| Credits | |||
| Published: | 1986, Epyx | ||
| Developer: | Westwood Associates | ||
| Design: | Stephen H. Landrum | ||
| Box Art: | Kevin Macklin | ||
| Information | |||
| Hardware: | OCS | ||
| Disks: | 1 | ||
| License: | Commercial | ||
| Language: | English | ||
| Players: | 1 Only | ||
| Categorization | |||
| Genre: | Adventure | ||
| Subgenre: | RPG 2D | ||
| Tags: | rpg | ||
| Magazine Reviews | |||
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Added by Kim Lemon on Nov 17, 2004. Viewed 13415 times.
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A good game from the early days of the amiga the only RPG that had house wifes as enemies
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A competent update of an 8-bit classic; sure, it didn't exactly showcase the Amiga's potential but it was early days, and the simplistic gameplay and emptiness of the environments is almost Zen-like...
View all comments (24)
I remember liking this pretty well. If I remember right, enemies just sort of "popped in" with no "fog of war" or anything like that. That always threw me off. Still, I remember liking the graphics. Bland? Well, it was 1986. Really, you have to put that in perspective. What else was there in 1986?
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Surprisingly entertaining, despite the bland graphics and simple gameplay.
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Superb rogue/hack-like. Very nice graphics, for that genre. It also featured three different "campaigns" or dungeons, that basically just changed the background (walking on grass or stones...), but I'm not sure I finished any of them. It would have taken quite some time...
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