Our database with 4473 Amiga games is made with passion and the most gentle care. We bring you very in-depth and accurate information for each game - to make sure that Lemon Amiga is your favourite hang out for nostalgia.
By the way, Lemon Amiga is actually more than a games archive. You can review, discuss, comment and rate the games too. We bet that you will return for more... right?
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Beastlord Nice Psygnosis type start up! I remember thinking I'd put the time into getting stuck into this and mapping it as it seemed to have an eerie atmosphere. I think I attempted one afternoon then gave up as there was something far more exciting waiting in the wings to play! I think perseverance is the key for this on. |
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Last Ninja Remix The behind-the-scene story of the development of Last Ninja is incredibly complex. Also, I believe the Amstrad CPC version is the most faithful to the glorious C64 Last Ninja trilogy. |
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Lost in Mine This game is really, really good. The basic principle is as always - get to the exit, before time runs out. But you have to use many various mine machines and installations, like drills, lifts, coal combines and harvesters, mining lasers, explosives etc. Etc. A lot of them are remote - controlled. The game has a good music as well. |
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Adrian Robert Cummings
September 25, 2020
The man behind Mutation Software speaks about its games in an exclusive interview.
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Andrew Morris
March, 2020
Graphician of Magentic Fields, who has drawn Lotus and Super Cars for you.
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Peter Verswyvelen
May 25, 2018
Read the story of the games Ziriax, Zarathrusta and Deliverance through the eyes of their coder.
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David J. Broadhurst
February 2, 2018
The coder who brought us unforgettable Bubble Bobble, Ghouls n Ghosts or Assassin talks about his work and challenges in programming the Amiga.
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The Retro Hour
December 31, 2017
A video podcast about retro gaming and technology news, views and interviews, with Dan Wood and Ravi Abbott.
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MsMadLemon
December 25, 2017
Maddi, better known as Ms MadLemon. Scener, known for her Amiga hardware and software videos.
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The Guru Meditation
December 22, 2017
A collaboration between long time Commodore Amiga friends Bill Winters and Anthony Becker. Sceners who make videos about our beloved computer.
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Andrew Barnabas
July 31, 2017
Musician, that brought us soundtracks for Aladdin, SWIV and more answered our questions about his music career.
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Jason Page
February 23, 2017
Jason contributed his music to many Amiga games such as Uridium 2, Ruff n Tumble, Paradroid 90 and more.
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Graeme Anderson (DMA Design)
September 16, 2016
Graeme created most of the graphics for Lemmings 2, but this interview focuses on DMA's masterpiece Hired Guns, which was Graeme's most important Amiga work.
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André Wüthrich
September 2, 2016
André coded and drawn games Locomotion, Traders, Enemy 1 and 2 and Mad Locs.
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Marky Sibly (Black Magic)
February 27, 2016
Mark is the author of Overkill, Guardian and especially Gloom, which is mostly covered in this interview.
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Dave Haynie (Commodore)
August 16, 2011
Dave worked as hardware engineer in Commodore International from 1983 to its last days. He is behind various Commodore computer systems and technolgies.
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Andreas Axelsson (Digital Illusions)
April 18, 2007
Andreas, the co-founder of Digital Illusions, coded the amazing pinball trilogy; Pinball Dreams, Pinball Illusions and Pinball Fantasies.
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Martyn Brown (Team17)
July 18, 2006
Martyn is the co-founder of Team17. Back in the Amiga days he managed the development of most Team17 games. Arcade Pool, Alien Breed: Special Edition and Superfrog contain his heaviest design input.
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| Games: | 4473 | Docs: | 1645 |
| Screens: | 43720 | Cheats: | 1019 |
| Advert Scans: | 730 | Solutions: | 222 |
| Box Scans: | 335 | Videos: | 169 |
The story is not the most innovative, but this is compensated by the large dungeons and tons of monsters and treasures. The game can become a little boring if played at an easy difficulty level, but on the other hand it will not be frustrating. Definitely worth playing, especially if one has played the previous parts.