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Instructions
Dawn Patrol 1994, Empire Interactive

Dawn Patrol - Instructions

       TECHNICAL SUPPLEMENT and USER GUIDE ADDENDUM - COMMODORE AMIGA
       --------------------------------------------------------------


Empire Interactive wish to thank you for purchasing Dawn Patrol. Please be sure
to register it with us within fourteen days - For more information please see the
enclosed Registration/Support Card.

Before you begin, please take time to read the important information and
appendices within this guide.

CONTENTS
--------

Section 1 - Important Notes.

   Memory, Making a User Disk, On Disk Protection and Addendum.

Section 2 - Getting Started.

Appendix A - Controls.

   Controlling the Interactive Book and In Flight Controls.

Appendix B - Saving & Loading

   Preferences and Pilot Biographies.

Appendix C - Trouble Shooting.

Keyboard Reference Guides.


SECTION 1 - IMPORTANT NOTES
---------------------------

MEMORY
Dawn Patrol requires at least 1 MB of memory to run successfully.If your machine
has only 1 MB of memory, you will not be able to make use of any additional disk
drives. (Simply disable/disconnect). If your machine has more than 1 MB, you may
be able to take advantage of the MUSIC option on the Preferences screen.

Before playing Dawn Patrol,ensure that the power for your Amiga has been off for
at least a minute.  This will minimise the chance of your Dawn Patrol disks
becoming infected with a virus and should effectively clear/defragment the 
memory.


MAKING A USER DISK
Before playing Dawn Patrol from floppy disk, you are advised to make a USER disk
to save Preferences and Pilot Biographies - See Appendix B of this guide.

ON-DISK PROTECTION
The enclosed disk 1 of 3 is copy-protected. If you intend to play the game from 
a floppy-drive, please ensure that you use your original disk 1 when booting the
game.  You may however, make a single user copy of disk 2 and 3 since these are
accessed frequently for individual parts of the game.

USER GUIDE ADDENDUM
The enclosed User Guide is based on the IBM PC version of the game however much 
of the information is essential to the Amiga version also. Please ignore 
references to IBM PC/CD-ROM - These will include the following:-

Video Replay & Video Editlng Suite - Page 15, 18, Section 6 (39-43)
Joystick Controls & Input Devices - Refer to Appendix A in this guide
Amiga Preferences Screen - Refer to Appendix B in this guide
Chase View (Page 24-25) Not on Amiga Version
No Mouse/Joystick Sensitivity on Amiga Version (Page 30)
Seperate Rudder (Page 31) Not on Amiga Version


SECTION 2 - GETTING STARTED
---------------------------

HARD DISK USERS
To install Dawn patrol to Hard Disk, simply load Workbench and insert disk 1.
Double click the 'Dawn Patrol Disk1' icon and then the 'HD-Install' icon. Soon
after this you will be presented with the Installation Window.Using the keyboard
and the mouse, change the Hard Disk partition and path to read your desired
destination.

eg. WORK:GAMES/PATROL

Once the program has successfully installed, follow the on-screen prompts to 
begin the game.

FLOPPY DRIVE USERS
Insert your original Dawn Patrol disk 1 and follow the on-screen instructions.
The program will prompt you to insert other disks when required.


APPENDIX A - CONTROLS
---------------------

CONTROLLING THE INTERACTIVE BOOK
The interactive book in Dawn Patrol can be controlled using your mouse and/or
keyboard - The TAB key (and SHIFT TAB) will move between the selectable items 
and the RETURN/ENTER key (left mouse button) can be used to make your 
selections. The joystick is not available as an option for this part of the 
game.

IN-FLIGHT CONTROLS
Options for in flight control are listed below and are obtainable by selecting 
the Preferences screen or by pressing F10 in-flight. Additional keys will be 
required for in flight views and options. These keys are listed as a chart on 
pages 6-8 of this guide.

Keyboard
Mouse
Joystick
Gravis (Mouse stick) - Remember to have the Mouse stick in Port one of your 
Amiga.

Analogue - This will allow you to configure your Analogue joystick. Once this
option is selected you will not need to select it again, unless you have 
restarted Dawn Patrol.

Recalibrate - This option allows you to change your previous Analogue joystick
settings. It can be selected as many times as you wish.

Some keys have been duplicated for the A600 machine.

Rudder left                    = ALT + <
Rudder right                   = ALT + >
Rudder clear                   = ALT + /
Full Rudder deflection, Left   = CTRL <
Full Rudder deflection, Right  = CTRL + >

The fire key has also been duplicated on the left and right Amiga keys.


APPENDIX B -SAVING/LOADING
--------------------------

If you intend to play the game from the floppy drive, you are strongly advised 
to make a USER disk before booting the game. This will enable you to save and
restore Pilot Biographies and Preferences, however, it is not essentlal to play
the game.

To create a USER disk simply format a disk using Workbench and rename the disk 
as USER.This name is essential for Dawn Patrol to recognise it for this purpose.

The SAVE and LOAD selections can be made on the following pages of the 
interactive book-

Page 1   - Contents Page
Page 94  - Pilot Biographies Page
Page 159 - Preferences Page

Clicking on SAVE or LOAD on any one of these three screens will account for both
Pilot Biographies and Preferences. You do not have to save or load these
individually.

If you are running the game from a Hard-Disk, you will not be prompted for a 
USER disk.

PREFERENCES
The following options are available on the Preferences Screen.

Distant 3D   On/Off
Roads        On/Off
Trenches     On/Off
Rivers       On/Off

The options below may not be available if your Amiga does not contain enough 
free memory or a 68020 or higher.

Land Detail    High/Medium/Low
3D Type        16 Colour/32 Colour
Music          Off/On

The Amiga Preferences screen does not contain the following:

Auto Detail
Auto Window Option
Screen fades

PILOT BIOGRAPHIES
Further details for Pilot Biographies can be obtained on Page 17 of the user 
guide.


APPENDIX C - TROUBLESHOOTING
----------------------------

Problem:  'Failed to install CIA timer interrupt.  Please refer to technical
          information'

Solution: If you have an Amiga CD-ROM drive on your machine, it is likely you 
          have installed driver software on your hard disk to run it. You will 
          have to remove this software before you can run Dawn patrol. If you 
          are unsure how to do this please contact the Empire Interactive 
          technical support line.

Problem: 'Memory has become too fragmented to continue...'

Solution: This problem should only ever occur if you have been playing for 
          several hours. It would then be neccessary to reset your machine as 
          detailed in the 'Important Notes' section of this guide.

Problem:  After inserting disk One, the game fails to load.

Solution: Please ensure that your Amiga has 1Mb or FREE memory and that you are
          using your original copy of disk 1. If the disk still fails to load,
          this is likely to be caused by a defective disk. In this case, please
          return the offending disks only to our customer services department.
          The address can be found on your warranty card.


Empire Interactive Technical Support & Customer Services - 0181-343-9143


KEYBOARD REFERENCE GUIDE
------------------------

In Flight Keys By Subject

VIEWPOINTS

ESC          Change viewee to your aircraft
SHIFT ESC    View of players aircraft maintaining last viewpoint
F1           Zoom in
ALT F1       Zoom out
CTRL F1      Reset zoom
F2           Rotate vertically around viewee
ALT F2       Rotate vertically around viewee in opposite direction to F2
CTRL F2      Reset to default vertical view angle
F3           Rotate horizontally around viewee
ALT F3       Rotate horizontally around viewee in opposite direction to F3
CTRL F3      Reset to default horizontal view angle
SHIFT F2     View of launched missile
SHIFT F3     View of nearest friendly aircraft
SHIFT F4     View of nearest enemy aircraft
SHIFT F5     View of object you have been assigned to attack according to on-
             screen messages
SHIFT F7     View of object that last message refers to
SHIFT F8     View of currently assigned ground target
SHIFT F9     View of nearest possible ground target
SHIFT 9      View of your wingman
F5           Outside view - camera maintains absolute heading and pitch
ALT F5       Outside view - looking out from viewee messages
F6           Track view - camera pitches and turns with the aircraft
ALT F6       Track view - looking out from viewee
F7           External satellite view
ALT F7       View below viewee
F8           View across your aircraft to the viewee (outside lock)
ALT F8       View looking from in front of your aircraft to the viewee
CTRL F8      Lock view from behind the viewee to your aircraft
F9           View from your aircrafts cockpit of the viewee (inside lock)
ALT F9       View from in front of the viewee to your aircraft
5            View the rear of your aircraft from the inside
6            View the left of your aircraft from the inside
7            View the front of your aircrafts cockpit from the inside
8            View the right of your aircraft from the inside
9            View the rear of your aircraft from the inside
0            Return to cockpit from an outside viewpoint.
BACKSPACE    Inside combat lock - lock onto nearest enemy (see manual)
Q            Toggle between fixed and free viewpoints of viewee
R            Decrease rate of rotation for F2 & F3 keys
ALT R        Increase rate of rotation for F2 & F3 keys
CTRL R       Reset rate of rotation for F2 & F3 keys and reset view angle
[            Look up (see gun sights if looking forward)
]            Look down (see instrument panei if looking forward)
ENTER        Outside combat lock (lock onto nearest enemy from outside view)
ALT F        Select the next nearest viewee [fixed mode only]
CTRL F       Reset fixed viewpoint to current nearest viewee
SHIFT F      Toggle between fixed and free viewpoints of viewee
Z            Impact viewpoint - switch view to target when hit
X            Missile viewpoint - switch view to launched bullet

[NUM KEYPAD]

SHIFT 8,4, 6, 2   View directions

ACCELERATION CONTROLS

TAB          Speed up time (turns off when any key pressed or mission event
             occurs)
SHIFT TAB    Uninterrupted time speed up
ALT F10      Decrease time speed-up
CTRL F10     Increase time speed up

GEAR

W            Wheel brake

WEAPON CONTROLS

SPACE        Fire (Also Left and Right Amiga Keys)
T            Auto gunfire (only if autopilot ON)
U            Unjam machine gun
J            Increase rate of gunfire
K            Decrease rate of gunfire

FLIGHT CONTROLS

A                   Autopilot (toggle indication on instrument panel)
1                   Increase the keyboard flight control sensitivity
2                   Decrease the keyboard flight control sensitivity
[NUM KEYPAD] END    Full rudder deflection, left
[NUM KEYPAD) PG DN  Full rudder deflection, right
[NUM KEYPAD] INS    Gradual rudder deflection, left
[NUM KEYPAD] DEL    Gradual rudder deflection, right

[NUM KEYPAD](8, 4, 6, 2) Flight directions

CURSOR Right, Left, Up, down.  Fiight directions

B                   Air brake toggle

ENGINE CONTROLS

,                     Minimum power setting
.                     Maximum power setting
[NUM KEYPAD] -        Decrease RPM by single, large steps
[NUM KEYPAD] +        Increase RPM by single, large steps
SHIFT-                Decrease RPM in large steps
SHIFT +               Increase RPM in large steps
[NUM KEYPAD] SHIFT -  Decrease RPM by standard amount
[NUM KEYPAD] SHIFT +  Increase RPM by standard amount
-                     Decrease RPM continuously, in small steps
+                     Increase RPM continuously, in small steps

GENERAL CONTROLS

F10                   Configuration menus
ALT X                 Exit flight
P                     Pause
S                     Sound toggle (off, no engine sounds or with engine
                      sounds)

MAPS and WAYPOINTS

M                     Map screen (ESC to return to flight)
;                     Step back through waypoints
'                     Step forward through waypoints
SHIFT ;               Cycle through position information

---
Typed by SHARD - N&B
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