Flintstones, The - Instructions
CONTROLS KEYS FOR ATARI ST
LEFT = Z
RIGHT = X
UP = P
DOWN = L
JUMP = Space
PAUSE ON = F 10
PAUSE OFF = F 9
MUSIC ON = F 8
MUSIC OFF = F 7
Space bar = to paint
Keys as above to move Fred
Use control keys as stated above
Fire = JUMP
Slow down = Z
Speed up = X
Jack up car = P & L together
Move Fred up screen = P
Move Fred down screen = L
Add left hand spin = Z
Add right hand spin = X
Hold down space to select speed
Release space on desired speed
OR JUST USE JOYSTICK PORT
AIM OF THE GAME
Fred is looking forward to the Bedrock Super Bowl, till Wilma reminds him
that he has to paint the living room which he promised.
No painting , no bowling.
To paint the room you must dip your brush into the paint and paint away.
To paint the higher parts of the wall you use the ladder. During the process
of painting the room peebles draws pictures on the wall you have just painted
you must grab peebles and put her back in her little pen. When Fred puts
peebles back in the pen you lose control of your elusive paintbrush!
THE NEXT DAY
Fred and Barney set off for the Bowling Final but run into trouble when they
lose a wheel on fred's car. You then must quickly find a suitable replacement
to fit on, so you can get to the Bowling Final on time.
THE BOWLING ALLEY
Fred and Barney make it in time to the Bedrock Super Bowl and it's Fred with
histwinkle toes against no-nonsense, butter fingers Barney.
May the best man win.
Fred and Barney return home to find Wilma very distressed as Peebles has
escaped from her pen and disappeared.
Fred eventually finds her perched high up on a stone girder, above the new
building site, totally unaware of the dangers around her.
It's Fred Flinstone to the rescue but with such a bewildering array of girders
and ladders, will he be able to get to her in time?
Typed by by ICEMAN