Big Red Adventure (AGA/CD-ROM)
© 1997 Power Computing
Manual
BIG RED INTRODUCTION!
~~~~~~~~~~~~~~~~~~~~~
In the old Russia there was Communism,queues the Kremlin,Lenin,the
KGB, Queues,Karl Marx,the Cold War and Queues...
But in the new Russia,things have changed. Now there is Capitalism,
KGB TV,Burger Czar and Trotsky Interactive Games...
Oh and Queues(some things never change)...
Embroiled on this seething cauldron of cutthroat competition and cruel
commercial cossacks, we find the beginning of our adventure -A BIG RED
ADVENTURE that spawns an entire continent.
In a story of truly epic proportions, we are taken on a crazy,
off-the-wall flight of fancy, from the snowy streets of
Moscow,slipping and sliding across the icy steppes of Zerograd, along
the route of the famed Orient Express -and into the deep red heart of
a secret so weird even David Lynch could never match it ...
BIG RED REVOLUTION!
~~~~~~~~~~~~~~~~~~~
In spite of the benefits of Perestroika, not everyone is happy with
the decline of the Soviet state. In a secret meeting place somewhere
in Moskow, a few old men in faded Red Army uniforms hark back to the
days when Marx was called Karl and not Groucho or Harpo.
They formulate a cunning plan to return Mother Russia to Communist
rule - only,they didn't reckon on a trio of foreign adventurers
accidentially getting in on the action...
BIG RED CHARACTERS!
~~~~~~~~~~~~~~~~~~~
DOUG NUTS
^^^^^^^^^
Doug is a techno-nerd of the first order.There's nothing he likes
better than playing with his dongle or fiddling with his software.He
often puts his ability with electronics to criminal use sometimes with
hilarious results.
DINO FIGOLI
^^^^^^^^^^^
An ex-boxer of Italian origin, Dino's more than a little punch
drunk,but his basically a decent and honest kinda guy.He often falls
into traps set by people taking advantage of the fact that his brain
is the size of a shrivelled wallnut...
DONNA FATALE
^^^^^^^^^^^^
Donna has the sort of past people describe as being chequered. What
they really mean, of coarse, is sordid. Forever trying to cover-up the
indescretions of her youth, she is often at the mercy of ruthless
blackmailers.
BIG RED CONTROLS!
^^^^^^^^^^^^^^^^^
Moving the character around the screen
using the MOUSE, move the CURSOR to wherever you want either Doug
Nuts, Dino Figoli or Donna Fatale to go, and press the LEFT MOUSE
BUTTON. Doug, Dino or Donna will then walk to the place where you
pointed and clicked
USING INVENTORY
^^^^^^^^^^^^^^^
Hold down the RIGHT MOUSE BUTTON to bring up the INVENTORY SCREEN.
This Displays all the OBJECTS you have collected along with ICONS
representing your INVENTORY OPTIONS:
FROM LEFT TO RIGHT
1. OPEN/CLOSE
2. PICK UP
3. EXAMINE
4. TALK
with the RIGHT MOUSE BUTTON still held down, drag the CURSOR over the
ICON you want to select. Said ICON will be highlighted by a Big Red
Border. Let go of the RIGHT MOUSE BUTTON and the INVENTORY SCREEN will
disappear, leaving you with your selected INVENTORY OPTION.
USING INVENTORY OPTIONS
1. OPEN/CLOSE
To use the OPEN/CLOSE ICON follow the above instructions for selecting
it. Once back in the gameworld, drag the OPEN/CLOSE ICON CURSOR over
the object you want it to open/close and press the LEFT MOUSE BUTTON.
TEXT will appear underneath the ICON CURSOR informing you that you are
about to open/close the object.
2. PICK UP
To use the PICK UP ICON follow the above instructions for selecting
it. Once back in the gameworld, drag the PICK UP ICON CURSOR over the
object you want to pick up and press the LEFT MOUSE BUTTON. That
object should then appear in your INVENTORY.
3. EXAMINE
To use the EXAMINE ICON follow the above instructions for selecting
it. Once back in the gameworld, drag the EXAMINE ICON CURSOR over the
object you want to examine and press the LEFT MOUSE BUTTON. One of the
game characters will then give you information about that object.
4. TALK
To use the EXAMINE ICON follow the above instructions for selecting
it. Once back in the gameworld, drag the TALK ICON CURSOR over the
character you want to talk to and click on the LEFT MOUSE BUTTON. If
the character has anything to say he or she will then say it.
Sometimes there will be multiple choice questions or replies for your
game character. To select a question/reply, drag the cursor over the
question/reply you want. When it highlights, click on the LEFT MOUSE
BUTTON. And your game character will ask the question/give that reply.
USING THE CURSOR (IN GENERAL)
The CURSOR is the most important interface aspect in playing The Big
Red Adventure. You use it to move your game character around in the
gameworld, to select and use objects, to choose inventory items and to
talk to other characters.If you drag the cursor over an object TEXT
will appear underneath informing you whether you can use or collect
the object(s). Sometimes the text will give you a clue, and sometimes
the text will not appear at all. If this is the case then select the
EXAMINE ICON and text should then appear.
COMBINING OBJECTS
To combine TWO OBJECTS from your inventory select the OBJECT 1 from
the inventory and drag its icon over to your game characters hand.
Then bring up inventory again, select OBJECT 2 and your game character
will tell you whether the two objects have been combined or whether a
new object has been created by the combination of OBJECTS 1 and 2
BIG RED OPTIONS
press the escape key to bring up the options PANEL
options appear as :-
MUSIC
SFX
SAVE AGAME
LOAD A SAVED GAME
CONTINUE
EXIT TO AMIGADOS
BIG RED HINTS!
Pick up open/close and examine every object to get as much information
as possible. Likewise try to talk to everyone you meet.
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Typed by nes^hf on 12-May-1997For more Amiga documents, visit www.lemonamiga.com