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Review
Waxworks 1993, Accolade
Ye who enter, abandon all hope! Ye of weak stomachs, abandon all lunch! Mwahahahaha!


You'll meet Egyptian pyramid guards, zombies, mutants, policemen and many others, with one simple goal in mind. They all wish to see your life depart from your body; whether by scratching you to pieces, infesting you with flesh eating fungus, or simply by hanging you on a good old fashioned noose.


Although this is an adventure game it feels quite like an RPG as well. You move around mazes with creatures coming towards you that you need to escape or fight. It's these battles I really disliked about the game. Also you'll be gathering experience and will get hurt in battle. You will also progress through different levels within each of the settings. This definitely makes this game an adventure with a strong RPG after-taste (or vice versa).

But this game isn't simply a mixture of different horrifying scenes. No, there is a diabolical plotline to it as well. Your uncle's manservant hands you an old family artifact, a crystal ball. As you gaze in it, your uncle appears to explain the entire story to you.


For the last five generations in your family, twins have been born. One was always good and the other was the extreme opposite - twisted, sadistic, evil and not even a bit nice. Your uncle has gathered the four evil twins in his waxworks and you must stop them in order to break the curse a witch cast over your family. With the help of magic you'll be able to enter the worlds of these twins (enter the waxworks) and dispose of them and destroy the power that feeds the curse.

Before entering a waxwork you are suggested to read the plaque in front of it, for it will give you some insight of what unspoken devious horror lurks upon you, once beyond the magical barrier. You will also learn a bit more about your family history (like the fact that the true evil was born within your family already in the times of ancient Egypt), where one of your ancestors became a high priest of the god Anubis.


Basically you'll get a game with 5 different settings (all being sordid and sinister) where you need to solve a few puzzles and avoid getting killed. These settings will take you from the ancient Egypt; through the undefined middle aged period, through the Victorian England, pass the great mining accident in the early 20th century, to the witch herself.

Just remember to save often and remember where you were while saving. This game is mostly about finding your way around the labyrinths (I love those).

There are many ways to die, so remember to save often, but make sure you remember where in the labyrinth you were when saving. You can find help by gazing in the crystal ball. GET BACK HERE! I didn't mean for you to rush off to the local gypsy fortune teller. I meant the crystal ball within the game.

All experience points and items collected in a waxwork will automatically disappear upon completing it, so you can't carry items from one exhibit to the next.

Let me just warn you once again in the end, that some of these scenes are not suited for young children.
ManualSolution

Reviewed by Sebatianoson April 18, 2006
Read 6026 times. View all reviews by this writer (22)
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Review Summary
GRAPHICS: 9 / 10
The graphics of the game are gruesome, with some very violent scenes. This game is extremely bloody and children may get nightmares. Otherwise the 3D effects while walking through the exhibit are nicely done. Still you'll first only see a shadow in the distance before engaging a creature meaning you extreme harm.

SOUND: 6 / 10
You'll get quite a mysterious and mood setting tune at the beginning, but it will get boring soon as it's quite repetitive and not all that enjoyable. But then again, the mood should be eerie. The tune will change however, when you will engage yourself in a fight.

PLAYABILITY: 9 / 10
If you like mazes you'll love this game as it's mostly about finding your way around one. Otherwise you might find that a bit boring. Still I think you'll enjoy the RPG and adventure elements of this great game.

OVERALL: 9 / 10
All in all Waxworks is a solid mixture of RPG and adventure genres, but a bit too much fighting for my taste. Otherwise this would be an excellent dark nightmarish adventure, just a thing to play on Halloween, or on a Friday the 13th, or just before visiting your mad scientist neighbour and reclaiming your brain. Mwahahahaha!
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