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BOH, original retro-flavoured game released
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saimo
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PostPosted: Tue Apr 07, 2009 11:18 am    Post subject: BOH, original retro-flavoured game released Reply with quote

Hi all,

Kim has kindly allowed me to present BOH, a commercial, 100% indie game I released for AmigaOS, AROS, Linux, MacOS and Windows.



BOH is a unique retro-flavoured puzzle-riddled maze game spiced up with thrilling action.
You move in claustrophobic, mysterious, dangerous battlefields searching for the Evil Masters, who throw countless enemies at you until you discover and face them in the final battle. Although your quests are made slightly less hard by the power-ups scattered all around, carrying out the missions demands lots of concentration and quick reflexes.
With BOH the fun never ends: new missions can be added anytime and you can even create your own! And, as if that was not enough, you can also customize entirely its audio-visual aspect!
BOH has been created with lots of passion and care to offer, with its oldschool style, a fascinatingly different videogaming experience.

The game features:
* immersive & thrilling gameplay;
* 44 missions + 11 secret missions to unlock;
* missions divided in 5 levels of difficulty;
* multi-phase missions;
* multi-floor battlefields of any size/shape;
* mind-blowing puzzles and deadly traps;
* many and varied power-ups;
* several different kinds of enemies;
* hand-pixelled 2D graphics;
* real-time field of vision and lighting;
* atmospheric audio and rich soundtrack;
* 7 themes;
* online world standings;
* possibility of creating missions and themes;
* Danish, Dutch, English, Finnish, French, German, Italian, Norwegian, Polish, Spanish and Swedish translations.

BOH comes on a CD-ROM in a plastic DVD box along with a 24 pages, full-color printed manual or as a downloadable ISO image.

Website: http://www.bohthegame.com
Facebook: http://www.facebook.com/pages/BOH/99598418583
Twitter: http://twitter.com/bohthegame

I'll gladly answer any question.
Thanks for the attention and enjoy!


Last edited by saimo on Mon Apr 09, 2012 2:15 pm; edited 11 times in total
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klx300r
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PostPosted: Tue Apr 07, 2009 4:22 pm    Post subject: Reply with quote

sounds great but is there a version for classic systems Confused
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saimo
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PostPosted: Tue Apr 07, 2009 7:31 pm    Post subject: Reply with quote

klx300r wrote:
sounds great

Thank you Smile

Quote:
but is there a version for classic systems Confused

No, sorry. Only AmigaOS 4 and Windows, for now. If sales go well, the next platform will be MacOS.

saimo
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klx300r
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PostPosted: Thu Apr 09, 2009 3:50 pm    Post subject: Reply with quote

thanks for making a new Amiga game in 2009..hope it sells well Very Happy
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saimo
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PostPosted: Thu Apr 09, 2009 10:21 pm    Post subject: Reply with quote

klx300r wrote:
thanks for making a new Amiga game in 2009..hope it sells well Very Happy

Thanks... again Wink

saimo
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Kodoichi
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PostPosted: Fri Apr 10, 2009 6:58 am    Post subject: Reply with quote

A top-down 2D game in 2009.

There are 14 year olds who can create better looking 3D graphics. And this shit is being sold? Anybody can make his own "BOH" using GameMaker.
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saimo
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PostPosted: Fri Apr 10, 2009 8:15 am    Post subject: Reply with quote

Kodoichi wrote:
A top-down 2D game in 2009.

Yes. I - and others - like that genre and miss it because, as your observation indirectly underlines, products of that kind are rare nowadays.

Quote:
There are 14 year olds who can create better looking 3D graphics.

BOH is not meant to be 3D. BOH purposefully is 2D.
Here you seems to say that 3D is better than 2D, but that - sorry - is pure nonsense. You may prefer 3D - which is perfectly fine - but please keep in mind that "3D is better than 2D" is just false - it is like saying, f.ex., that oil painting is better than pencil drawing (or the other way around, if you prefer), and that would be pure nonsense.

Quote:
And this shit is being sold? Anybody can make his own "BOH" using GameMaker.

May you elaborate on why BOH is "shit", please?

You are obviously entitled to your opinion, so, if you do not like the game, that is fine with me. However, it looks like you did not quite understand what BOH is about and the spirit behind it. If you can bother to, please read carefully what is written in the introduction page and in the FAQ page of the website: that will help you get a better idea of the whole project.

saimo
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saimo
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PostPosted: Thu Apr 23, 2009 12:22 pm    Post subject: Reply with quote

Hi all,

I would like to point you to this nice review motorollin has written on Amiga.org.
Moreover, you may want to have a look at the first comments given by customers - you can find them on the COMMENTS page of BOH's website.

Happy reading!

saimo
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minimoni
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PostPosted: Thu Apr 23, 2009 7:28 pm    Post subject: Reply with quote

Dear saimo,

I congratulate you for responding Kodoichi's prejudiced opinions with maturity. You haven't been carried away by his provocative attitude. Just for these reasons alone your product deserves to be well received. I respect you. If a game is created with attention to detail and care then it doesn't matter if it's 2d or 3d or turn-based or real time or on C64 or PS3. It's the enjoyment you get from it, the entertainment value it represents and if it's created with joy then it shows. It doesn't guarantee a commercial success but it makes it more valuable. And also you know life is unfair and there will always be negative responses. Ignore them if you believe in your work.

Regards.
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saimo
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PostPosted: Thu Apr 23, 2009 9:49 pm    Post subject: Reply with quote

minimoni, I can find no words to express how thankful I am to you, so please excuse me if a send your way a simple: THANK YOU.

saimo
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Canute
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PostPosted: Thu Apr 23, 2009 10:37 pm    Post subject: Reply with quote

Game looks very interesting! Congratulations for your efforts, saimo.
I liked the review at http://www.amiga.org/modules/newbb/viewtopic.php?topic_id=50218&forum=6 Smile
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saimo
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PostPosted: Fri Apr 24, 2009 7:43 am    Post subject: Reply with quote

Canute wrote:
Game looks very interesting! Congratulations for your efforts, saimo.

Thanks a bunch! Very Happy

Quote:
I liked the review at http://www.amiga.org/modules/newbb/viewtopic.php?topic_id=50218&forum=6 Smile

Yes, the guy did a good job!

saimo
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saimo
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PostPosted: Mon May 04, 2009 11:57 am    Post subject: BOH updated and ported to MacOS X Reply with quote

Hi all,

I'd like to inform you that, as promised, BOH just got better and now it even runs natively on MacOS X!

Specifically, this update:
* makes the game run natively on MacOS X Tiger/Leopard machines;
* adds zooming to full screen modes;
* allows the choice of the screen mode among those notified by the system;
* replaces zooming routines with more optimized ones (especially 3x and 4x);
* adds the possibility of disabling interpolation (for slow computers);
* adds the possibility of disabling the rendering of barriers;
* improves a bit the original themes;
* enriches slightly the Evil Masters AI;
* adds timer ticking during time-limited missions;
* adds map zooming;
* adds the option of sorting missions by difficulty;
* allows the use of joypads/joysticks with just 1 button;
* fixes the following bugs: bad joypad handling (detection was inhibited by a '2' in place of a '1'; sometimes up/down movement could stick); [PAGE UP/DOWN] handling (repeat delay handling was missing); a bad optimization of ray-tracing routine (which had no practical effects thanks to the way maps and themes were made);
* improves and extends the user's manual;
* links the AmigaOS 4 version to libSDL 1.2.13;
* applies some other minor changes.

BOH owners can enjoy the update by downloading it for free from the DOWNLOADS page of the official website at www.bohthegame.com.
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klx300r
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PostPosted: Tue May 05, 2009 5:26 am    Post subject: Reply with quote

Kodoichi wrote:
A top-down 2D game in 2009.

There are 14 year olds who can create better looking 3D graphics. And this shit is being sold? Anybody can make his own "BOH" using GameMaker.


Rolling Eyes ...ahh did you figure out how to format a HD yet Laughing

@ saimo

as mentioned before thanks for your efforts on delivering a new game for the Amiga community ..I wish you would write a similar game for us classic users Wink
_________________
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c64-dual sids, c128, A500,-A590, A1200-030@50
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! My Master Miggies- Amiga 1000 & AmigaONE X1000 !
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klx300r
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PostPosted: Tue May 05, 2009 5:38 am    Post subject: Reply with quote

minimoni wrote:
Dear saimo,

I congratulate you for responding Kodoichi's prejudiced opinions with maturity. You haven't been carried away by his provocative attitude. Just for these reasons alone your product deserves to be well received. I respect you. If a game is created with attention to detail and care then it doesn't matter if it's 2d or 3d or turn-based or real time or on C64 or PS3. It's the enjoyment you get from it, the entertainment value it represents and if it's created with joy then it shows. It doesn't guarantee a commercial success but it makes it more valuable. And also you know life is unfair and there will always be negative responses. Ignore them if you believe in your work.

Regards.


well said Thumbs Up
_________________
_______________________________________________________
c64-dual sids, c128, A500,-A590, A1200-030@50
Indivision AGA & Catweasel MK4+= Amazing
! My Master Miggies- Amiga 1000 & AmigaONE X1000 !
--- www.amigaos.net ---
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