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Cannot get fullscreen with WinUAE on Win7

 
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rotz
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Joined: 29 Dec 2011
Posts: 3

PostPosted: Thu Dec 29, 2011 7:21 am    Post subject: Cannot get fullscreen with WinUAE on Win7 Reply with quote

Hello!
I really hope someone here has an advice for me. I have WinUAE on a XP computer on which I am able to get a fullscreen picture. However I now bought a Sony notebook which has Win7 and after endless attempts of trial and error I was finally able to get it running without any graphic errors during the games, but the problem is that I cannot use the full 17 inch screen and always have black edges which make the screen smaller than it needed to be. I have already tried every imaginable solution but I simply cannot get a fullscreen picture.
The resultion of the display is 1600x900. I really tried all available solutions from 1600x900 down to 800x600 but I wasn't able to simply get a fullscreen picture. I am currently using 800x600 because that's still the best all other resolutions either cut off the bottom of the screen or cut off the sides of the screen. I don't know what else I could try now.
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lifeschool
Grandmaster of Amiga
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Joined: 10 May 2009
Age: 37
Posts: 2182
Location: Accrington, Lancs

PostPosted: Thu Dec 29, 2011 1:19 pm    Post subject: Reply with quote

Hi,

Have you tried going into 'filters' and select PAL, X2 or Null Filter? You can then switch on automatic rescaling/resizing and also specify the horizontal and vertical sizes and positions. Also switch on 'keep aspect ratio' if your display is 4:3 but leave it off if you want the graphics stretched to screen width. You can leave the display mode set on Fullscreen + autoVsync.
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rotz
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Joined: 29 Dec 2011
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PostPosted: Fri Dec 30, 2011 5:42 am    Post subject: Reply with quote

Hi,

do all versions of WinUAE have those settings which you mention or only the latest version? Do I even need the latest version for Win7?
I don't have the notebook here right now so I cannot test those settings you suggested but I will write them down and try it then but what I noticed is that when I was experimenting with the latest WinUAE version and also an older one is that every version looks different and has different settings which is confusing.
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MIK UK
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Joined: 21 Aug 2011
Age: 42
Posts: 562
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PostPosted: Fri Dec 30, 2011 10:29 am    Post subject: Reply with quote

Maybe I'm reading it wrong but this is what I make of it...

Most games do not run full screen because they display less than is actually usable or visible. Also, near on all games will have boarders regardless. On your old XP machine did you have the screen stretched because that's something a notebook can not do so you will see the true full display the Amiga would show regardless of screen over scan.

What you see in window mode is what you will see full screen on a notebook or laptop even tho window mode will be 4:3 and full screen will stretch horizontally, (16:9). Only adjusting the display/screen can you remove these boarders and notebooks a laptops are fix to LCD, LED screen pixel resolutions. Even if it's possible to change screen modes it will still be lock to the screens pixel display be it up or down scaling.


One another note:
WinUAE may also hang or your be left with a blank screen or even graphical issues at times if your messing about with options when an .adf is loading. In other words, once you have the options setup how you wish to run the emu then just allow the .adf to load without touching anything until loading is finished.
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lifeschool
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PostPosted: Fri Dec 30, 2011 12:28 pm    Post subject: Reply with quote



This is the filter options menu on WinUAE V2.0.1. The versions of WinUAE do change from older to newer, but the options for the filters remain largely the same. Select the filter type (1), Select Automatic mode on/off for rescaling or resizing (2) if you want the application to do it. Or move the size/position sliders to do this manually. The aspect ratio (3) can be set to Automatic, 4:3, 16:9 - and many other values - and you can 'force' this mode by selecting 'Keep aspect ratio'. There are also a number of preset templates (4) which might help you out, although I've never tried these. I have an old 4:3 CRT so I've never needed to experiment with filters. Smile
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rotz
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Joined: 29 Dec 2011
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PostPosted: Sat Dec 31, 2011 7:08 am    Post subject: Reply with quote

Hi!

@ MIK

Are you saying that there is a difference if I played Amiga games on a notebook or wether I am attaching an external display to a notebook?
On my XP notebook I was using an external 19 inch screen and with this screen I was able to use the entire screen. I thought that this has nothing to do with the screen but rather with WinUAE and Win7.

The graphic errors which I experienced are rather strange. Do you know the strategy game Wickinger II? The weird thing is that the game starts and looks normal. You see the map and also the menu looks as usual but then when you try to build a city or something else, whatever you want to build doesn't look normal on the map but instead of seeing the small icon on the map you only get a distorted pixel. This way it's impossible to play the game because you cannot even see what's on the map wether you built a city or something else.

@ lifeschool

I never did any Filter adjustments. I only tried every possible setting in Display. I'll try and see if this works. It would be really good because playing Amiga on a 17 inch display with black edges means you basically end up with a 15 or 14 inch display which sucks.
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MIK UK
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Joined: 21 Aug 2011
Age: 42
Posts: 562
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PostPosted: Sat Dec 31, 2011 11:01 am    Post subject: Reply with quote

Rotz,

Plug your external 19 inch screen onto your new Win7 notebook and see what you get if you still have it. Make sure you use the same screen mode to display the emu else it may not pick up the settings you might of had in the monitor as they tend to keep screen modes and refresh rates settings stored on later models.

Yes an external VGA screen of sorts particularly a CRT screen will allow you to stretch any picture up/down, left/right, in and out... Beyond the normal display limits if you wish to make anything bigger.

As I said if you look at anything in window mode you should see the very same thing, boarders included to the very pixel when using full screen mode.

I do not know the game Wickinger II and could not tell you if it's displaying correct or not. Sorry.


I set WinUAE up on my Acer Win7 notebook just to run Dungeon Master which is almost straight out of the box, as in almost default to how you download it. This was sometime ago and everything looks fine to me,(16:9 mind) with boarders included when sat next to my real amiga! My real amiga is off center as it's an old screen and setup for my GFX card 800x600 screen mode. I could of moved it over but I didn't think...

You can see for your self right here, fast forward to 3mins 45secs.
Link: http://www.youtube.com/watch?v=2IBHJtrOIQo
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A1200T, Apollo 1260, 32MB RAM, 3.1 ROMS, 4GB HD, Z4 Board, Picasso II, IOBlix (Serial/Parallel), Squirrel SCSI, 2X CD, IDE 100MB Zip Drive, OS - DOpus Magellan II. Plus an A500+ Yum.
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synchro
Groupie in Training
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Joined: 20 Dec 2011
Posts: 44

PostPosted: Sun Jan 08, 2012 9:42 am    Post subject: Reply with quote

I think it might be due to the netbook itself ....The launchers i make were defaulted to 640x480 so when a game is executed they went to full screen on any pc and it works.....Except Notebooks !!

For some reason on netbooks they tried to open fullscreen and closed again so i had to design another specially for them so the game only open in a window.

The point was they could not get full screen no matter how hard they tried on any of the emulators so im wondering whether your just does the same thing ?

Might be totally unrelated but a thought ....Mainly because C64 works best in 640x480 and the amiga likes 800x600 im just thinking netbooks just dont like such a low res on the small screens...any higher and you will get a black border usually....And you did describe that.
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