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mihcael Grandmaster of Amiga


Joined: 05 Feb 2006 Age: 35 Posts: 2189 Location: VIC, Australia. Fav Game: DuneII
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Posted: Mon Jun 18, 2012 8:07 am Post subject: Bonus Round: Kid Chaos |
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This round we play Kid Chaos, thanks to our champion premmisseth
The next game will begin with the letter L.
Winner picks the next game.
Winner defines the rules for that game.
Competition is open to everyone!
Previous Rounds
A B C D E F G H I J K
Rules:
This round starts now and will finish Thursday 21st June 23:59 UK time.
Score as many points as possible
Tips:
Download:
ADF 1, ADF 2, ADF 3, ADF 4
WHDLoad
Leaderboard:
- premmisseth ... 268,860
- lifeschool ......... 226,900
- bbsteal ............ 160,710
- Biscuit ............. 102,200
- akabei ............... 96,080
- mihcael ............. 70,900
Last edited by mihcael on Fri Jun 22, 2012 5:18 am; edited 5 times in total |
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premmisseth Amiga Junkie


Joined: 29 Apr 2011 Age: 30 Posts: 469 Location: Slovenia
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Posted: Mon Jun 18, 2012 10:56 am Post subject: |
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Although I didn't played this game yet I think it's a good "K" game according to some reviews and I felt like playing platformer again. It may be a big game for such a short period of time to play it, but therefore it's a bigger challenge to get a great score.
Hope there's gonna be some players enjoying it. |
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lifeschool Grandmaster of Amiga


Joined: 10 May 2009 Age: 37 Posts: 2177 Location: Accrington, Lancs
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Posted: Mon Jun 18, 2012 1:56 pm Post subject: |
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KKKid Chaos! Nice choice - and thanks Mike for the bonus rounds I did well on these last time, so lets get some arse kicked!
I'll post my first score shortly!  |
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lifeschool Grandmaster of Amiga


Joined: 10 May 2009 Age: 37 Posts: 2177 Location: Accrington, Lancs
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Posted: Mon Jun 18, 2012 2:37 pm Post subject: |
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score: 92,510
Not a great start, tried three times to get beyond the tunnels in level 3, failed. |
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premmisseth Amiga Junkie


Joined: 29 Apr 2011 Age: 30 Posts: 469 Location: Slovenia
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Posted: Mon Jun 18, 2012 4:02 pm Post subject: |
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I must say this is one of tehnically smoothest games I ever played on Amiga. excellent playability! It plays very well with a somehow unique approach and style, although it kinda reminds on Sonic.
Tried it twice now, first time I took some time on levels to search the whole levels and on second try I went through levels as quickly as possible, just to see how much does the time affects on alltogether score. Very balanced game indeed, yet I think the most efficient stile is to be quick, taking a lot of spare time for the bonus where you get rather big score for it. Of course beeing efficient with completing the goal (busting flowers and such) is important too, cause you don't want to get to the exit door without enough destroyed thingies.
After level 3 there is a nice arkanoid-like mini game what gives even bigger dynamic and versatility to the game.
145,580
Last edited by premmisseth on Mon Jun 18, 2012 4:04 pm; edited 1 time in total |
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lifeschool Grandmaster of Amiga


Joined: 10 May 2009 Age: 37 Posts: 2177 Location: Accrington, Lancs
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Posted: Mon Jun 18, 2012 4:03 pm Post subject: |
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The third level is tough! Just got past the early caves and now stuck on the swinging branches towards the end. The early levels are fun but the inertia on the controls is a bit of a pain sometimes.
Arkanoid section - will look out for that. Did you know that Steve Jobs and Steve Wozniak invented the arkanoid series of games when they made 'Breakout' in 1976. The game has certainly come a long way.
Last edited by lifeschool on Mon Jun 18, 2012 4:09 pm; edited 1 time in total |
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premmisseth Amiga Junkie


Joined: 29 Apr 2011 Age: 30 Posts: 469 Location: Slovenia
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Posted: Mon Jun 18, 2012 4:07 pm Post subject: |
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| I've passed level 3 mostly on the surface. There is a big jump with lots of speed involved to get over some tunnels and the tough part of it. |
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akabei Amiga Enthusiast


Joined: 18 Sep 2011 Posts: 633 Location: Braunschweig/Brunswick, Germany
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Posted: Mon Jun 18, 2012 4:10 pm Post subject: |
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My first try ever on this game. To be honest, I didn't even know about this game, looks like a quite nice sonic clone.
score: 84 390 |
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aca0808 Groupie in Training


Joined: 29 Apr 2012 Age: 40 Posts: 55 Location: Belgrade,Serbia
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Posted: Mon Jun 18, 2012 5:44 pm Post subject: |
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| Like someone in preview of this game said,this is 100% stolen idea from SONIC! I liked that game, so I'll give a try... |
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lifeschool Grandmaster of Amiga


Joined: 10 May 2009 Age: 37 Posts: 2177 Location: Accrington, Lancs
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Posted: Mon Jun 18, 2012 7:51 pm Post subject: |
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Score: 163,910
Finally getting better at this. Made it to level 5 this time but the clock is very tight and there are very few 'flowers' to collect, oh and spikes EVERYWHERE.
In order to find the extra secrets you have to run and pull back on the joystick to do a spin. If you spin into a secret wall you'll gets some goodies. I collected two stars on every level but they don't seem to do anything... |
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premmisseth Amiga Junkie


Joined: 29 Apr 2011 Age: 30 Posts: 469 Location: Slovenia
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Posted: Mon Jun 18, 2012 11:37 pm Post subject: |
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Oh gosh indeed, level 5 is a killer and I mean literaly :>
188,770
| premmisseth wrote: | | I've passed level 3 mostly on the surface. There is a big jump with lots of speed involved to get over some tunnels and the tough part of it. |
My bad, it's not over the tough part of the tunnels, but over swinging branches on the surface. |
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Biscuit Grandmaster of Amiga


Joined: 16 Dec 2005 Age: 32 Posts: 2975 Location: UK
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Posted: Tue Jun 19, 2012 2:47 am Post subject: |
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I've been flat out for a few days after getting ill at the weekend (why is it always the weekend?). Anyhow, Kid Chaos went totally under my radar when it was released. Pretty slick game and so sonic. Gets pretty tough with the swings though.
102,200
And good to see the Bonus Round show up again!  _________________
Lemon/EAB Super League 2013 - Round 6: Arcade Pool |
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mihcael Grandmaster of Amiga


Joined: 05 Feb 2006 Age: 35 Posts: 2189 Location: VIC, Australia. Fav Game: DuneII
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Posted: Tue Jun 19, 2012 5:36 am Post subject: |
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70,900
I like that fact that the only thing you have to do to pass the level is smash shit up! |
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akabei Amiga Enthusiast


Joined: 18 Sep 2011 Posts: 633 Location: Braunschweig/Brunswick, Germany
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Posted: Tue Jun 19, 2012 6:32 am Post subject: |
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Just a small improvement. I just didn't find the big jump on level 3 yet and the tunnel section seems to be too hard for me at the moment.
score: 96,080 |
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lifeschool Grandmaster of Amiga


Joined: 10 May 2009 Age: 37 Posts: 2177 Location: Accrington, Lancs
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Posted: Tue Jun 19, 2012 3:59 pm Post subject: |
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Score: 169, 610
Still stuck on level 5. Wasted three lives trying to get through it. I was inches away from the final 'extra time' collectable before the end gate but just missed it. Also spent far too long trying to get to those hard-to-reach 'extra time' collectables. |
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