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Rorian Groupie in Training


Joined: 29 Nov 2005 Age: 24 Posts: 36 Location: Canada
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Posted: Sat Jan 07, 2006 6:13 pm Post subject: Mark Jones' site |
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Holy smokes! Nice work Mark.
I checked out your site.
http://www.mjonesgraphics.com/
Back in the day, when you worked on the Amiga, what graphics tools did you like the most on those machines?
I know that in my case, I was really big into LightWave 3.5 and Brilliance AGA on the Amga 4000.
I can see elements of Stormlord's style in your newer work.
Jeez. The only thing I ever worked on for the Amiga was a simple freeware light-cycle clone called Matrix Blaster. Real game development work didn't happen for me until around 1996 (Nintendo 64, ...). _________________ "See the sites !"
jocuri dress up |
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ClydeRadcliffe Groupie in Training


Joined: 23 Dec 2005 Posts: 54 Location: Planet Blot
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Posted: Sat Jan 07, 2006 11:40 pm Post subject: |
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I used to program in basic on the acorn electron , usually silly adventure text games! Used to use a sprite editor sometimes and attempt animation on it as well my grandad helped a lot on that
Then C64 - SEUCK was amazing, (and on the amiga later , but i prefered it on the c64 for some reason!). And finaly the amiga - dpaint animations (realy gory ones) and Amos - me and a few friends started a text adventure game with graphics but that was abandoned sadly after a short while (it was going ok tho!)
aside from that, a LOT of octamed in the early 90s and like horace, i got to grips with using a computer as a sequencer via midi with this program! Huge influence to me, in a way i think octamed programmed me as much as i programmed it..
PS the lotus3 remix is very cool  _________________ I HATE ACME |
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HoraceAndTheSpider Amiga Enthusiast


Joined: 14 Nov 2005 Age: 32 Posts: 855 Location: KG0968
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Posted: Sun Jan 08, 2006 8:21 pm Post subject: |
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| ClydeRadcliffe wrote: |
aside from that, a LOT of octamed in the early 90s and like horace, i got to grips with using a computer as a sequencer via midi with this program! Huge influence to me, in a way i think octamed programmed me as much as i programmed it..
PS the lotus3 remix is very cool  |
good to see theres some others who fell the way i did as a result of Octamed.
btw my latest remix is up on www.amigaremix.com [Super Monsterboy in Wonderland], and everyone there seems to hate it. any positive votes / reviews would be more than welcome. although if - like everyone else - you hate it... please dont bother!
(i should have quit while i was ahead with the Lotus3 remix ) _________________
play your favourite multiplayer Amiga games online... AMIGA Online |
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ClydeRadcliffe Groupie in Training


Joined: 23 Dec 2005 Posts: 54 Location: Planet Blot
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Posted: Mon Jan 09, 2006 6:24 pm Post subject: |
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horace! i checked out the "Super Monsterboy in Wonderland" remix.. its wicked man! Duno what those guys are hating on it for. sounds damn fresh to me - your a realy good producer! did you ever release any of your music? Man if i saw these tunes on vinyl id buy them straight away! _________________ I HATE ACME |
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Rocky1980 Lemon Amiga Donator


Joined: 02 Jan 2006 Posts: 324 Location: Fife, Scotland
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Posted: Mon Jan 09, 2006 8:48 pm Post subject: |
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I used AMOS to make a soft porn slideshow, with sounds. The images were taken from late night channel 4 program Euro Trash. I think it was called "Ti** ands bits" it was so long ago. It would be good to know that it still exists  _________________
Rocky
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"Great Games Never Die, They just get emulated"
http://www.youtube.com/user/rockythefishman |
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ReTroViRuS Lemon Amiga Donator

Joined: 12 Apr 2005 Posts: 132 Location: Germany
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Posted: Tue Jan 10, 2006 10:07 pm Post subject: |
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| sillytuna wrote: | | Designed & wrote xtreme racing. |
Good work man.
And why was your software studio called "Sillunna"? The manual said something like "don't ask!" but I figure here's my only chance to find out. So? |
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HoraceAndTheSpider Amiga Enthusiast


Joined: 14 Nov 2005 Age: 32 Posts: 855 Location: KG0968
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Posted: Wed Jan 11, 2006 3:41 am Post subject: |
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| ClydeRadcliffe wrote: | | horace! i checked out the "Super Monsterboy in Wonderland" remix.. its wicked man! Duno what those guys are hating on it for. sounds damn fresh to me - your a realy good producer! did you ever release any of your music? Man if i saw these tunes on vinyl id buy them straight away! |
well that would be my intended market, i hope! but alas, no, i am not signed or anything, although i have doen a degree in music tech' and should be hunting for a studio/engineering job fairly soon - but even this is unlikely to lead to any releases...
perhaps if the band i work with does well enough, i can become a pro-producer off the back of that? - still unlikely tho!
cheers for the positive support mate - it's *definately* appriciated. I think the trouble is just that there's so many different tastes to what people want on a site like that, and freaky-303&chip-sound&BreaksTechno isnt high on the list
anyway, on-topic... i'm still doing Amiga programming today! i'm working on a little Amos front-end to get bolted onto Bloodwych (in its kaillera-online form) and i'm trying to add a map reader / manual etc etc- perhaps this may even turn into an editor  _________________
play your favourite multiplayer Amiga games online... AMIGA Online |
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ClydeRadcliffe Groupie in Training


Joined: 23 Dec 2005 Posts: 54 Location: Planet Blot
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Posted: Fri Jan 13, 2006 2:35 am Post subject: |
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"I think the trouble is just that there's so many different tastes to what people want on a site like that, and freaky-303&chip-sound&BreaksTechno isnt high on the list " thats theyre problem.. i think its a crazy good combination!
sounds like ur involved in some very cool stuff mayn, keep buildin them phat tunes ! maybe u could get final scratch or the rane equivilent and DJ them yourself ? itd be immense to goto a club an hear amiga beats bein played! U can get a single vinyl cut for 60 quid in chemicalrecords.co.uk (not a dub plate) but its an expensive way to go about it.
yes sory this is off-topic i shall make a new topic to discuss this in if thats cool?
respect tho for carryin on with moddin amiga games , thats some realy cool stuff dude! _________________ I HATE ACME |
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BippyM Team Member & Donator


Joined: 14 Jul 2004 Age: 37 Posts: 973 Location: UK
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Posted: Fri Jan 13, 2006 7:51 am Post subject: |
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Some of us are working on current Amiga projects (Hoarce and me are collaborating :O)
I also plan to finish my pipemania clone (With Dastardly this time) as well as a few other bits!
Oh and I'm trying to learn 68k asm and i'm hacking up captive to hopefully make a map editor/huge trainer etc  |
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Kai Groupie


Joined: 08 Apr 2005 Posts: 113 Location: Kiel, Germany
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Posted: Sat Jan 14, 2006 12:02 pm Post subject: |
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I "coded" one or two text adventures -- with good ol' BASIC
But I never found a publisher  _________________ GURU MEDITATION |
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Rocky1980 Lemon Amiga Donator


Joined: 02 Jan 2006 Posts: 324 Location: Fife, Scotland
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Posted: Sat Jan 14, 2006 2:04 pm Post subject: |
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| Quote: | | I "coded" one or two text adventures -- with good ol' BASIC |
Are they available for download  _________________
Rocky
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"Great Games Never Die, They just get emulated"
http://www.youtube.com/user/rockythefishman |
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Kim Lemon Founder of Lemon Amiga

Joined: 12 Jun 2004 Age: 34 Posts: 1110 Location: Sweden
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Posted: Tue Jan 24, 2006 9:13 pm Post subject: |
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| sillytuna wrote: | | Designed & wrote xtreme racing. Also did various demos, mostly shamefully bad, but later on including some of the first decent wolfenstein style demos such as dentaku26. |
Xtreme Racing was (and still is) my favourite Amiga racing game from the later Amiga years! Very FUN, adrenaline pumping and addictive, especially in two-player split screen more against a friend. From what I remember I found a 68060 patch which made it running faster with my Blizzard 1260. I also got my hands on any extra tracks that I could find... and sometimes replaced the music mod with something more stressful.
I feel shameful to confess that I didn't buy the original though. Feel free to PM me and I'll send you a gift. I really want to show my appreciation for this awesome game! _________________
A1200D / Blizzard 1260 / 64MB RAM / 40GB 2.5" internal HD / Subway USB / OS 3.9
Get some neat Amiga T-shirts |
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MOG Groupie


Joined: 15 Dec 2004 Posts: 113 Location: Norway
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Posted: Tue Jan 24, 2006 9:35 pm Post subject: |
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HoraceAndTheSpider ! I see you have a tr606 in your avatar
Mostly music (ranting) here ...
Octamed was in the startupsequence and I think I can count in one hand the time it crashed in 10 years. (probably have 3 fingers left, or was it 9 fingers ?)
Had a "a tracker a day periode" between 90 and 00...
from 93 mostly octamed to midi
You'll find some at my old index page under the GOB list... (safetyhelmet on)
B-produced techno
And most of the tracks at this page where partly done with Octamed in sync with pc and other sequencers.
I used Octamed until 2000 and would probably still use it everyday if it wasn't for hardware failure... (will fix that )
I like to to tell about the last sequenced song with octamed where I had to put aluminiumspaper on my finger to "complete" making it
Planing on adding more of my 8-bit mods in the new amigapage...
Did mostly remixes of oldschool techno aka 2unlimited, prodigy, usura etc...
I was so lucky to meet a coder called "Venger" at "the Gathering 93" making an 40K intro demo "DisposedDreams" where I made the music...
And yes, minor Amos edeting and Red Sector demo maker ....
Ah, the gathering ... those where the days ....
Mog Submits with a nostalgic smile  _________________
The C= sign is really a tilted smiley mask ! |
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andy vaisey Amiga Junkie


Joined: 15 Jul 2004 Age: 38 Posts: 416 Location: Pontypool, Cym Cool Guy: MTR1975 8) Great Game: Citadel Great WebSite: O.S.G.
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Posted: Tue Jan 24, 2006 10:15 pm Post subject: |
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I did a few small bits and pieces in AMOS and later Blitz Basic 2.
The biggest thing I did was a game called "Spheroid", a puzzle/maze game but it was never finished. It only ran to something like 5 levels, the biggest problem being that each level was an compacted .IFF bitmap and filled the memory and disks. God knows why I did it that way...
I always meant to change the routines so the levels were drawn with tiles instead, but I never got round to it. It had plenty of neat little touches (in my opinion); a decent title screen, gameplay options, a ripped .mod music track (Learning to Fly by Tyrell/Dual Crew), nice animation, sound effects, etc.
Certainly by no means commercial quality, but it would have made a decent PD game I think. I may still have the source and files on my Amiga HD or floppy disks somewhere. If I do, I may transfer one day, once I've learnt how... _________________ http://compilation64.5gigs.com
http://www.oldschool-gaming.com
http://www.funkscientist.com
http://www.littlechums.co.uk/
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MOG Groupie


Joined: 15 Dec 2004 Posts: 113 Location: Norway
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Posted: Wed Jan 25, 2006 5:08 am Post subject: |
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| MOG wrote: | HoraceAndTheSpider ! I see you have a tr606 in your avatar
| hmm it seems like my eyes have fooled me
There is missing some buttons for it to be a 606, I read it was a 303 in the avatar thread so no I feel so ashamed ....
| Quote: | andy wrote :
I may transfer one day, once I've learnt how... |
Do that !
And try fixing the game to be using tiles instead of a large image.. _________________
The C= sign is really a tilted smiley mask ! |
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