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LA/EAB Super League 2008 R11: Banshee & Battle Squadron
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Biscuit
Grandmaster of Amiga
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Joined: 16 Dec 2005
Age: 32
Posts: 2973
Location: UK

PostPosted: Sat Oct 25, 2008 11:14 pm    Post subject: LA/EAB Super League 2008 R11: Banshee & Battle Squadron Reply with quote

Lemonade Lemon/EAB Super League 2008 - Round 11

Banshee


Battle Squadron


Rules:
Boing ball The round starts now, and will end at 11:59pm UK time on Saturday, November 15th.
Boing ball Score as many points as possible.
Boing ball Post screenshots of your high score in this thread, and write the score underneath.
Boing ball Don't cheat! No score leeching.
Boing ball Banshee - Play in normal difficulty
Boing ball No Continues

Game Info:
Arrow Banshee Lemon Page (includes manual)
Arrow Battle Squadron Lemon Page (includes manual)

Get the Games:
Arrow Banshee (AGA): After numerous troubles getting fully playable ADFs, with the help of a few regulars we think we've cracked it. At the bottom of page 3 Horace has posted info on special adfs he has created. CHook/OTT also sourced some linked here.
[ADF Disk 1] [ADF Disk 2] [ADF Disk 3] [ADF Disk 4]
--- Big thanks to everyone ---
Arrow Battle Squadron: [ADF Disk] (PAL version courtesy of john4p)
Arrow [WHDLoads available here]

Questions:
Question For the RULES and FAQ click HERE (includes 2008 Season Schedule).

Round 11 Current Scores:
(final scores)
Banshee
Pos.... Name................................... Score............ Pts
  1. TodaysForgotten (EAB)......... 188,109........ 15
  2. DamienD (EAB).................... 186,887........ 12
  3. mailman (EAB)..................... 172,595........ 10
  4. peace (LA)............................ 167,419........ 09
  5. john4p (LA).......................... 163,146........ 08
  6. CHook/OTT (EAB).................. 136,366........ 07
  7. blade002 (EAB)..................... 127,831........ 06
  8. Biscuit (LA)........................... 115,859........ 05
  9. TheCyberDruid (EAB).............. 98,262........ 04
  10. mihcael (LA)........................... 58,046........ 03
  11. Reo77 (LA)............................. 37,661........ 02
  12. humble worm (EAB)............... 33,233........ 01
  13. adolescent (EAB)................... 29,527........
  14. Graham Humphrey (EAB)....... 23,166........
  15. Predseda (LA)......................... 17,794........
  16. Simon Humphrey (LA).............. 8,820........
Battle Squadron
Pos.... Name................................... Score............ Pts
  1. TodaysForgotten (EAB)....... 5,161,700....... 15
  2. DamienD (EAB).................. 2,667,175....... 12
  3. john4p (LA)........................ 2,465,725....... 10
  4. TheCyberDruid (EAB).......... 2,106,000....... 09
  5. Biscuit (LA)......................... 1,902,200....... 08
  6. peace (LA).......................... 1,226,200....... 07
  7. Parpala (LA)......................... 1,210,975....... 06
  8. mihcael (LA)....................... 1,127,825...... 05
  9. Graham Humphrey (EAB)....... 965,975....... 04
  10. cane (EAB)............................ 780,250....... 03
  11. blade002 (EAB)..................... 549,800....... 02
  12. mailman (EAB)...................... 493,780....... 01
  13. CHook/OTT (EAB)................... 458,750.......
  14. Reo77 (LA)............................ 401,200.......
  15. Predseda (LA)........................ 222,200.......
  16. Simon Humphrey (LA)........... 202,325........
  17. wilsh (LA).............................. 113,350.......

Keep 'em coming

2008 Championship Scores:
Exclamation CLICK HERE

Extras:
Arrow EAB's Round 11 threads are HERE and HERE.
Arrow Check out the C64 Games Competition at our sister site Lemon64.

All new players are welcome at any time. Join us!
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Lemon/EAB Super League 2013 - Round 6: Arcade Pool


Last edited by Biscuit on Sat Nov 15, 2008 1:43 pm; edited 36 times in total
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john4p
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PostPosted: Sun Oct 26, 2008 7:58 am    Post subject: Reply with quote



22,956

Good shooter, but this AGA-game pales in comparison to the 5 years older OCS-title Battle Squadron.




743,675

Best shoot'em up ever. Perfect in every way.
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Predseda
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Joined: 16 Jul 2004
Age: 35
Posts: 4186
Location: Prague, heart of Europe

PostPosted: Sun Oct 26, 2008 7:49 pm    Post subject: Reply with quote

BTW - Battle Squadron has 2 credits. No credits allowed, am I right?
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Graham Humphrey
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PostPosted: Sun Oct 26, 2008 7:56 pm    Post subject: Reply with quote

As stated in the rules thread: No continues allowed, yes.
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Lemon/EAB Super League 2013: Round 6 - Arcade Pool
Round 7 - Cast your votes...
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Predseda
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PostPosted: Sun Oct 26, 2008 8:06 pm    Post subject: Reply with quote

OK. So my today's Battle Squadron score: 138600



Tough but wonderful game!
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mailman
Amiga Junkie
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Joined: 05 Dec 2004
Posts: 426
Location: Poland

PostPosted: Sun Oct 26, 2008 9:17 pm    Post subject: Reply with quote

Graham Humphrey wrote:
As stated in the rules thread: No continues allowed, yes.


Even if they were, they are useless for our compo because you lose all your points when taking the credit Smile
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mailman
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PostPosted: Sun Oct 26, 2008 9:19 pm    Post subject: Reply with quote

john4p wrote:

Best shoot'em up ever. Perfect in every way.


Which weapon do you recommend? I always choose green and it the moment you are heading into the canyon I switch to red. Though I have never tried yellow.
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wilsh
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Joined: 22 Aug 2004
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PostPosted: Sun Oct 26, 2008 10:13 pm    Post subject: Reply with quote

Great game. Toughy though. Getting stuck into this already.

Hi score music is pure memories.
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Biscuit
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PostPosted: Mon Oct 27, 2008 12:18 am    Post subject: Reply with quote

Battle Squadron is more fun to play, but I could have got further if it weren't for having trouble firing the special weapon. Those joystick wiggles are a bit awkward in the heat of battle.


254,475
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john4p
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PostPosted: Mon Oct 27, 2008 7:00 am    Post subject: Reply with quote

mailman wrote:
Which weapon do you recommend? I always choose green and it the moment you are heading into the canyon I switch to red. Though I have never tried yellow.
I recommed the orange one (or yellow?). But green and red are fine, too.

@Predseda: I play the WHDLoad-version and there are no continues. You run out of lives - it's game over. I wonder why?
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Predseda
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PostPosted: Mon Oct 27, 2008 9:01 am    Post subject: Reply with quote

I am still in the investigation which weapon is the best. I like the orange and the red for the beginning.

john4p wrote:

@Predseda: I play the WHDLoad-version and there are no continues. You run out of lives - it's game over. I wonder why?


There is written "Credits: 2" on title screen, I though it is some kind of continues?
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john4p
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PostPosted: Mon Oct 27, 2008 9:09 am    Post subject: Reply with quote

Yes, it is. I've seen it in the ADF-version. And they are continues.

But they are missing in the WHDLoad-version.
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wilsh
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PostPosted: Mon Oct 27, 2008 9:38 am    Post subject: Reply with quote

Biscuit wrote:
Those joystick wiggles are a bit awkward in the heat of battle.


I'm having the same problems as well. E-UAE issues you reckon possibly? Will crack out the A1200 tonight to see if it's the same on a real Amiga.
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Predseda
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PostPosted: Mon Oct 27, 2008 11:40 am    Post subject: Reply with quote

john4p wrote:
Yes, it is. I've seen it in the ADF-version. And they are continues.

But they are missing in the WHDLoad-version.


I also play the WHD and there are those continues Question
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john4p
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PostPosted: Mon Oct 27, 2008 12:11 pm    Post subject: Reply with quote

Hmm... could I have overlooked them (definitely didn't use any)? I'll have another go tonight...
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