thrashed in the FA cup but my hangover is starting to go so maybe by tonight I will have improved my score.
Judging by his performance in the lemon 64 compo I'm sure shteev will post a better score sometime soon. |
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The Dark Prince Lemon Amiga Donator


Joined: 14 Jul 2004 Posts: 333 Location: Vic, Australia Fave Game: Vital Light
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Posted: Mon Apr 18, 2005 11:23 am Post subject: |
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Hey dudes, just thought I'd give an update...I've just been loaded with more work so my chances of getting a decent go at this game are very limited. That and the fact that I find this game very very tedious to play.
I can't quite put my finger on why though, it might be the incredibly jerkiness, or the appaling collision, or maybe that you can only move by huge steps at a time making dodging navigation between bullets that hit you if you are vaguely close impossible. I don't know, but honestly, I feel that this is not the wonderful game that everyone says it is.
Anyway, congratulations on the few playing the game so thoroughly and think of it as a head start, although I do wonder where the other players are.... _________________ If you spell Kim Lemon backwards you get "Nomel Mik", it doesn't really mean anything but I just thought you should be aware of it |
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shteev Über Groupie


Joined: 15 Jul 2004 Posts: 273 Location: Taunton, UK... Fave Game: Speedball 2
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Posted: Mon Apr 18, 2005 11:28 am Post subject: |
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| sydney wrote: | | Judging by his performance in the lemon 64 compo I'm sure shteev will post a better score sometime soon. |
You're very kind We'll see, tho, I'm not the biggest fan of this game (I believe in a particularly heated moment I may have used the phrase 'everything that went wrong with gaming in the 90's'), but i expect I'll at least keep playing through until I complete it. _________________ 'So, you want to be a pirate? Well you've picked the right place to start.
But perhaps the wrong time. Not to mention the wrong name...' |
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starvingwriter82 Amiga Junkie

Joined: 10 Feb 2005 Posts: 413 Location: Grand Rapids Michigan, United States
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Posted: Mon Apr 18, 2005 12:33 pm Post subject: |
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| kametyken wrote: | According to my road map I've missed 120 points in 4-3 (and I'm know where), thus 63,095 is possible. Aside from this I have no clue where or how to score more at the moment, but that doesn't mean anything - I had this feeling everytime past 58k points. I still haven't solved the problem with the missing monsters in 1-4, but discovered some weird routes in the worlds 2 & 3.
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Yes, I made the discovery last night that you can indeed hit nodes with Navvies dynamite as long as you hit it directly (I had tried it before, seen that nodes don't activate when the flash went off, and assumed you needed the moltov to get into the treasure room in 3-4). The fact that you can indeed use the dynamite opens up the ability to kill monsters I thought you couldn't. However, I still must be missing something, as I doubt that alone will make up a 1,300 point discrepancy.
Like you said, it's worlds 2 and 3 you have to watch out for... ironically world 4 is pretty straight forward, as the game likes to drag you through everything in order to finish the level.
As to Darkprinces comment about dodging, maybe it was just the fact that I played a ton of Speedball II just prior to this competition, but I haven't found dodging difficult at all... it doesn't happen every time, but there have been times I've gone through without losing a single life.
As an end note, I hate Navvie and I'm bitter that I have to play through with him. I've never seen a game before where the developers did such a good job of emphasizing the difference between "fast" and "slow" characters. Playing Navvie (especially before any speed power ups) makes me want to cry. |
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starvingwriter82 Amiga Junkie

Joined: 10 Feb 2005 Posts: 413 Location: Grand Rapids Michigan, United States
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Posted: Mon Apr 18, 2005 2:03 pm Post subject: |
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| kametyken wrote: | I have the feeling that our battle for the perfect score had spoiled the competition for the rest of us.
I wonder if somebody else is still working on improving his hi-score. Hello?..... |
I thought about that and felt bad at first, but then I realized that it's pretty much an inevitability for most/all of the games we'll play. For example, next month, or the month after, or whenever, the competition will succumb to the dark side and we'll be playing Pinball Fantasies or some other pinball game. Then I'll be posting:
"Hey... played for a few hours and beat my new high score! 46,880."
It's true - my video pinball experience is incredibly limited and I don't like playing that much at all.
Meanwhile, someone else will be posting:
"Hey, couldn't get onto my personal high score list yet, but I figured I'd just post this as a way to start things off. 268,496,010."
It's bound to happen - I played CE to death when I was a kid and never touched pinball, others have it the other way around. When I'm playing for high score, I'm just looking to move up one slot in the list. It just so happens that this time, it's number 1 I'm fighting for. I fully expect to be fighting for number 12 next month. |
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Sanitarium Amiga Junkie


Joined: 17 Jul 2004 Posts: 486 Location: Finland, Favourite game: Pinball Illusions
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Posted: Mon Apr 18, 2005 2:20 pm Post subject: |
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I haven't been playing this as much as I thought when the compo started. This doesn't feel "my game" at all. Actually i'd prefer Ikari Warriors over this, but.. Nice scores guys, I just wonder where are all the other players..?  _________________ |
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The Dark Prince Lemon Amiga Donator


Joined: 14 Jul 2004 Posts: 333 Location: Vic, Australia Fave Game: Vital Light
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Posted: Mon Apr 18, 2005 3:06 pm Post subject: |
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| starvingthingo wrote: | | As to Darkprinces comment about dodging, maybe it was just the fact that I played a ton of Speedball II just prior to this competition, but I haven't found dodging difficult at all... it doesn't happen every time, but there have been times I've gone through without losing a single life. |
I don't find it difficult to do, but it's just really damn annoying that you have to go so far out of your way to do so.
| kametykametykametyken wrote: | | I have the feeling that our battle for the perfect score had spoiled the competition for the rest of us. |
It has never phased people in the lemon64 competitions, or at least not as badly as this... I have kept my mouth shut on my opinions about this game because I really would prefer a lot more people to play in the compo, but it seems the reason few people are playing it is because it's a game that is very easy to dislike. Please, the competition is about having fun and playing the game thoroughly, so don't think that you have to restrict your playing for this.. _________________ If you spell Kim Lemon backwards you get "Nomel Mik", it doesn't really mean anything but I just thought you should be aware of it |
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starvingwriter82 Amiga Junkie

Joined: 10 Feb 2005 Posts: 413 Location: Grand Rapids Michigan, United States
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Posted: Mon Apr 18, 2005 5:41 pm Post subject: |
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| Yeah... I expected a lot more people to play, really. It did get the most votes for the competition, etc. Maybe it's just the fact that game preferences are so varied here. |
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killergorilla Amiga Enthusiast


Joined: 22 Jul 2004 Posts: 532
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Posted: Mon Apr 18, 2005 6:51 pm Post subject: |
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I'm still playing! I have my gamepad now! I've missed bucket loads of points so far but hey it's fun! _________________ English Amiga Board
WHDLoad
KGWHD |
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killergorilla Amiga Enthusiast


Joined: 22 Jul 2004 Posts: 532
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Posted: Mon Apr 18, 2005 8:22 pm Post subject: |
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Wahoo, the very first time I've ever completed Chaos Engine! Damn good game. Good choice for a compo, if it hadn't have been chosen I'd probably have never gotten around to playing this game properly.
I'm not surprised my score was nowhere near you guys' score but hey, I'm proud of myself
My score was: 53090 _________________ English Amiga Board
WHDLoad
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kametyken Newcomer

Joined: 08 Apr 2005 Posts: 23
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Posted: Mon Apr 18, 2005 11:06 pm Post subject: |
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Ahhh...we're not alone here
I didn't expect that everyone loves CE, but at least who had voted for the game should join the compo - voting but not playing makes no sense for me. It's obvious that ppl who don't like the game will not fall in love with CE and play it to death because of this competition, but they haven't voted for the game anyway.
However, I don't see things not so negative as it seems, I have a lot of fun and at least two or three other ppl too, so it's all right with me.
| killergorilla wrote: | | Good choice for a compo, if it hadn't have been chosen I'd probably have never gotten around to playing this game properly. | ...the same here. nice score BTW
| starvingwriter82 wrote: | | ...ironically world 4 is pretty straight forward... | Really? I would say it's mostly straight forward...'nuff said!  _________________ The Bitmap Brothers Tribute
gods-country.de | bitmap-brothers.net |
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starvingwriter82 Amiga Junkie

Joined: 10 Feb 2005 Posts: 413 Location: Grand Rapids Michigan, United States
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Posted: Mon Apr 18, 2005 11:12 pm Post subject: |
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| kametyken wrote: | Really? I would say it's mostly straight forward...'nuff said!  |
Well, yes... I meant, it seems quite straight forward after playing through world 2 and 3, where you have dozens upon dozens of triggers to make sure you hit, and have to worm around to gain access to areas that you're really not supposed to, etc.
Also, I'm not sure if you're planning to play through the game again, but if you do, can you write down your scores at the end of each stage? If I do lose, I'm going to want to know where I messed up. :-p |
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kametyken Newcomer

Joined: 08 Apr 2005 Posts: 23
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Posted: Mon Apr 18, 2005 11:29 pm Post subject: |
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| starvingwriter82 wrote: | | kametyken wrote: | Really? I would say it's mostly straight forward...'nuff said!  |
Well, yes... I meant, it seems quite straight forward after playing through world 2 and 3, where you have dozens upon dozens of triggers to make sure you hit, and have to worm around to gain access to areas that you're really not supposed to, etc. |
...see it as a hint, there's more as it seems. got it now?  _________________ The Bitmap Brothers Tribute
gods-country.de | bitmap-brothers.net |
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starvingwriter82 Amiga Junkie

Joined: 10 Feb 2005 Posts: 413 Location: Grand Rapids Michigan, United States
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Posted: Tue Apr 19, 2005 3:20 am Post subject: |
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I managed to be 705 points ahead of my score last time when I started world 3-4... unfortunately that means I need to find 700ish points in either 3-4 or world 4 somewhere, and like I said, I'd swear I have world 4 all figured out. I'm going to pause the game for tonight though (turn the volume down so my wife doesn't notice I left it on all night and chew me out!) as I've got a big presentation tomorrow.
My question at this point is this: In world 2-2, I just couldn't hit the gold thing in the west chamber with the dynamite. I'm pretty sure it's not possible, but I know you can hit it with the moltov (meaning you have access to maybe 200 points you wouldn't otherwise be able to get). If that's the case (that you can't hit it with the dynamite) then you could theoretically get the high score by playing 1 player with the CPU, using either Navvie and Thug or Navvie and Brigand (if you can amass enough cash to get him to the moltov by the beginning of world 2, I haven't tried it in cases where you had to split money between both players).
However, while that is theoretically possible, it would be insane to try without savestates... the CPU accidentially trips one trigger or tags a monster generator, and it's time to hit the reset button.
There's dedication, and then there's insanity. I'd say that by getting our scores this high shows we're flirting with that line already... if anyone wants to play the game 50 more times in the next week and a half to get that extra 200 points, feel free.  |
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