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Manual
Championship Manager '93 1993, Domark

Championship Manager '93 - Manual

 LOADING AND SAVING
 
 Insert disk 1 into the internal drive, the game will then autoboot. If 
 you have an external drive you can insert disk 2 into it.

 When you have finished playing ALWAYS save your game and exit using the
`Quit` option.
 
 
 PRINTER OPTION
 
 If you have a printer connected click on "Printer On", if not click on 
 "Printer Off" It is possible to print out most screens by pressing `P` on
 the screen you wish to print out.
 
 
  NEW GAME, CONTINUE SEASON OR QUICK START
 
 NEW GAME
 
 If you want to start a new game click on this icon. If you`d like to play 
 using real player names and data, click onto `1993 Players`. If you want
 to manage using computer-generated players names and data, click onto
 `Generate Players`.
 
 It is possible to play using a maximum of 4 players. Select the number of
 players that wish to participate and then select the teams that you want to
 manage and input your names and select your personalities (be honest).
 
 The computer takes approximately 30 minutes to generate your game data.
 
  QUICK START
  
 `If you have read the `New Game` information and are eager to play without a
  30 minute wait, this is the option for you. It will allow you to play
  previously generated game (with real players names and data), with a club
  that has already been chosen. If you do not want to manage this club, it
  is possible once in the game to resign and add yourself in as a new player
  with the club of your choice. (See Manager/Jobs and Board/Resign.)
  
  CONTINUE SEASON
  
  If you wish to load a previously saved game select this option, and your
  game will load.
 
 

 THE MAIN MENU
`
 The following options are available from the main menu screen.
 
 (i) Continue Season
 Proceeds to the next set of fixtures.
 
 (ii) View Tables
 A variety of club/player tables to look at.
 
 Notes:-
 In the case of the league division tables click on [-DIV] or [+DIV] to
 change division.
 
 When viewing the manager rankings table, click on [-SCR] or [+SCR] to
 display a different portion of the table.
 
 When viewing the group tables, click on [-GRP] or [+GRP] to show other
 tables.
 
 Click on PRT from the league table to print out the league table currently
 displayed.
 
 Click on a players name to reveal his factfile (See "The Player
 Factfile").
 
 Click on a team name to call up the squad details screen (see"Squad 
 Details").
 
 (iii) Fixture Info.
 Gives information about past results and forthcoming fixtures and allows you
 to view past winners of all competitions.
 You can also see which teams have been seeded in Europe.
 
 (iv) Club Details 
 Allows access to any of the 80 club`s squad detail screens (see"Squad 
 Details").
 
 (v) Arrange Friendly
 Click on "Arrange Friendly" icon from Main Menu. Highlight which week you`d
 like to arrange a match for by clicking on the week number. Click on
 "Select Opponents" and then select the team you wish to play (Teams of the
same division are less likely to accept your offer.) They will then inform
 you whether or not they accept. You must the choose a venue. If you wish
`to change the venue, click on "Select Venue" and rearrange it. You can
 cancel a fixture by clicking on "Cancel Fixture". Your opponents details
 can also be viewed here by clicking on "Opponents Details".
 
 (vi) Match Reports
 Check out the match statistics for recent matches in each competition (see
 "The Match".)
 
 (vii) Find Player
 Gives facility to help find a player to buy, (see "Transfers".)
 
 (viii) Board/Resign 
 Find out the board`s level of confidence in you, and resign if you cannot
 take the pressure.
 
 (ix) Manager Jobs
 Allows you to add another player to the game, and to see which managers are
 facing the axe. You can also see which management jobs are currently
 available and view your management history.
 
 (x) National Squads
 Displays the latest English, Scottish, Welsh, Irish and Northern Ireland
 senior and under-21 squads.
 
 (xi) Change Picture
 Choose a new background picture or change the colour and brightness of the
 present one.
 
 (xii) Save Game
 Saves the current state of play to disk.
 
 
 SQUAD DETAILS SCREEN
 
 The squad details screen and the options available from it give detailed
 information about each club - ranging from ten year history to its current
 playing staff.
 
 (i) The Squad List
 The following abbreviations can appear to the far left and right of each
 player name:-

 [IJ]   Currently injured
`[SU]   Currently suspended
 [U]    Unhappy
 [L]    Transfer listed by club or available for loan
 [R]    Transfer listed by request
 [C]    Out of contract
 [1-GK] Picked for matchday squad
 
 To the immediate right of each name are letters indicating the player`s
 position(s):
 
 [G] Goalkeeper
 [D] Can play in defence
 [M] Can play in midfield
 [A] Can play in attack
 [R] Can play on right
 [L] Can play on left
 [C] Can play in centre
 
 Clicking on a players name will call up his factfile screen (see "The
 Factfile".)
 
 Players names indicated in cyan indicate players who were promoted to the
 squad at the start of the season from the youth team.
 
 (ii) Options
 
 The following options are available:-
 
 [TRNS]    Displays a list of recently bought/sold or loaned players for the
           current season.
 [STAFF]   Details of your backroom staff and also gives the facility to
           dismiss someone (see "Backroom Staff".)
 [LEAG]    A chart showing the club`s league position after each league game
           played.
 [FIXL]    Displays the clubs fixture list. The next fixture to be played is
           highlighted in green.
           Clicking on a past opponent`s name will call up the match stats 
           screen for the game (see "Match Statistics".)
 [ACCS]    A run-down of the club`s income and expenditure over the last week.
           Computer-controlled clubs are unlikely to allow you access to this
           confidential information.
[RSRV]    Displays Reserve Team and allows selection (See "Teams and
           Tactics".)
`[INFO]    Leads to a general information screen. From here you can click
           on the next three sub headings :-
      [PRINT]   To print out your squad and the current seasons transfers and
                results.
      [HIST]    To display the club`s achievements over the last ten years.
      [RECS]    To display club records (e.g. clubs biggest win.)
 [AVR]     A table showing the seasons average match ratings for each player.
 [DSP]     A table showing the seasons disciplinary points accumulated by
           each player.
 [GLS]     Goals scored by each player this season.
 [MOM]     A table showing your players `Man of the Match` awards.
 [PEN]     Allows you to select your penalty takers, click on players name
           and then move up until he is in position.
 
 (iii) Additional Options
 
 If the club is computer controlled, one more option is available:-
 
 [TEAM]    Displays computer team, its tactics and style of football.
           For human controlled clubs there are a number of other options:-
 [PRV]     Calls up last match stats. screen (See "Match Statistics".)
 [TCT]     Calls up the tactics editor (see "Teams & Tactics".)
 [OPP]     If you are about to play a match, this option will call up your
           opponent`s squad screen from which you can view their team etc.
 [DEFS]    Displays a table showing the players in the squad who can play in
           defence, together with their strengths and weaknesses, and current
           season`s average match ratings.
 [MIDS]    As above but for the midfielders.
 [ATTS]    As above but for the attackers.
 [O2]
 [CLR] etc  These icons are associated with team selection and are described
 [SWP]      under "Teams and Tactics".
 
 For clubs without a manager
 
 [APPL]    Allows you to apply for the manager`s job and/or see who else is
           being considered for the job.
 
 
 
 TEAMS AND TACTICS

 Immediately before the match, the squad details screen is displayed
`allowing you to select/adjust your team, its tactics and style of play.
 The screen can also be called up from the main menu (see "The Main Menu.)
 
 1. Team Selection
 
 To select a player:-
 (i)   Click on the shirt number
 (ii)  Click on the name of the player who is to wear that shirt
 
 To swap two player`s shirts
 (i)   Click on the first shirt number
 (ii)  Click on [SWP]
 (iii) Click on the second shirt number
 
 To select a reserve player
 (i)   Click on [RSRV]
 (ii)  Click on the shirt number
 (iii) Click on the name of the player who is to wear the shirt
 
 2. Tactics/Style Of Play
 
 Click on [TCT] from the squad details screen to display the tactics editor
 screen.
 The diagrams assumes play goes from bottom to top right (e.g. leftback is
 positioned at the bottom left.)
 
 To allocate a shirt to a position
 (i)   Click on the shirt number
 (ii)  Click on the position icons (e.g. for right-back click on [DEF] and on
 [RIGHT]
 Note: You cannot have more than a certain number of shirts allocated to a
 given position. If you try to allocate a shirt to a position you will not
 be able to exit this screen.
 To avoid this, use the [SWAP WITH] facility to swap positions around to
 achieve the desired formation.
 
 To swap the position of two shirts 
 (i)   Click on the first shirt number
 (ii)  Click on the [SWAP WITH]
 (iii) Click on the second shirt number.
 
To select the captain
 (i)   Click on the shirt number of the player who is to be captain.
`(ii)  Click on [CAPT]
 
 To use predefined tactics:
 
 There are a number of predefined tactics available.
 (i)   Click on [NEW FORMATION]
 (ii)  Choose the new tactics from the sub-menu which appears.
 
 To change style of play
 (i)   Click on [STYLE]
 
 
 STYLES OF PLAY
 
 The manager`s choice of style of play is a key part of the team he is trying
 to build. Different styles of play test different attributes, e.g. a
 striker playing under a long ball style needs good heading ability: playing
 a small striker in such a team will not fulfil his potential.
 
 There are some skills that are needed regardless of the style of play:
 
 Defenders and Midfielders need to tackle well, and a certain level of
 passing ability is needed by all members of the team. Heading is always
 important for central defender sweepers, and some degree of flair and
 creativity is required by any wide men.
 
 The Anchor Man 
 
 The anchor man effectively carries out a sweeper`s role, but in front of the
 defence. He helps take pressure off the defence and also provides a vital
 link between defence and midfield. The anchor man needs all of the
 qualities of a sweeper but passing is more important as he will often
 instigate attacks from the back.
 
 The Support Man
 As his name suggests, the support man assists the attack by providing them
 with through balls. He should be creative, as part of his job is to create
 chances for the front men. Since he also helps out in midfield, some
 midfield-type qualities are useful (tackling, passing, etc.)
 
 Long Ball Style
Passing abilities are important for teams playing the long ball style.
 Defenders aim for areas of the pitch rather than individual players, e.g.
`the penalty area or flanks. The front men then need the ability to win
 these high balls, or the pace to run onto them.  This style of football
 has received a great deal of criticism because it is not appealing to watch
 , but no-one can deny its effectiveness within the English game. Examples
 in today`s game are Sheffield United & Wimbledon.
 
 Direct Ball Style
 This differs from the long ball style in that the ball is played long but
 more accurately to players. Often there is a target man who is constantly
 aimed for. passing is more important throughout the team, this is
 essentially a more refined version of the long ball style. Example in
 today`s game : Leeds United.
 
 Ground Passing Style
 This style involves the ball being played to feet with clever 1,2`s and
 flicks used to create openings. Players therefore need technical ability
 (e.g. flair, creativity and passing) especially midfielders and attackers.
 Example in today`s game : Norwich.
 
 Counter Attack Style
 Playing `on the break` relies on the speed and quick thinking of players to
 convert a defensive situation into an attacking one. Pace is therefore
 vital throughout the team as all players will try to get forward to support
 the cause. Since the counter-attack relies on quick, accurate passes,
 passing and creativity are important, if the attack is to be incisive.
 Example in today`s game : Nottingham Forest.
 
 Continental Method
 This method involves patiently building an attack and waiting for the right
 moment to strike the killer blow. All players are likely to get forward at
 some point (with the exception of the sweeper) so flair and creativity are a
 must for the whole team. This is the most skilful and enjoyable-to-watch
 type of football. Examples in today`s game are Manchester United & AC Milan
 
 It is the managers job to bring out the best in his players. Playing Peter
 Beardsley as a target for high balls will not bring out the best in him.
 
 (ii)  Choose the new style from the sub-menu which appears.
 
 To Push A Player Forward
 
(i)   Click on the shirt number of the player to be pushed forward.
 (ii)  Click on the [FORW] box.
`
 An up-facing arrow appears on the diagram.
 Note: You can`t push your sweeper, goalkeeper, support man or anchor man
 forward.
 
 To Pull A Player Back
 
 (i)   Click on the shirt number of the player to be pulled back.
 (ii)  Click on the [BACK] box.
 
 A down facing arrow appears on the diagram
 Note: Again the sweeper, goalkeeper, support man or anchor man can`t be
 pulled back.
 
 To Stop A Player Pushing Forward/Pulling Back
 
 (i)   Click on the shirt number of the player.
 (ii)  Click on the [NORM] box.
 
 General Note: Pushing a player forward means he will spend more time in a
 more forward position and less in a defensive position.
 A similar system applies to players pulling back.
 
 
 THE MATCH
 
 The match screen gives the following information ; the competition, venue,
 time elapsed, the score, the performance of the defence, midfield and
 attack (as small bar charts) goal attempts by each team and an indicator as
 to which team is currently on the attack.
 
 Any important incidents during the game are displayed (goals, penalties,
 bad fouls, bookings, sending offs etc.)
 
 To Make A Substitution/Tactical Move
 
 In the case of two human controlled clubs playing, click the left mouse
 button or hold down "H" for a home substitution/tactical move or click the
 right mouse button or hold down "A" for an away substitution/tactical move.
 
 In the case of one human-controlled club playing against a computer team
click any mouse button for a substitution/tactical move.
 
`A menu then appears letting you make a tactical move/substitution, see your
 opponents team or view the match stats. screen (see "The Match Statistics
 Screen".)
 
 1. To Make A Substitution
 
 Select "Tactical Move", the tactics editor is then displayed.
 
 (i)   Click on the shirt number of the player to be removed.
 (ii)  Click on [SWAP WITH].
 (iii) Click on the shirt number of the player to come on : 12,14 or GK
 (GK Premier League or Euro Competitions only)
 
 The diagram confirms the substitution.
 
 2. To Make A Tactical Move
 
 Select "Tactical Move".
 The Tactics Editor screen is then displayed.
 Adjust your tactics as described in the section "Team and Tactics"
 
 To Speed Up The Match
 
 Use this option when you are 6-0 down with 20 minutes still to go !. Hold
 down the spacebar and the minutes will go by quicker.
 
     
 
 THE MATCH STATISTICS SCREEN
 
 The match statistics screen gives you information about the team`s
 performance and also tells you how well individual players played.
 
 Each player is given a match rating from 1-10 (10 being the highest). These
 are shown to the right of each player`s name.
 
 Additionally, the following abbreviations may appear to the immediate right
 of each player`s name:-
 
 IJ      Player went off injured
 C       The captain
SO      The player was sent off
 BK      The player was booked
`
 There may also be a small number displayed to the right of a player`s rating 
 e.g. T COTTEE   IJ 10 3
 This indicates the number of goals the player has scored, in this case 
 T COTTEE played out of skin (rating of 10) and scored a hat-trick, but was
 taken off injured.
 
 Below the player ratings are percentages indicating the domination of the
 defence, midfield and attack, and the number of goal attempts each team
 made.
 
 Use these to judge the overall team performance.
 
 The attendance is displayed at the bottom.
 
 Finally the player who is highlighted has been voted Man Of The Match.
 
 
 BUYING PLAYERS
 
 There are six main areas here : the normal search )                      
                                 the scout search  ) The Player Search               
                                 foreign players   )               
                                 transfer news
                                 the transfer list
                                 the shortlist
                                 buying a player
                                 the scout report
 
 (i)   The Player Search
 
 The player search facility is designed to help you find players to buy.
 
 It is called up by selecting "Find Player" from the main menu (see "The Main
 Menu",) and then clicking on "Normal Search".
 
 You will be presented with a series of menus asking you to specify : the
 required position(s), attribute(s), value range(s), search division(s)
 and age range(s).
 
 For a scout to perform a player search you must click on "Scout Search".
You will be asked to select a scout to perform the search. You will be
 presented with a series of menus asking you to specify : the required
`position(s), attribute(s), value range(s), search division(s)
 and age range(s).
 
 A list will be displayed. Click on a player name to display his factfile
 (see "The Player Factfile") click on [-SCR] or [+SCR) to show more of the
 list, and click on [RECS] repeatedly to see if any of your scouts recommend
 any of the players displayed (see "Backroom Staff".)
 
 Click on "Foreign Players", this allows you to view a pool of players from
 various countries who are interested in playing in England. To buy the
 players fact file click on [BUY]. His fee is negotiated by your overseas
 agent, all thats left for you to do is to agree a contract.
 
 Scouts
 
 There are two ways to allocate scouts. the first is to allocate a scout to
 a player who is already shortlisted. View your shortlist, click on [WCH]
 and select a player, then choose a scout to watch him.
 The second method is to view a players factfile, click on [ADD] and select
 "Shortlist & Watch". This will shortlist the player and allow you to
 allocate a scout.
 
 To read a report, click on "Scouts", highlight the scout whose report you
 wish to read, and click on [LAST REPORT]. His report will display all
 relevant information.
 
 (ii)  The Shortlist
 
 The shortlist is a list of possible buys drawn up by the manager.
 To view your shortlist, click on "Find Player" from the main menu (see "The
 Main Menu") and then on "Shortlist".
 Click on a player name to display his factfile (see "The Player factfile")
 and then click on [RECS] repeatedly to see if any of your scouts recommend
 any of the players on your shortlist.
 [WCH] : See "Buying A Player" and "Scouts"
 To shortlist a player, call up his factfile (see "The Player Factfile") and
 click on [ADD].
 To remove a player from your shortlist, call up your shortlist, click on
 [DEL], and then click on the name of the player you want to remove.
 
 (iii) The Transfer List

 The transfer list is a list of players who are available for sale or loan.
`Call it up by selecting "Find Player" from the main menu (see "The Main
 Menu") and then clicking on "Transfer List".
 The list will be displayed. Click on a player name to display his factfile
 (see "The Player Factfile"). Click on [-SCR] or [+SCR] to show more of the
 list, and click on [RECS] repeatedly to see if any of your scouts recommend
 any of the players displayed (see "Backroom Staff".)
 
 (iv)  Buying A Player
 
 To buy a player you must have his factfile screen displayed.
 
 1. APPROACHING
 
 Click on [BUY] to approach the player. You will then be informed how much
 money you have available and asked to confirm whether you want to approach
 to buy or loan.
 The player`s club then decides if it is willing to release him, and if it
 is, the player decides if he wants to join you.
 If the player is at a human-controlled club, a menu will appear allowing
 you to accept or refuse the approach.
 You cannot refuse an approach to a player who is out of contract.
 
 2. OTHER BIDDERS
 
 Any other clubs who have the player on their shortlist are give the chance
 to join in the bidding. In the case of human-controlled clubs, a menu will
 appear giving him the chance to approach the player.
 If he is interested, he will be able to bid for the player.
 
 3. NEGOTIATING THE FEE
 
 Assuming the player is not on a free transfer, the clubs then agree a fee
 for the player.
 Firstly, each of the bidding clubs makes an offer (see "The Negotiations
 Screen") 
 Secondly, the selling club sets the asking price (see "The Negotiations
 Screen").
 The process is repeated until :-
 	(i)  A fee is agreed    or,
 	(ii) No agreement is reached after several rounds of negotiations.
 If no fee has been agreed and the player is out of contract, the
independent tribunal set the fee.
 
`4  NEGOTIATING THE CONTRACT
 
 Once the fee has been agreed, the player and the new club must negotiate a
 contract.
 The contract length and weekly wage are negotiated (see "The Negotiations
 Screen").
 If both are agreed, the player joins the club.
 
 THE NEGOTIATIONS SCREEN
 
 The negotiations screen is used for setting player asking prices, making
 offers and negotiating a player`s contract.
 
 You can click on:
 [-]        To decrease the activated digit by one.
 [+]        To increase the activated digit by one.
 [A DIGIT]  To activate that digit.
 [FACTFILE] To display the player`s factfile (see "The Players Factfile".)
 [DONE]     When you have finished.
 
 The box above contains all the responses to your actions (Player/Club
 refusals etc.)
 
 
 THE PLAYER STATUS MENU
 
 The player status menu is called up by clicking on [STA] from any of your
 own player`s factfile screens (see "The Player Factfile".)
 
 The following options are available :-
 
 (i)   List Him/Loan Him
 
 This puts the player on the transfer list. You must decide on an asking
 price for him. As a guide, look at the coach`s estimation of his value -
 shown on his factfile screen (see "The Factfile".)
 
 Display switches to asking price screen from which you can set his valuation
 (see "The Asking Price".)
 
 (ii)  Remove From List

 Removes the player from the transfer list
`
 Note: If the player is out of contract he has the right to refuse to come
 off the list.
 
 (iii) Revalue Him
 
 Allows you to change the valuation of a transfer listed player
 
 Display switches to asking price screen from which you can adjust his
 valuation (see "The Asking Price".) 
 
 (iv)   Not For Sale
 
 This option prevents approaches to the player by other clubs (i.e. they are
 told that he is not for sale at any price.)
 
 (v)    Allow Approaches
 
 Click on this to reverse the effect of "Not For Sale", thus allowing clubs
 to approach him again.
 
 (vi)   Fine Him
 
 If you feel the player deserves a fine, then this option will dock a week`s
 wages.
 Note: You can only dock one weeks wages at a time.
 
 (vii)  Insure Him
 
 Insures the player against injury. You will be told of the cost per week of
 insuring him, and then asked for confirmation.
 
 Note: You cannot insure a player who is currently injured.
 
 (viii) Uninsure Him 
 
 Removes the insurance.
 
 (ix)   Increase Wage
 
 Gives you the chance to increase the player`s weekly wage.

 Display switches to the wage negotiation screen (see "Negotiations Screen")
`from which you can adjust his wage.
 
 (x)    Renew Contract
 
 Allows you to negotiate a new contract for the player. If he is out of
 contract or if his current deal expires within that season.
 
 Display switches first to the contract length negotiation screen (see
 "Negotiations Screen") and then to the wage negotiations screen (see
 "Negotiations Screen".)
 
 (xi)   Rehabilitate
 
 You can arrange treatment for injured players, at a cost !
 
 
 PLAYER REQUESTS
 
 Your players may make requests to leave (if not transfer listed) or to stay
 (if transfer listed) at any time during a season.
 
 A menu will appear giving you the chance to accept or decline his request.
 You cannot refuse a player`s request to leave if he is out of contract.
 
 
 
 THE PLAYER FACTFILE
 
 The player factfile displays details about a players abilities, status and
 recent history, It is also used for buying, transfer listing and general
 manager player interaction.
 
 Options Available :-
 
 [ADD]    To shortlist the player and allocate scout (see "Buying Players".)
 [BUY]    To buy the player (see "Buying Players'.)
 [STA]    For transfer listing, fining etc (see "Player Status Screen".)
 [HST]    By clicking on this icon, a screen is displayed showing the career
 history of the player. The appearances made, goals scored and average match
 ratings are listed season by season. Also shown are the career totals of
 these details. In the case of one screen not containing all the information
available, clicking on [MORE] shows the remainder.
 [HST] is split into 7 boxes :-
` 
 (1)      AGE
          CLUB
          COUNTRY     England, Scotland, Wales, Eire, N.Ireland, etc (The
                      country the player is eligible to play for.) If the
                      country is followed by a `U`, the player is currently 
                      selected for the Under-21 squad, and if by an `I`, the
                      player is selected for the full international squad.
 	
          CONTRACT     Given as week/season eg "9/1". This is the point at
                      which his contract expires. In the case that it has
                      already expired, "FREE AGENT" is displayed.
 
          WAGES        Per week
 
          STATUS/      Transfer valuation. If he is not currently transfer-
          VALUE        listed the valuation is based on the coach`s assess -
                      meant of the player and is followed by a "C" for example
                      "120000 C".
 
          INSURANCE    How much it costs the club to insure the player per
                      week. If the player is not insured, "NONE" is shown.
 
          POSITION/    "Def","Mid","Attk","Gk" or a combination of. "L","R",
          SIDE         "C" (Left,Right,Centre) or a combination of.
 
 (2)      CHARACTER    The player`s personality
 
          PASSING      Rated 1-20 eg Glenn Hoddle would get 20, while Terry
                      Fenwick would get 1 !?!
 
          TACKLING     Rated 1-20    Lee Dixon - Paul Elliot
 
          PACE         Rated 1-20    Nigel Clough - Gary Lineker
 
          HEADING      Rated 1-20    Paul Ince - Niall Quinn
 
          FLAIR        Rated 1-20    Perry Groves - Darren Anderton
 
          CREATIVITY   Rated 1-20    John Fashanu - Ray Houghton
 
         STAMINA      Rated 1-20    Dean Saunders - Bryan Robson
 
`         INFLUENCE    Rated 1-20    (Over other player`s performance)
                                    Nayim - Gordan Strachan
 
 (3)     Player morale report       VERY LOW,
                                    LOW,
                                    OK,
                                    GOOD or
                                    SUPERB.
 
 (4)     Availability.  Fitness and shirt number if selected. If the player
                        is injured a description of the condition and an
                        estimate given by the physio, of the time to recover
                        is shown.
 
 (5)     Last Season.   Appearances, Goals, Disciplinary points and Average
                        ratings for last season.
 
 (6)     This Season    Appearances, Goals, Disciplinary points and Average
                        ratings, International call-ups and Man of the Match
                        awards for this season.
 
 (7)     Future/Clubs Targeted by.   If the player has been targeted by
                                       other clubs this will be indicated. 
 
 
 THE BACKROOM STAFF
 
 Each club has the following staff in addition to the players and manager. To
 view a club`s staff, click on [STAFF] from the squad details screen.
 
 (i)     The Coach
         Responsible for training the squad
 
 (ii)    The Physio
         Responsible for improving match fitness and helping players recover
         from injury.
 
 (iii)   Three League Scouts
         The league scouts watch and recommend players to the manager.
 
 (iv)    The Youth Scout
        The youth scout`s job is to recommend and report on talented
         youngsters.
`
 If you are not happy with a particular member of the backroom staff, you can
 sack him and find a replacement.
 
 To Sack One Of Your Backroom Staff
 
 (i)   Call up the staff screen.
 
 (ii)  Click on [SACK]
 
 (iii) Click on the name of the person you wish to sack.
 
 You will be asked for confirmation. If you confirm, then you will be given
 the choice of finding your own replacement or allowing the board to appoint
 one.
 
 To Find Your Own Replacement Staff
 
 You will be presented with a series of menus asking you to specify the
 required reputation(s) and age(s) of the potential replacement.
 
 A list of possible replacements will then be displayed.
 
 Click on a particular name if you want to try and appoint them.
 
 Notes:  (i)   Your staff may have ability in different areas.
 
         (ii)  When viewing the list of possible replacements;
             
               A   The ability shown is his ability in the position you are
                  trying to fill.
 
               B   Click on [-SCR] or [+SCR] to show more of the list (it
                  takes up more than one screen.)
 
 Player Insurance
 
 Insuring a player has the following benefits :-
 
         (i)   If he is sent to Lilleshall (see "Player Injuries") his fees
               will be paid for by the insurance company.

         (ii)  If he needs an operation the medical fees will be paid for
`              by the insurance company.
 
         (iii) If he is forced to retire through injury, the insurance
               company will pay the club his value (as assessed by an
               independent tribunal.)
 
         (iv)  If you want to treat a player with a minor injury, the cost of 
               basic treatment is covered.
 
 To insure a player see "The Player Status Menu" section.
 
 
 Sackings/Job Offers/Applying
 
 If a manager has been sacked you may apply for the job.
 
 To do this, call up the club`s "Squad Details Screen" and click on the
 [APPL] box.
 
 A menu will appear allowing you to apply for the job or to see which other
 managers are being considered.
 
 To see which jobs are available at any given time, select `Managers Jobs`
 from the "Main Menu" and click on "Job News". Any jobs available will be
 marked `Available`.
 
 During the period of time that a club is without a manager, the coach takes
 temporary charge of the team.
 
 
 Weekly News
 
 At any time you may be presented with relevant news. This may be related to
 your squad (eg injuries etc) or of interest to the football world in general
 (sackings,takeovers etc.)
 
 There is also a weekly transfer news round-up. This is a list of all the
 weeks transfers and loan deals.
 
 
 Player Injuries

 If a player sustains a serious injury you may be given one or both of the
`following options :
 
         (i)  Send him to Lilleshall
  
              The National Rehabilitation Centre at Lilleshall in Shropshire
              has facilities and equipment to help players back to fitness 
              after injury.
 
 	     Sending a player to Lilleshall can speed up recovery. You will
              be informed of the cost.
 
         (ii) Send him to a top surgeon abroad
         
              For very serious injuries you may have the chance to send the
              player abroad for an operation by a leading surgeon.
 
 	     If successful, his recovery time will be shortened.
 
 	     You will be informed of the cost of the scheme (it tends to be
              restricted to the rich clubs.)
 
 
 
 STRATEGY TIPS
 
 1   MATCH
 There are two ways in which a manager can approach a match in terms of team
 selection. The first is to (generally) select a team that works well as a
 unit, and can hold its own against most teams it meets during the season.
 The advantage of this is that the manager can build a side that he knows he
 can rely on, only needing to change in the event of injury or suspension.
 In 1981 Ron Saunders Aston Villa side won the First Division title using
 only 14 players - his team knew exactly what was required of them and
 complemented each other well.
 
 However in 1987, Howard Kendall`s Everton landed the Championship in a
 rather different way. In the course of that season over 20 players were
 used - but the side worked because it played to its strengths, and because
 the tactics were adapted to the players available. This second approach
 works by treating each game separately, having a strong squad capable of
 adapting to the opposition and changes in team selection (including
injuries.) Another way in which a manager proves his worth is by his ability
 to influence the game while it is underway : by use of either a change in
`tactics or substitutions. A good manager will be able to spot not only a
 problem that exists, but also be able to see why the problem exists, and
 if he has the facilities at his disposal to make the necessary changes.
 
 It is also worth looking at the examples of the likes of Wimbledon,
 Sheffield United and Crystal Palace in recent years. These teams have never
 been able to attract the top players but have kept amongst the elite by
 relying on attributes such as stamina, reliability and team spirit. Of
 course any team which is seriously capable of winning trophies will need
 players of the highest quality to rise above the average.
 
 The ways in which a manager may approach life in the lower divisions may
 also be different. Getting out of a certain division requires a lot of
 resilience on the part of the players, and there is no substitute for
 experience. Note how Leeds manager Howard Wilkinson brought in certain
 types players to escape the old Division 2 and different types once promoted
 (Vinny Jones being a case in point - Bought to escape Div. 2 and then sold)
 
 
 2.  TRANSFERS 
 
 Money doesn't`t necessarily buy success. It can help though, and managers
 need to be able to be flexible enough to realise when a large transfer is
 really worth the money and when a bit of bargain hunting is necessary.
 The best bargains are generally not obvious at first sight. Maybe a player
 has had 2 or 3 bad seasons that have kept him out of the limelight. Maybe
 injury is partly responsible. Maybe the team he is part of has had a bad
 run and affected his morale. The more astute manager will delve into a
 player`s past or look for ways in which he might fit into his team better
 than the one he is currently part of.
 
 The scouts are very useful to the manager because they can get around to
 watch players every week while a manager cannot. All the best clubs have a
 reliable network of scouts who can direct their manager to the players worth
 looking at.
 
 
 3.  CAPTAIN
 
 The captain holds the team together out on the pitch and must be someone who
 is respected and liked by the players around him. It is also worth noting
that great sides will have several `captains` on the field which keeps them
 going when things get tough.
`
 
 4.  DISCIPLINE AND MAN-MANAGEMENT
 
 It is important that a manager deals with players as people in a way that
 will help him get the best out of them. The personality factor is always
 important. Managers must remember that every player is different and will
 react differently in given situations. Issues such as player-fines, wage
 increases and dropping players need to be treated carefully as the wrong
 decision can create a problem that could affect the whole squad and
 certainty the individual player.
 
 
 5.  INJURIES
 
 A good physio will naturally help here - but it is important to realise that
 some players are more susceptible than others. Additionally it is wise to
 insure players whenever possible as not only are their wages paid while they
 are under treatment, the treatments also paid for. In the event of a
 player being forced to retire through injury, compensation may also be paid.
 
 
 6.  CUP TIES AND DERBY MATCHES
 
 These games carry an atmosphere of their own and are more susceptible to
 upsets. Very often the braver managerial decisions are rewarded although
 luck always seems to play a large part too.
 
 
 7.  YOUTH AND EXPERIENCE
 
 Young players need to be nurtured through to maturity. Beware of spoiling a
 youngster by exposing him to the game too soon or too often. Also beware of
 tiring players by playing them too often in a short space of time -
 especially at a young age and also if they are getting to the end of their
 career and their legs aren't`t quite what they used to be.
 
 A good mixture of youth and experience is helpful - especially to younger
 players who may need a guiding hand. Malcom Allison`s side of kids for Man
 City in the early 80`s had ability but no driving force - and the question
 has to be asked - "Where are they now?".

 
`8.  CREATIVE AND GOAL-SCORING PLAYERS
 
 Every team needs to create chances, and they need players to make the most
 of the chances. A lack of either of those will mean fewer goals. It is up
 to the manager to get the balance right in these areas. It is also worth
 remembering that certain players can turn a game with one moment of flair -
 though to many of todays managers those players are a luxury that cannot
 always be afforded in the English Game. (Pat Nevin,Duncan McKensie,Alan
 Hudson?.)
 
 
 
 USER GUIDE
 
 OTHER PLAYER ATTRIBUTES
 
 In addition to the player information described in the section "The Player
 Factfile" each player also has the following attributes :-
 
 SHOOTING      Accuracy of shooting. Has the player got an eye for goal?
 
 CONSISTENCY   Inconsistent players have regular `Off-Days`.
 
 DIRTINESS     How dirty is he? Dirty players foul and get sent off etc.
 
 INJURY PRONE  Likelihood of player getting injured.
 
 TEMPERAMENT   How does he react to provocation?
 
 These attributes are not displayed on any screen. The manager must
 ascertain these attributes from the player`s match statistics - ratings,
 goals, etc - both in the past and in the present. It may be worth putting
 down these attributes on paper and marking your squad`s or transfer target`s
 hidden qualities to these attributes.
 
 
 
 PLAYER DISCIPLINE
 
 Everytime a player gets booked he is given 5 disciplinary points.
 
A sending off is worth 10 disciplinary points.
 
`If a player is booked and sent-off in a match, he is given 10 disciplinary
 points.
 
 A sending off results in an instant one match ban.
 
 Every 20 disciplinary points results in a two match ban.
 
 If a player is needed by his club (due to a small squad,and injuries to
 other players) the player is put under delayed suspension. He will then
 serve his ban as soon as possible (eg when his squad has less injuries etc)
 
 Clubs with a high total number of disciplinary points in the squad run the
 risk of a fine.
 
 
 
 PLAUDITS
 
 Original Concept :    Oliver & Paul Collyer
 
 `93 Edition      :    Intelek
 
 Data Research    :    Andy Haynes
 
 Music            :    Allister Brimble
 
 Graphic Support  :    The Kremlin
 
 Project Manager  :    Kris Hall
 
 
 Thanks to `Match Weekly' for their assistance with the data research.
 
 ---
 Typed by CYGNUS. Presented by LSD
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