Hybris - Instructions
Turn on the computer. Boot with KickStart 1.2. When the WorkBench
requester appears, insert HYBRI in drive 0. Click on the disk icon
AMIGA 500, 2000:
Insert HYBRIS in drive 0. Turn on the computer. The disk will boot
NOTICE: To prevent viral disk infection and also to take time to plug in
the necessary equipment, turn off your machine before loading. To play
HYBRIS, you will need a mouse (port 1) or a joystick (port 2). At any point
during the game, you may insert the HYBRIS disk and press CONTROL A A
(together) to automatically boot the game.
After the program has loaded, the title screen will appear. Choose
your role as J.P. Maverick or as K. Lovett by using the mouse or
joystick to select the appropriate option on the screen. Hitting the
space bar brings up the Change Options mode, which allows you to change
the parameters controlling the level of difficulty of play. To
continue, just hit the spacebar again. The program will automatically
switch to the demo mode, displaying the scoring system and the high
score table. Press the joystick or mouse button to begin play.
DURING GAME PLAY:
<RETURN> Expands the ship into a new power configuration. NOTE: You may
perform the same manuever by moving the joystick in a tight fast
circle without pressing fire--or, by pressing the right mouse
P & ESC Exit the game
IMPORTANT: YOUR OBJECTIVE IS TO SEEK THE MISSING COLONY. FIGHTING YOUR WAY
THROUGH INCREDIBLY CHALLENGING LEVELS. THE FOLLOWING PAGES CONTAIN TOP
SECRET, STRATEGICAL HINTS TO MAKE YOUR TASK SOMEWHAT EASIER TO ACCOMPLISH.
WE SUGGEST THAT YOU FIRST TRY THE GAME, AND THEN REFER TO THE INFORMATION IN
THE MANUAL. GOOD LUCK!
CLASSIFICATION: PRIORITY ONE
To: Command Center Number 163, Planet Earth
From: Space Station -- HYBRIS
DATE: Time zone 18003426442, 2461 A.D.
RE: Investigation of the earth colony on Planet Jurica
We have begun our scheduled orbit of Planet Jurica. All attempts at
communication with the earth colony have yielded no results. Our long-range
sensors detect many strange formations on the planet's surface. We suspect
that hostile alien forces have invaded the planet, and we have prepared our
scouting ships to investigate. Two pilots have been chosen for the mission:
J.P. Lovett and K. Lovett. Both are extremely well qualified and have
explicit instructions to remain on the planet until they find the colony --
whatever the cost. Due to great distance between Jurica and Eart, we will
continue to forward transcripts of the communication between HYBRIS and the
INTERSTELLAR TRANSMITTANCE RECORD
SPACE STATION: HYBRIS
LOCATION: PLANET JURICA
STATUS: RED ALERT - ALL AVAILABLE CREW TO FIGHTER STATIONS
DATE: 2461 A.D., 14:04.56
CLASSIFICATION: COMBAT COMMUNICATION WITH SCOUTING SHIP, WAVE 1
HYBRIS: SPACE STATION HYBRIS TO SCOUTING SHIP. YOU HAVE CLEARED THE SPACE
PORT SUCCESSFULLY AND SHOULD BE....RED ALERT! RED ALERT! HOSTILE ALIEN
FORCES DIRECTLY IN FRONT OF YOU.
SS: AFFIRMATIVE. THE ALIENS ARE COMING IN FAST AND FURIOUS. SOME SEEM TO
BE STRONGER THAN OTHERS. AS LONG AS I KEEP MOVING, I AM ABLE TO DESTROY
MOST OF THEM. THE ONES ON THE PLANET SURFACE SEEM ESPECIALLY DEADLY. I'M
TRAVELLING OVER SOME KIND OF DESERT, BUT THERE'S OBVIOUSLY PLENTY OF LIFE
HYBRIS: COMMUNICATIONS REPORT RECEIVED FROM ANOTHER SHIP. ACQUIRE EXTRA
STRENGTH BY SHOOTING AND COLLECTING POWER CUBES. EACH CUBE HAS DIFFERENT
SS: AFFIRMATIVE. I HAVE UPGRADED THE SHIP'S CAPACITY. I CAN ACCESS THE
EXTRA POWER BY MOVING MY CONTROL WITHOUT FIRING. I'M HIT! I'M HIT!
HYBRIS: SUBMIT DAMAGE REPORT.
SS: INTERESTING. THE STRENGTH OF THEIR ATTACK DEPENDS ON WHERE THE MISSLES
STRIKE THE SHIP.
HYBRIS: REMEMBER, YOU HAVE THE CAPACITY TO CARRY ONLY THREE SMARTBOMBS.
BETTER SAVE THEM FOR USE IN TIGHT SPOTS.
SS: I THINK I'M IN ONE NOW.....