Dizzy: Spellbound - Manual
Trouble's afoot for Dizzy in his BIGGEST and BEST adventure yet! Meet
Dizzy's magical chum THEO, the wizard with a plethora of POWERFUL POTIONS!
Dozy,Dylan,Dora,Daisy and Grand Dizzy - the YOLK FOLK are all here too and
they're in HOT WATER this time! Help Dizzy SAVE THIER SHEELS before they
end up HARD BOILED!
Dizzy's been visiting his local friendly Wizard Theo. Now Theo, who may a
dab hand in the waving of wands area, is not much cop at filing-things-away
neatly department and he's left his book of really powerful spells lying
around his laboratory. What's more, the book has been left open at the page
headed "A really, Really Powerful Spell" (That shouldnt be read out loud).
Whether Dizzy actually read the heading is not known yet but - yikes! -he
said the speel and its caused a catastrophe: Dizzy's spirited all his Yolk
Folk friends and Wizard Theo into the underworld! Cripes! There's only one
course of action open to the brave little hero: read the spell again and
spirit himself into the underworld to save his rotund group of pals!
ACTION JOYSTICK KEYS
Move Left Left Z
Move Right Right X
Jump Up K
Pick Up/Use Fire SPACE
Press Q to quit game.
Press P to pause.
DOING THE BIZ WITH THE DIZ
* Dizzy has to collect five rotating stars and a special object of the Yolk
Folk from the underworld!
* Check out all the objects and discover if they can help Dizzy - some may
enable Dizzy to swim underwater while others help him have a speedy
journey though a mine shaft (and some are really tasty!)
* Don't miss out on the mushrooms - they can send Dizzy flying high!
* Don't leave any of the Yolk Folk or Wizard Theo behind!
* More than 100 Different locations await!
* Try dropping rocks on clouds.
Design Big Red Software
Program Optimus and Shane O'Brien
Graphics Brian Hartley
Project Director Paul Ranson
Production Pat Stanley + Stewart Regan
Art Manager Shan Savage
Typed by Splatt!/FLT