Starblade - Hints
WHAT HAPPENS ON THE PLANETS:
Fuel - Heavy laser - 2 magnetic cards.
AD-02 mine - 1 magnetic card.
1 magnetic card.
1 magnetic card.
Black market - Life potion.
Auxilary fuel tank - fuel - 1 magnetic card.
Black market - life potion.
Fuel - magician
Black market - 1 magnetic card.
Fuel - heavy laser - auxilary fuel tank - black market - 1 magnetic card.
Thief of the magicians parchment.
Fuel - big droid - 1 magnetic card.
WHAT OT DO:
Take the guided mine in th third screen from the right (to get it you
must go through trade)
Place the mine in front of the big droid - after the explosion, pick
up the fallen circuit, which now has to be placed in the centre of the
drive circuit - a new system will appear on the card.
Pick up the magnetic card, it contains the Cassandra access code in
Go to see the magician.
Kill the thief who stole the spell (alien), then go back to skaver to
return the spell to the magician. To thank you, he will teach you his
psychic powers which will be essential to you on Cassandra.
Recover the XMT-03BK gun, the destroyer of Cephalhydras.
Thanks to the two magnetic cards, you will be able to find the
following access code: Sigmund. Here you need to eliminate the
Cephalhydras with the XMT-03BK.
OUT OF FUEL
Send an SOS message and wait for help - the cost will be deducted
Go to the circuitry rooms to kill them - be careful, each time the
bell rings another alien reproduces itself.
Rara commodities are traded between planets of differant types (for
example grain or water in the desert, metals in town). Starblade
stocks can be used to transport goods in large quantities.
Typed by PARASITE of LSD.