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Did any of you make Amiga Games/Demos?
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Rorian
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PostPosted: Sat Jan 07, 2006 6:13 pm    Post subject: Mark Jones' site Reply with quote

Holy smokes! Nice work Mark.

I checked out your site.

http://www.mjonesgraphics.com/

Back in the day, when you worked on the Amiga, what graphics tools did you like the most on those machines?

I know that in my case, I was really big into LightWave 3.5 and Brilliance AGA on the Amga 4000.

I can see elements of Stormlord's style in your newer work.

Cool

Jeez. The only thing I ever worked on for the Amiga was a simple freeware light-cycle clone called Matrix Blaster. Real game development work didn't happen for me until around 1996 (Nintendo 64, ...).
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ClydeRadcliffe
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PostPosted: Sat Jan 07, 2006 11:40 pm    Post subject: Reply with quote

I used to program in basic on the acorn electron , usually silly adventure text games! Used to use a sprite editor sometimes and attempt animation on it as well Very Happy my grandad helped a lot on that

Then C64 - SEUCK was amazing, (and on the amiga later , but i prefered it on the c64 for some reason!). And finaly the amiga - dpaint animations (realy gory ones) and Amos - me and a few friends started a text adventure game with graphics but that was abandoned sadly after a short while (it was going ok tho!)


aside from that, a LOT of octamed in the early 90s and like horace, i got to grips with using a computer as a sequencer via midi with this program! Huge influence to me, in a way i think octamed programmed me as much as i programmed it.. Very Happy

PS the lotus3 remix is very cool Cool
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HoraceAndTheSpider
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PostPosted: Sun Jan 08, 2006 8:21 pm    Post subject: Reply with quote

ClydeRadcliffe wrote:

aside from that, a LOT of octamed in the early 90s and like horace, i got to grips with using a computer as a sequencer via midi with this program! Huge influence to me, in a way i think octamed programmed me as much as i programmed it.. Very Happy

PS the lotus3 remix is very cool Cool


good to see theres some others who fell the way i did as a result of Octamed. Smile

btw my latest remix is up on www.amigaremix.com [Super Monsterboy in Wonderland], and everyone there seems to hate it. Crying or Very sad any positive votes / reviews would be more than welcome. although if - like everyone else - you hate it... please dont bother!

(i should have quit while i was ahead with the Lotus3 remix Exclamation )
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ClydeRadcliffe
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PostPosted: Mon Jan 09, 2006 6:24 pm    Post subject: Reply with quote

horace! i checked out the "Super Monsterboy in Wonderland" remix.. its wicked man! Duno what those guys are hating on it for. sounds damn fresh to me - your a realy good producer! did you ever release any of your music? Man if i saw these tunes on vinyl id buy them straight away!
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Rocky1980
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PostPosted: Mon Jan 09, 2006 8:48 pm    Post subject: Reply with quote

I used AMOS to make a soft porn slideshow, with sounds. The images were taken from late night channel 4 program Euro Trash. I think it was called "Ti** ands bits" it was so long ago. It would be good to know that it still exists Question
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ReTroViRuS
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PostPosted: Tue Jan 10, 2006 10:07 pm    Post subject: Reply with quote

sillytuna wrote:
Designed & wrote xtreme racing.


Good work man. Thumbs Up

And why was your software studio called "Sillunna"? The manual said something like "don't ask!" but I figure here's my only chance to find out. So?
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HoraceAndTheSpider
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PostPosted: Wed Jan 11, 2006 3:41 am    Post subject: Reply with quote

ClydeRadcliffe wrote:
horace! i checked out the "Super Monsterboy in Wonderland" remix.. its wicked man! Duno what those guys are hating on it for. sounds damn fresh to me - your a realy good producer! did you ever release any of your music? Man if i saw these tunes on vinyl id buy them straight away!


well that would be my intended market, i hope! but alas, no, i am not signed or anything, although i have doen a degree in music tech' and should be hunting for a studio/engineering job fairly soon - but even this is unlikely to lead to any releases...

perhaps if the band i work with does well enough, i can become a pro-producer off the back of that? Laughing - still unlikely tho!

cheers for the positive support mate Wink - it's *definately* appriciated. I think the trouble is just that there's so many different tastes to what people want on a site like that, and freaky-303&chip-sound&BreaksTechno isnt high on the list Sad

anyway, on-topic... i'm still doing Amiga programming today! i'm working on a little Amos front-end to get bolted onto Bloodwych (in its kaillera-online form) and i'm trying to add a map reader / manual etc etc- perhaps this may even turn into an editor Question
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ClydeRadcliffe
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PostPosted: Fri Jan 13, 2006 2:35 am    Post subject: Reply with quote

"I think the trouble is just that there's so many different tastes to what people want on a site like that, and freaky-303&chip-sound&BreaksTechno isnt high on the list " thats theyre problem.. i think its a crazy good combination!

sounds like ur involved in some very cool stuff mayn, keep buildin them phat tunes ! maybe u could get final scratch or the rane equivilent and DJ them yourself ? itd be immense to goto a club an hear amiga beats bein played! U can get a single vinyl cut for 60 quid in chemicalrecords.co.uk (not a dub plate) but its an expensive way to go about it.

yes sory this is off-topic i shall make a new topic to discuss this in if thats cool?

respect tho for carryin on with moddin amiga games , thats some realy cool stuff dude!
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PostPosted: Fri Jan 13, 2006 7:51 am    Post subject: Reply with quote

Some of us are working on current Amiga projects (Hoarce and me are collaborating :O)

I also plan to finish my pipemania clone (With Dastardly this time) as well as a few other bits!

Oh and I'm trying to learn 68k asm and i'm hacking up captive to hopefully make a map editor/huge trainer etc Very Happy
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Kai
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PostPosted: Sat Jan 14, 2006 12:02 pm    Post subject: Reply with quote

I "coded" one or two text adventures -- with good ol' BASIC Smile
But I never found a publisher Wink
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Rocky1980
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PostPosted: Sat Jan 14, 2006 2:04 pm    Post subject: Reply with quote

Quote:
I "coded" one or two text adventures -- with good ol' BASIC



Are they available for download Question
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Kim Lemon
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PostPosted: Tue Jan 24, 2006 9:13 pm    Post subject: Reply with quote

sillytuna wrote:
Designed & wrote xtreme racing. Also did various demos, mostly shamefully bad, but later on including some of the first decent wolfenstein style demos such as dentaku26.


Xtreme Racing was (and still is) my favourite Amiga racing game from the later Amiga years! Very FUN, adrenaline pumping and addictive, especially in two-player split screen more against a friend. From what I remember I found a 68060 patch which made it running faster with my Blizzard 1260. I also got my hands on any extra tracks that I could find... and sometimes replaced the music mod with something more stressful. Smile

I feel shameful to confess that I didn't buy the original though. Feel free to PM me and I'll send you a gift. I really want to show my appreciation for this awesome game!
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MOG
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PostPosted: Tue Jan 24, 2006 9:35 pm    Post subject: Reply with quote

HoraceAndTheSpider ! I see you have a tr606 in your avatar Laughing

Mostly music (ranting) here ...

Octamed was in the startupsequence and I think I can count in one hand the time it crashed in 10 years. (probably have 3 fingers left, or was it 9 fingers ?)
Had a "a tracker a day periode" between 90 and 00...
from 93 mostly octamed to midi
You'll find some at my old index page under the GOB list... (safetyhelmet on)
B-produced techno Embarassed

And most of the tracks at this page where partly done with Octamed in sync with pc and other sequencers.

I used Octamed until 2000 and would probably still use it everyday if it wasn't for hardware failure... (will fix that Wink )
I like to to tell about the last sequenced song with octamed where I had to put aluminiumspaper on my finger to "complete" making it Smile

Planing on adding more of my 8-bit mods in the new amigapage...
Did mostly remixes of oldschool techno aka 2unlimited, prodigy, usura etc...

I was so lucky to meet a coder called "Venger" at "the Gathering 93" making an 40K intro demo "DisposedDreams" where I made the music...
And yes, minor Amos edeting and Red Sector demo maker ....
Ah, the gathering ... those where the days ....

Mog Submits with a nostalgic smile Wink
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andy vaisey
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PostPosted: Tue Jan 24, 2006 10:15 pm    Post subject: Reply with quote

I did a few small bits and pieces in AMOS and later Blitz Basic 2.

The biggest thing I did was a game called "Spheroid", a puzzle/maze game but it was never finished. It only ran to something like 5 levels, the biggest problem being that each level was an compacted .IFF bitmap and filled the memory and disks. God knows why I did it that way...

I always meant to change the routines so the levels were drawn with tiles instead, but I never got round to it. It had plenty of neat little touches (in my opinion); a decent title screen, gameplay options, a ripped .mod music track (Learning to Fly by Tyrell/Dual Crew), nice animation, sound effects, etc.

Certainly by no means commercial quality, but it would have made a decent PD game I think. I may still have the source and files on my Amiga HD or floppy disks somewhere. If I do, I may transfer one day, once I've learnt how...
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MOG
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PostPosted: Wed Jan 25, 2006 5:08 am    Post subject: Reply with quote

MOG wrote:
HoraceAndTheSpider ! I see you have a tr606 in your avatar Laughing
hmm it seems like my eyes have fooled me Embarassed
There is missing some buttons for it to be a 606, I read it was a 303 in the avatar thread so no I feel so ashamed ....



Quote:
andy wrote :
I may transfer one day, once I've learnt how...


Do that !
And try fixing the game to be using tiles instead of a large image..
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