Rise of the Dragon - Reference Card
Amiga Quick Reference Card
INSTALLATION
Amiga Installation Procedure
The following are instructions for installing Rise of the Dragon onto a
hard disk and booting the system. Both can be done from either the
Workbench or the CLI. In the instructions we assume that you are using
floppy drive DF0: and hard drive DH0:. If your drives go by different
names, replace the drive label in the example with the correct one. For
example, if you have an Amiga 3000, you will probably need to replace DH0:
with WORK:.
Copying Rise of the Dragon to a Hard Disk
1. Boot your system
2. Insert Dragon Disk #1 into the first internal floppy disk
drive.
3. From Workbench, double click on the Rise of the Dragon #1
icon and then on the Install icon.
4. From the CLI, type CD DF0: and press the return key.
Then type INSTALL and press the return key. The Dynamix
Install Utility window will appear.
5. Choose which drive and directory you wish to install the
program to. The default directory is: DH0:Dynamix/Dragon.
To change the path, click in the Destination Directory box
and type in the new path.
6. Click on the INSTALL button.
7. At the prompt, click on the OKAY button to install the
program files. To cancel the installation process, click on
the CANCEL button.
LOADING
Amiga Loading Instructions
From Floppy Disks
NOTE: You may run the Dragon program from multiple floppy
drives.
Self-Booting
1. Insert Rise of the Dragon Disk #1 into drive DF0:
2. Turn on the system.
From Workbench
1. Boot your system with Workbench.
2. Insert Rise of the Dragon Disk #1 into a disk drive.
3. Double click on the Dragon #1 disk icon.
4. Double click on the Dragon icon.
From the CLI
1. Boot your system with the CLI.
2. Insert Rise of the Dragon Disk #1 into DF0:
3. Type CD DF0: and press the return key.
4. Type DRAGON and press the return key.
From a Hard Disk
From Workbench
1. Load Workbench.
2. Double click on the hard disk icon.
3. Double click on the Dynamix drawer.
4. Double click on the Dragon drawer.
5. Double click on the Dragon icon.
From the CLI
1. Load a CLI window.
2. Type CD DH0:DYNAMIX/DRAGON and press the return key.
3. Type DRAGON and press the return key.
NOTES
Amiga Specific Notes
1. Rise of the Dragon does not multitask with other programs.
For best performance, make sure no other programs are running
when you start Dragon.
2. Although your system may have one megabyte of memory, you
still may not have enough available memory to run Rise of the
Dragon. Self-booting the program from disk should provide
you with enough free memory to run the program. NOTE: Memory
allocated for hard disk partitions or resident programs will
reduce the amount available for running programs.
3. If your system has only the minimum RAM required to play
(1MB), the Detail Level Slider is set to low and cannot be
changed.
4. If you are playing off floppies, you can speed-up game play
or disk loading by turning off the music or by inserting the
music disk (#10) in a second drive.
5. If you are using more than one floppy drive, leaving the
Music Disk (#10) in an external drive will reduce disk swaps.
TROUBLESHOOTING
Problem: Even though my computer has 1MB of memory, I receive a message
saying there is not enough memory to run Dragon.
Possible Solution: Avoid running other programs before you start Dragon.
Such programs might be using memory that Dragon needs. It helps if you
run Dragon from the CLI without loading the Workbench. You can also save
memory by running Dragon from the Workbench when there are no CLI or
application windows currently open.
Problem: My computer doesn't have a hard disk, so I'm often forced to swap
disks during game play.
Possible Solution: You can reduce the number of disk swaps by turning off
the game's music or leaving the Music Disk (#10) in a second drive. Press
Alt-M to turn of the music.
Problem: Constantly playing music bugs me, but I still want to hear sound
effects.
Possible Solution: Press Alt-M to turn off the music or select "music off"
from the Options Menu.
Problem: Everytime I set the game's Detail Level to high, the computer
lowers it.
Possible Solution: Unless your computer has more than 512K of chip RAM,
you will be unable to set the game's Detail Level to high. Owners of
Amiga 1000s, or some older 500s and 2000s, will need to upgrade their
computers to the 1MB Fat Agnus chip to increase the amount of chip RAM.
CONTROLS
MOUSE
Look = Click the Right mouse button.
Operate = Click the Left mouse button.
Move = Click and Hold the Left mouse button and move.
Main Inventory = Click Right Mouse button while on inventory.
Quick Inventory = Click Left mouse button while on inventory.
Using Weapons = Click Right mouse while on that object.
The above + Clicking & Holding Left mouse
and selecting where you want to use the item.
KEYBOARD
Look = Press the Return key
Pick Up/Drop & Operate Commands = Pick Up = pressing the Space
Bar or keypad 5.
Drop or Operate = Space Bar
keypad 5.
Main Inventory = Press Return while on
Inventory.
Quick Inventory = Press Space Bar or keypad 5
while on Inventory.
Using Weapons = Object + Backspace = Aim
Locked.
= Aim Locked + Spacebar or
keypad 5 = Fire.
Keyboard Cursor Control
The numeric keypad has Arrow Keys which control up, down and diagonal
movement of the cursor. The values are:
1 = Diagonal Down & Left
2 = Down
3 = Diagonal Down & Right
4 = Left
5 = Pick Up & Drop
6 = Right
7 = Diagonal Up & Left
8 = Up
9 = Diagonal Up & Right
Enter = Look
KEYBOARD HOT KEYS
ESC or F10 ..... VCR Menu
Alt-R or F9 .... Restart
Alt-Q .......... Quit
Alt-S or F2 .... Sound ON/OFF
Alt-M .......... Music ON/OFF
Alt-P .......... Pause Game
F5 ............. Save Game
F7 ............. Restore Game
C .............. Screen Clock ON/OFF
NOTE: During character interaction and non-interactive story sequences,
pressing SPACEBAR or RETURN will advance to the next dialogue box or
story screen.
ARCADE CONTROLS
Walking
Diagonal Up & Left = Walk Left
Diagonal Up & Right = Walk Right
Left = Walk Left
Right = Walk Right
Diagonal Down & Left = Walk Left Squatting
Diagonal Down & Right = Walk Right Squatting
Down = Duck
Jumping & Leaping
Diagonal Up & Left = Leap Up and to the Left
Diagonal Up & Right = Leap Up and to the Right
Left = Jump Left
Right = Jump Right
Up = Leap Up
Down = Jump Down
Mouse Controls
Move the mouse pointer over the arrow that represents the direction you
want to move and click the left mouse button.
Move = press left button
Shoot/Combat = press right button
Jump = hold down right button, then click on direction arrow
Power Bar
Gray = can't jump
White = short jump
Red = long jump
Hold down the right mouse button until the Power Bar turns white or red.
Then click the mouse on a direction arrow to make the jump.
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