Nippon Safes Inc.
© 1992 Global Software
1)To start playing.
2)Installation on hard disk.
3)Loading and saving your position.
4)Using the interface.
5)The "Parallaction" system.
TO START PLAYING
Insert disk 1 into drive df0.Then choose the language you want and whether
to install the game on your hard disk.When prompted,enter the code
resulting from the TEST you will find on the following pages.
INSTALLATION ON HARD DISK
To install the program on a hard disk,you must have at least 5 Mb available
on the disk.After inserting disk 1 into drive DF0 and selecting the
language required,the installation page will appear on the screen.If you
want to install the programme on the hard disk,click on "yes" and proceed
To install the programme on a hard disk,you must have at least 10 Mb
available on the disk.After inserting disk 1 into drive A,digit:
and press the "Enter" key.Then follow the instructions given.
LOADING AND SAVING YOUR POSITION
During the game you may save your position by pressing the "S" key.A list
will appear from which you can assign a name to the position you want save.
You can save up to 10 positions.To start off again from one of the saved
positions select "game saved" in the appropriate screen,or press key "L" at
any time during the game.The list of positions to choose from will appear.
USING THE INTERFACE
In Nippon Safes Inc. interaction with the character is achieved by means
of the icons representing actions.The available icons are made to appear on
the screen by pressing the right-hand button of the mouse.
Move the pointer to the icon you want and release the botton.The pointer
will change into the selected icon.For each icon-action there are objects
on the scene on which you can act.When you move onto one fo them,a wording
appears under the pointer showing what action you can take.At first you
will have four options.
Icons left to right on the screen.
Arrow pointing right - Open/close.
Magnifying glass - Examine.
Hand/Arrow pointing up - Take.
Mouth/Speach bubble - Speak.
When you pick up obkects,these are added to the inventory and will allow
If you want to unlock a door with the key,
- select the key
- position the pointer on the door,the wording "open the door"
will appear under the cursor
- click the left mouse button of the mouse to carry out the action.
To examine the objects in the inventory,use them on the character.
To use an object on another object you have to:
- select the first object
- move the pointer onto to the character
- hold down the right button of the mouse
- select the second object.
The two objects will disappear and a new object that is the result of the
operation will appear.
THE "PARALLACTION" SYSTEM
In Nippon Safes Inc. you will experience the misadventures of our three
friends against the backdrop of the Japanese metropolis of Tyoko.
In this piece of fiction,the three stories proceed alongside one another
and are indissolubly linked.You may decide to solve them one at a time or
to alternate them.
This is the PARALLACTION system.
NIPPON SAFES INC.:the wonders,innovations,contrasts and paradoxes of the
present-day Japan through the indiscreet eye of the West.
NIPPON SAFES INC. is in no way intended to be disparaging or offensive
towards the Japanese culture and people,whose conquests and traditions we
admire and respect.
We apologise in advance should any facts or (purely coincidenatl)
references to existing people or things offend anyaone`s sensitivity.
NIPPON SAFES INC.: so let`s fasten our seat-belts (or braces) and take off
without waiting any longer for Tyoko,somewhere not better idnetified half
way between Tokyo and Kyoto as the crow flies.
In the most disreputable parts of the Japanese metropolis of Tyoko,a shady
character wanders around looking suspicious. What can this mysterious
person be up to?
Discover it for yourself by helping Doug Nuts,the cratty technological
thief,by taking the place of the perturbing Lady Fatale or putting yourself
in the shoes of Dino Fagioli,the knocked about former boxer.
During the adventure pay attention to the suggestions from the people you
meet.By using the appropiate command to examine the things and people you
find,you can get information about them.Collect all the objects you think
might come in handy.
Once you start the adventure you can save the game so that you will be able
to start off again from the same place.Whatever happens you will never get
stuck,and you won`t die!
Some of the puzzles to be solved are fairly complex.Think carefully about
the situation,don`t just make a guess.If you find one of the three
adventures too difficult,just go ahead with the others.Perhaps the same
situation seen by another character will provide some clues for getting
around the problem.Don`t be discouraged when you find a close door or a
character who doesn`t give you any useful information.Try again
later.Perhaps the situation will have changed due to something you have
done somewhere else.
THE MAIN CHARACTERS
DOUG NUTS. He is an electronics genius who uses his knowledge for not
exactly a lawful purpose (with meagre results).His career as an electronics
engineer at Oxford ended abruptly when he was caught fiddling the results
of the exams stored in the faculty computer.After moving to Japan,the
homeland of electronics,he has problems with the law each time one of his
breaking in gadgets dooesnt work quite like it was meant to.
LADY FATALE. A variety actress,she abandoned a promising career as a
ballet dancer to follow the path of the glittering world of show
business.She arrived in Tyoko dazzled by the promises of a self-styled
impressario who,after having squandered all her possessions,left her to a
life on the border of legality.
DINO FAGIOLI. A former boxer of italian origin,basically a good and honest
soul,often falls into the traps set by people taking advantage of the fact
that he tends not to think very hard.After a series of defeats in the
boxing world,he boarded a ship bound for Japan as a deckhand.After getting
into the umpteenth scrape he was thrown off the ship in Tyoko,where he is
trying to make ends meet.
Smart,sexy or a sucker? Answer to identify yourself with one of the three
characters you want to play.Use the code resulting from six answers to
choose your character.
1)YOU ARE ON STAGE.YOU MUST CHEER UP THE EVENING.WHAT DO YOU DO?
I bring out all my artistic gifts. NA
Nothing.I would feel out of place. NE
Ever heard the one about the airship? WA
2)WHAT DO YOU SEE WHEN YOU LOOK IN THE MIRROR?
The person looking at the mirror. RI
Mother nature spared no expense. RA
What a wide forehead! KI
3)NOT FOR ANYTHING IN THE WORLD WOULD I LOSE:
An instalment of "Poor people cry most." HO
The latest issue of "Joystick and Lipstick." KI
An appointment in the dark. KA
4)YOUR WORK IS:
Calculation,emotion and the unexpected. RA
Varied,moving from place to place. WA
The usual drag. NE
5)YOU FIND A BAG FULL OF BANKNOTES.WHAT DO YOU DO?
It would be agaginst my professional ethics to take them. RA
I`d ask around if someone had lost them. I
Since money doesn`t make happiness,I would keep them so as not to make
anyone unhappy. NA
6)YOU LIFE CAN BE SUMMARISED IN THIS MOTTO:
All that glitters is not gold. HO
Happy is he who makes do. WA
Love thy neighbour as thyself. KI
O.k folks now follows some information about Japan.This is where the
protection creeps in!
Pachinko is a typically Japanese form of fun,and also the most
widespread.In Tyoko,for example,where the number of inhabitants is
1.732.461,at leat 70% of Japanese men and 30% of the women play
regularly.It consists of a machine half-way between a slot machine and a
flipper.The game takes place on a vertical surface with holes in it and the
nails hammered into it.The players ability consists of making a metal ball
bounce on the nails so that it falls into the holes.In this way he can win
more balls,until he has won enough or all the balls are finished.The balls
won can be exchanged for prizes in proportion to their number.They usually
consist of things one uses daily such as chocolate,perfume,cigarettes,and
so on.Strictly speaking,exchanging the balls for money is
prohibited,although it is a common practice throughout Japan.Scattered all
over the country there are over 15.000 Pachinko halls.Each of these
contains an average of over 200 machines,and when in use they make a
There are two types of japanese characters:
The KANA: these are phonetic symbols originated in Japan.Each one
represents a syllable.
There are two types of kana representing the same syllables: the
hiragana,used for grammar particles (suffixes,articles,ect.),and the
Katakana,used to write words of foreign origin.
There are 46 characters in each of the two groups:
These are ideograms derived from chinese.Each symbol represents a
concept.There are about 10.000 kanji in Japanese,but the most used are
The origins of the Japanese characters date back to the fourth century AD.
It was at the time that Chinese manuscripts arrived in Japan,and the
characters used in them were adopted for writing Japanese,which until then
had no system of its own.
The characters were used phonetically,without taking their original nature
Since the Chinese characters were very complex,thay were gradually
simplified until they toook the shape of the hiragana,towards the end of
the millenium.Soon afterwards this the katakana were developed.
These were introduced by buddhist scholars to make notes in their texts.
At the same time,the Chinese characters began to be used as
ideograms,without taking their pronunciation into account.
This allowd a more compact style of writing ass compared to using the
phenomes of the two kana alphabets.
For many years the three types of characters were used independantly,and
the number of kanji characters continued to grow.
In the late 19th century,the Japanese government decided to simpify the
writing system,and established a limited number of officially recognised
kanji characters (1.900) for the drafting official documents.
Nowadays a Japanese with an average culture is familiar with about 3.000
kanji,while about 4.000 are used in the written language.
The most complete Japanese dictionaries contain 10.000 kanji.
THE JAPANESE RAILWAYS
Shinjuku station,in Tokyo,is the most crowded in the world.The Japanese
call the rush hour "tsukin jigoku",litterally "the commuter`s hell."
Japanese commuter trains are very fast,impressively clean but often
It is fairly common fact for passengers,crushed against each other,to fall
over like ninepins.For this reason the elderly and parents with small
children keep well away from these trains in the rush hours.To understand
just how crowded thay are,you should know that most stations have
"oshiya",or throwers-in.These are people charged with pushing the
passengers inside the carriages.Each passenger is determined to get in,in
order to reach his place of work on time,but the doors of the carriages
will not work until until everyone has either got in or out. Since the
other passengers are far to well-bred to interfere,these "oshiya".with
their impecabble white golves,help the poor devil make up his mind.
In winter,escpecially,when people wear heavier clothes,the railways hire
extra staff for the job.The Tyoko railways,include all of 179 Km of
FISH IN JAPAN
It is well-known fact that Japanese are among the most voracious fish
eaters.Not so many people realise,however,that with a mene 2% of the world
population,they eat 15% of the world`s fishing catch,that is to say 8 times
more than Americans do and 15 times more than the Chinese.They are also at
the top of the list as far as concerns volumes and qualities of fish.Off
the coast of Japan,the warm "kuroshio" current and the cold "oyashio"
current meet and give life one of the richest fishing grounds in the
world.In addition,the widespread consumption of fish was favoured by the
lack of pasture lands and by buddhism,which prohibits killing in order to
The Japanese eat their fish in many ways,cooked one by one
(smoked,stewed,salted,grilled or baked) or raw in the typical Japanese
dishes "sushi" and "sashimi."
One of the most famous markets is the Tsukiji fish market.It is an immense
maze of building built near the original site of Edo,which later beacame
On this market practically every type of fish is sold,but in particular
tunny fish,a basic element of "sushi." This is the most popular type of
fish in Japan,and supplies come in from all over the world.Every morning
retail dealers,restaurateurs and sushi cooks crowd the market to secure the
best tuna fish,sold for astronomical amounts.
The geisha is the image that more than any other reminds us of Japan.Many
Westerners,however,do not realise the role played by the geisha in Japanese
The term "geisha"means "artist","talented person".In actual fact the
geisha`s activity is one of entertainemnt,particularly at parties,attended
by men only,during which large quantities of beer,whisky and sake are
drunk.The geisha has the specific task of making sure that the guests enjoy
themselves and that the party goes on without a hhitch.Geisha`s play an
instrument known as the shamisen,sing popular songs and dance complicated
dances,but their real ability is in flirting with men,making them laugh and
rink endlessly.In the eyes of a Westener,they might appear to be a special
type of "ladies of pleasure".Actually they only attend parties for rich and
powerful men who can afford the costly "present" of flowers,since for a
geisha it would be inconceivable to speak of money.They count theyre horly
wages in flowers,which normally means 10.000 yen each.There are now less
than one thousand top-class geishas in Japan, and their average age is over
forty.Many of them develop long-lasting relationships with their
customers,learning enough about about their business to be able,if need
be,to provide economic advice.
The main topic of the conversations,games and songs is in any case sex.
Some of them even have love affairs with selected customers.The figure of
the geisha is in any case starting to decline,even in cities like Kyoto
where the tradition resists longest;in Tyoko there are only 1622.At the
beginning of the century there were over 80.000 geishas in Japan.
Japanese feminists hate even the idea of a geisha,and more and more girls
find long years of apprenticeship with the prospect of having to amuse
drunkards unattractive,in spite of the fact that many of them marry rich
businessmen and important politicians.
THE PUBLIC BATHS
As time goes by,every civilisation channels for socialising which vary
greatly depending on the local traditions,climate,economy and so on.In
Western society this role remained the prerogative of places of amusement
(discoteques,pubs,bars and so on).In Japan,for a long time ,this meeting
place has been the "public baths".Strange as it may seem,the "sento" (which
means public baths) was a centre of social life.As domestic bathrooms have
become more common,many public baths have whirlpool baths and massage
facilities.The latest fashion when it comes to baths is the coffee fad.This
drink is supposed to have specific invigorating qualities for the body.
A bath in coffee is in any case not a luxury for the furtunate few: on
average it costs about one pound.
HOTELS IN JAPAN
Japan is definetly one of those countries in which extravagance has become
a way of life for its inhabitants.If you want confirmation of this,all you
need to do is observe the hotels,in which the country is teeming.Some of
them,right in the centre of town,have the appearence (and the dimensions)
of medieval castles,others og gigantic round-abouts,where the beds move
around in the air to imitate spaceships,including the smoky exhaust and the
roar of the "take-off".The most common,however,are the "capsule" hotels.In
these hotels the guests do not have a comfortable room at their
disposal,just a space of about two cubic metres,arranged like burial niches
in a cemetry.Originally built in the Osaka amusement district for dawdlers
who had lost the last train,these "capsule" hotels now offer arrangements
for all types of guests throughout Japan.The tiny rooms are strictly
Typed by PUMPKIN of APOCALYPSE
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