Nebulus 2: Pogo a Gogo - Instructions
Loading Instructions
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COMMODORE AMIGA...
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A500, A1000, A2000. You are advised to disconnect all Hardware
from your CoMpUtEr. Insert Kickstart if required. Insert the
game disc. The game takes a few second to load.
CONTROL's
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SELECTABLE FROM THE FRONT END:
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F1 - ONE PLAYER GAME
F2 - TWO PLAYER GAME
F3 - THREE PLAYER GAME
F4 - SELECT MISSION
MISSION 1 = PLAY ALL TOWERS
MISSION 2 = PLAY JUST THE 'UP' TOWERS
MISSION 3 = PLAY JUST THE 'DOWN' TOWERS
F5 - SPECIAL THANK YOU MESSAGES
F6 - MUSIC/SOUND FX
F7 - LOAD A SPECIAL MUSIC-SHOW!
F10 - DISPLAY HI-SCORE/LOW SCORE TABLES
HELP - DISPLAYS A SHORT INSTRUCTIONAL TEXT
SPACE - OPTIONS AND SELECTIONS-SCREEN
TO MAKE THE GAME MORE ACCESIBLE WE HAVE INCLUDED A PASSOWRD SYSTEM
TO ALLOW THE PLAYER TO STARTFROM LATER TOWERS. THE PASSWORDS ARE
ONLY SHWON EVERY FOURTH TOWER. THE PASSWORDS HAVE TO BE ENTERED
ON THE FRONT END OF THE GAME AND THE SCREEN WILL F L A S H TO
ACKNOWLEDGE THE PASSWORD HAS BEEN TYPED CORRECTLY.
SELECTABLE WHEN PLAYING THE TOWERS:
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DEL - AUDIO FILTER ON/OFF
HELP - SHORT INSTRUCTION ON THE TOWER CONTROLS
' ~ ' - PRINT A MAP OF THE CURRENT TOWER ONTO A MATRIX PRINTER!!!
+ - (ON THE KEYPAD) INCREASE THE MUSIC VOLUME
- - (ON THE KEYPAD) DECREASE THE MUSIC VOLUME
C - SWITCH SKYCOLOURS TO ALTERNATE COULOR SET
P - SWITCH COLOUR OF POGO TO ALTERNATE COLOURSET
JOYSTICK CONTROLS(ON TOWERS)
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LEFT - WALK LEFT/TURN LEFT
RIGHT - WALK RIGHT/TURN RIGHT
UP - JUMP UP / ENTER (HIDDEN?) DOORS
USE TRANSPORTERS, GO UP ON LIFTS, USE HORIZONTALLY MOVING
PLATFORMS, CANCEL WEAPONS
DOWN - ACCESS WEAPON SELECT PANEL, GO DOWN ON LIFTS
FIRE - FIRE PLASMA BOLT, SWITCH A SWITCH, PRESS DOWN DYNAMITE
DETONATORS, ACTIVATE AN EXTRA WEAPON THAT HAS BEEN SELECTED.
The 'UP' Towers :
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The only aim on the 'up' towers is to reach the top of the towers
and activate the tower self-destruct button inside the final door
at the top of each tower.
The 'DOWN' towers :
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Pogo is beamed onto the upper-most platform of the tower he has just
just destructed. He must then proceed down the tower, repairing
as many of the broken platforms as possible as he goes.
Pogo has to repair at least 80% of the tower's platforms before he's
allowed to leave the tower via the lower door!
Tower objects and features :
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Around the towers, there are several different objects and features
that Pogo must use to enable him to continue up/down the Towers.
These are as follows :
LIFTS:
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These are used to carry Pogo from one level of the tower to another.
They are controlled by standing on them and moving the joystick in
the direction you wish to travel (up/down). Some of the lifts stop
at more than only one position!
SWITCHES:
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These are used to change some element of the tower. e.g.: make a
parcel appear, make a dynamite plunger appear (woooom), make a door
appear, etc ... To use them, just stand over them and press fire
button.
TOWER PUSHER:
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These appear in different guises on every tower such as dragons,
electronic orbs, opening parcels etc. They push Pogo off the edge
of the platform in front of them , if he tries to walk past them.
To destroy them use dynamite plungers.
DYNAMITE PLUNGERS:
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These are used for destroying the tower pushers. Just press fire
when standing over them, the plunger will be depressed and within
a couple of seconds the pusher will explode allowing Pogo to pass.
MOVING PLATFORMS:
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These are metallic(a) platforms with flashing left/right arrows on
them. When standing on them push up your joystick and you will
travel round the tower horizontally until you get hit by a solid
object or something knocks you off the platform.
TRANSPORTER PLATFORM:
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These are metallic platforms with either a black up or down arrow
on them. They are used for transporting Pogo up/down the tower.
See 'THE WEAPONS' for more info.
SPRINGBOARDS:
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They appear as bouncing platforms. If Pogo jumps on them they
allow him to jump great heights to shoot enemies in upper parts
of the tower. To reach greater heights push up joystick each time
Pogo lands on the board after each jump.
DISSOLVING PLATFORM:
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These are different in appearence to the normal platforms and when
Pogo jumps on them they start to dissapear, so move quickly!
ORAGANIC GLUE PLATFORMS:
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They appear as bubbling platforms and slower down Pogo's speed by
walking over them.
MAGIC PLATFORMS:
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Sometimes when it appears there is no way for Pogo to go magic
platforms appear building a bridge for Pogo to cross.
THE WEAPONS
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AS YOU TRAVEL UP AND DOWN THE TOWERS THERE ARE SVERAL PARCELS
IN EACH OF THESE PARCELS IS AN EXTRA WEAPON TO AID POGO IN HIS
QUEST. TO PICK UP A WEAPON JUST WALK INTO THE PARCEL, THEN SELECT
WHICH WEAPON YOU REQUIRE BY MOVING THE FLASHING ICON IN THE
LOWER PANEL TO THE WAEPON SYMBOL YOU WANT AND PRESS FIRE.
YOU ARE CARRYING THE SELECTED WEAPON. A MAXIMUM OF 5 OF EACH
WEAPONG CAN BE CARRIED AT A TIME.
THE WEAPONS ARE AS FOLLOWS:
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KEYS - THERE OPEN LOCKED DOORS.
ROCKET - WHEN POGO USES THIS ROCKET TO FLY AROUND THE TOWER IT KILLS
EVERYTHING IN ITS PATH.
MAGNET - SOME PLATFORMS ARE MAGNETIC AND THE MAGNET CAN BE USED TO PULL
POGO UP TO THE PLATFORM ABOVE HIM. MAGNETIC PLATFORMS ARE
INDICATED BY A FLASHING MAGNET ICON ON SCREEN AS POGO WALK
BELOW THEM.
ALL SEEING - POGO USES A PERSONAL 'FLYMAN' HELMET TO FLY AROUND THE TOWER
EYE THE TOWER ALLOWING HIM TO ABSERVE WHAT DANGERS LIE AHEAD.
JUMPING... - THESE BOOTS HAVE SPECIAL AIR FILLED SOLES THAT GIVES POGO
BOOTS A MUCH BIGGER SPRING TO HIS STEP.
MATTER... - WHEN COLLECTED THESE ALLOW POGO TO USE SPECIAL TRANSPORTER
TRANSPORTER PLATFORMS TO TRANSPORT HIM FROM ONE PART OF A TOWER TO ANOTHER!.
THE TRANSPORTER PLATFORMS HAVE ARROWS ON THEM, POINTING ON
THE DIRECTION THEY WILL TRANSPORT POGO. ONCE THE TRANSPORTER
HAS BEEN SELECTED PUSH UP ON YOUR JOYSTICK TO BEGIN
TRANSPORTING.
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Manual arranged by SUBZERO & METALLICA |