Pixie and Dixie - Instructions
LOADING: Switch on computer and insert the Pixie & Dixie disk!!!!!!
The crafty Mr Jinks has captured Pikie and Dixie's mystical cousin and stolen
the magical book of spells, in this fast moving arcade adventure. To make
matters worse, Mr Jinks, " hates those meeces to pieces " is now using the book
of spells to bring to life various household objects in a bid to catch Pixie &
Dixie. To make sure the spells are not undone, Mr Jinks has torn up the book
and scattered the pages all over the house. Pixie & Dixie must find all the
pages, while at the same time trying to avoid being caught, so their cousin can
be released and normality restored.
THE GAME: Is played over 5 floors and the basement of the house. Each floor
contains several rooms linked by mouse corridors running behind the skirting
boards. The corridors on each floor are linked by a mouse elevator. Pixie &
Dixie must search the house for all the pages of the book and take them to
the basement to free their cousin. The object animated by Mr Jinks must be
avoided as each contact lowers Pixie & Dixies resistance to the spell should
Mr Jinks catch them they will be in real danger of succumbing to his spell.
Scattered about the house are various objects that can be collected. Some
just give extra points, but others are very useful. Cheese increases the
mices resistance to the spell, keys enable locked doors to be opened and wands
held until needed to temporarily freeze the animated objects. Look for other
collectables, sum of which can be held until needed, to help the mice in their
task. (Only 1 collectable can held at a time apart from keys).
THE CORRIDORS: Pixie & Dixie can run freely along the corridor, but must be
careful to avoid various undesirables such as spiders and animated toys. The
doors along the corridor lead to rooms and the lift. To enter a room or the
lift, both Pixie & Dixie must go through the same door, he can come out by
pressing FIRE. Some doors are locked and require that the correct colour key
be collected to un-lock it.
THE LIFT: Is moved to the next floor by using UP or DOWN. Pressing FIRE
allows both mice to leave the lift.
THE ROOMS: Pixie & Dixie can jump onto furniture, windows and pictures and
climb up towels and curtains. They must collect the numerous pages of the
spell book while avoiding the magicaly animated objects. The way back to the
corridor is through the door.
SMALL ROOM: Some doors lead to small rooms. These may have a piece of cheese
(Yum, Yum) or a heavy weight waiting to drop (OH NO!) or a challenge against
THE BASEMENT: Is where Mr Jinks has imprisoned their cousin, it is here that
they must take all the pages of the spell book in order to free him from Mr
LEFT/RIGHT - don't be stupid!!
UP - Jump
Down - Drop down
Fire - Climb or descend towels and curtains
Fire - Go through doors
Fire & Down - Use an object
IN THE LIFT -
Up or Down - Go to the next floor up or down
Fire - Exit lift
Joystick 1 controls Pixie, Joystick 2 controls Dixie.
F1 - Screen follows Pixie
F2 - Screen follows Dixie
P - Pause
Q - Quit game
Typed by PoB/THE LoOnS