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You are an archeologist, who has discovered the terrible course of Hahmid III. The course says that once the Sun is blackened and no longer shines on the Temple of Ra, the whole world would be destroyed. And guess what, a Total Solar Eclipse is about to happen and it will be seen right above Egypt. As you know this would mean the end of the world, you set off to find and destroy the temple (loot all the treasures on the way - to finance your expedition) and save the world in the process.
This game uses a first person perspective and 3D graphics. Now this causes the game to run very slowly, which is a downside that can put some people off, but since it is not a fast action game, the game is still playable.
As for the gameplay itself, I have to say it's rather odd. At first I must admit I really hated this game. I thought it was only natural, since I generally dislike first person 3D games, but it was mostly due to my misunderstanding of it. Once I found the solution to it, I really started enjoying this game.
You see, you enter the pyramid and must go through it. As you might imagine the pyramid is a sort of a maze, but a fairly complicated one. Every room has its own name and the names do not seem to follow logically. So from one room you may enter different rooms and end up in a different section of the pyramid. I usually like mazes, but in this case it was a bit too frustrating, so I was really more then grateful for the very detailed description available online.
You should also notice a few things. You have with you a jar of water. It really helps if it is full and you can fill it by walking into pools of water (there are several around the pyramid). There is also your heart rate, which should not rise dramatically as it will cause you a heart failure. You should rest if it starts beating too rapidly (pressing R). Then there's the gun (no, this game is not a shooting game) which is your main tool. Some barriers will disappear or at least move, if you shoot them; also by shooting you can open/close chests, sarcophagi, or hit targets which will trigger hidden mechanisms (if the target is incorrect you'll get a message - find a match).
The walking itself may be tricky, as there are some simply yet tedious traps (like a missing step brick), so make sure where you walk, by looking down and up (L and P buttons) and also make sure you aren't flashed (there are several things - from mummies to beacons that will do that to you), because that will increase your heart rate.
On the way you will find treasures and ankhs. Treasures will increase your points, while ankhs are most useful as they remove door barriers. Just make sure that if you can, you get around a barrier (especially at first) since you may have a greater need for an ankh in the higher levels of the game!
You can also check out the C64 and PC versions and see how well/or badly (judge for your self) the Amiga version compares to them.
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The game uses first person perspective with very nice graphics that have an actual 3D feel to it.
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You would expect a bit more. Unfortunately the game didn't use the full sound capability of Amiga (maybe because it used so much of computing power for the graphics).
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The game is challenging and can become slightly frustrating at moments. Still it is an enjoyable experience to play it once you figure out how to navigate through the pyramid.
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| A very good game you should definitely try if you love mazes or Egypt based games. Otherwise do not be fooled, even if it is a first person action/adventure game, it doesn't involve a lot of shooting. |
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Get Amiga Forever with pre-installed Workbench, games, applications, and much more.
It also contains the original Amiga ROM-files, 100% legally!
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