Overlord
© 1994 Virgin Interactive
Instructions
OVERLORD - AMIGA SUPPLEMENT
===========================
LOADING AND INSTALLATION
To run Overlord first switch off your Amiga.
Insert the bot disk into the Amigas internal floppy drive and then switch on.
The program will now autoboot and subsequent disks will be requested as needed.
You may wish to install Overlord to a hard disk. To do so load up Workbench,
insert the Overlord boot disk into the internal floppy drive and select the
Install icon. This will run the hard disk install program, just follow the on
screen instructions to complete the installation.
Once you have installed Overlord just read the instructions given at the end of
the installation process. These instructions are also copied to the hard drive
in a text file called Read.Me.
MUSIC
To play Overlord with music you require 1.5 meg of memory. If you are running
Overlord with less than 1.5 meg then the music will be automatically turned off.
RUNNING OVERLORD
When you load Overlord the first screen you see contains a short menu of several
options.
Here is what they do:
CREDITS
The rolling credits can be exited by pressing the Escape key or clicking with
the right mouse button.
CONFIGURE
This selection takes you to a screen which enables you to change the default
settings. When you save the game the configuration settings are also saved, so
that when you re-load your saved game the chosen options will act as the default
settings.
For more information on the individual configuration setings see page 165 of the
manual
It is possible to change the configuration later during the game. However,
changes made during a game will not transfer to your next new game.
SCRAMBLE
Select scramble and you will be placed in your aircraft just off the coast of
Northern Cherbourg.
When you have completed your mission you can return to your base at Tangmere
where, after you have landed, you will be treated as a new pilot starting a new
game. For more information on flying your aircraft, weapons and combat see
pages 117 - 146 of the main manual.
LOAD GAME
This option reloads a previously saved game. Games can be saved by going to the
Gatehouse from the Tangmere screen.
NEW GAME
This option takes you to the main Tangmere menu screen to begin a new Overlord
game.
For more information on this menu see page 148 of the main manual.
SAVING THE GAME
Please note that if you are running Overlord from floppy disks you will need a
pre-formatted disk to save your game to. This disk needs to be called USER. We
recommend that you create two save game disks. By using two disks you will
minimise the chance of losing your saved games should one become corrupted or
unusable.
MANUAL ADDENDUM
The following are a list of differences relevant to the Amiga that are not
covered in the main manual.
VIDEO EDITING SUITE (PART 5)
The Gun Camera and subsequent playback option is not available on the Amiga
system.
This also means that the Video RAM digits and lights have been removed from
the cockpit system.
DIARY (PAGE 151)
The diary screen does not contain any illustration screens.
OVERLORD BRIEFING (PAGE 154)
The Amiga version does not contain the black and white photographs shown in
the manual, these photographs have been replaced by a map.
DISPERSAL (PAGE 156)
The room appearance remains the same at all times.
REAR-VIEW MIRROR (PAGE 164)
The rear view mirror is not available in the Amiga version
CONTROL TYPE (PAGE 169)
The Control types, listed from top to bottom, are as follows:
CONTROL TYPE:
KEYBOARD:
Allows flight to be controlled via the keyboard.
MOUSE:
Allows flight to be conrolled via the mouse.
JOYSTICK:
Allows flight to be controlled by a digital joystick.
GRAVIS:
Allows flight to be controlled by a GRAVIS joystick.
ANALOGUE STICK
Allows flight to be controlled via an analogue joystick.
If this option is selected a joystick calibration dialogue box will be
displayed upon selecting accept.
THE FOLLOWING INFORMATION REPLACES THAT SHOWN UNDER DETAIL LEVEL ON PAGE 171.
DISTANT 3D:
OFF:
This is a detail level controlling option that allows the drawing of the
most distant objects in the 3D section to be disabled.
ON:
Selecting this option enables the drawing of distant objects in the 3D.
ROADS:
OFF:
Disables the drawing of roads in the 3D section.
ON:
Enables the drawing of roads in the 3D section.
RAILS:
OFF:
Disables the drawing of railways in the 3D section
ON:
Enables the drawing of railways in the 3D section.
RIVERS:
OFF:
Disables the drawing of rivers in the 3D section.
ON:
Enables the drawing of rivers in the 3D section
COAST DETAIL:
LOW:
This causes the ground to be drawn at a very low level of detail.
The beaches are never drawn and only sections of coastline close to the
viewer are drawn.
MEDIUM:
This setting causes the fround to be drawn at an intermediate level of detail.
The beaches are not drawn but the coastline will be drawn accurately right off
in the distance as far as the horizon.
HIGH:
This setting causes the ground to be drawn at the highest level of detail.
The detail is the same as for medium but the beaches will now be drawn along
the coast as well.
3D TYPE:
16 COLOR:
The 3D is drawn using 16 colors.
32 COLOR:
The 3D is drawn using 32 colors.
KEY CHANGES
AMIGA 500/500 PLUS/ A600 / A1200
The 'W' key (brake) has been replaced. Press the 'B' key to activate
and deactivate the brake.
A600:
Due to the lack of a numeric keypad some keys have been duplicated.
Weapon select was 9 on the keypad now Help key
Weapon Ripple toggle was 7 on the keypad now Del key
Gradual rudder left was 0 on the keypad now Alt + <
Gradual rudder right was - on the keypad now Alt + >
Rudder clear was 5 on the keypad now Alt +/
NOTE: Full left and right rudder is not available on the A600 version.
A1200:
The fire key has been duplicated onto the left and right Amiga keys.
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Typed by SHARD - N&BFor more Amiga documents, visit www.lemonamiga.com