| Credits | |
| Published: |
1989, US Gold
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| Developer: | Tiertex |
| Copyright: | 1988, Sega |
| Box Art: | Ian Naylor |
| Information | |
| Hardware: | OCS |
| Disks: | 1 |
| License: | Commercial |
| Language: | English |
| Players: | 1 Only |
| Orig. Price: | £24.99 |
| Categorization | |
| Genre: | Shoot'em Up |
| Subgenre: | Miscellaneous |
| Tags: | arcade, behind, intoscreen, shooter |
| Magazine Reviews | |
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Added by Kim Lemon on Nov 18, 2004. Viewed 15130 times.
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Read review by Steve Wilkins
Graphics: 8 ‧
Music: 6 ‧
Playability: 3 ‧
Overall: 4
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Amiga certainly could do far far better...
...Only Tiertex guys couldn't -- not even to save their lives.
Sad too, as the arcade original was pretty enjoyable and could have made for a neat home computer adaptation.
View all comments (37)
Tiertex strikes again. Unplayable rubbish.
View all comments (108)
When you see the X6800 version... Arcade perfect. Don't tell us Amiga couldn't better.
View all comments (86)
I remember dying repeatedly for no apparent reason. A real shame as the concept was great.
View all comments (7)
Bought this hoping for something playable along with a neon green Competition Pro joystick.
When I opened my Comp Pro box I found my neon green joystick was infact neon pink - oh yeah the game sucked too
View all comments (84)
Another Tiertex disaster! The C64 version by Chris Butler is far superior.
View all comments (177)
This one makes me bite my lip in anger... WHY?? Why did they employ Tiertex for this conversion? OK granted you'll never get the same performance on an Amiga 500 as on an arcade machine equipped with multiple 68000 cpu's, but surely putting this in the hands of an ST fanboy team of coders is definitely not the way to go... A black (or at least dark grey) page in the history of Amiga games.
View all comments (6)
Compared to other Tiertex ports I didn't dislike Thunder Blade, but it should have been a lot smoother than this in order to be as much fun as the original. That goes for both framerate and controls.
I appreciated that the overhead sections preserved scaling - not all the ports had that - however they are rather painful to play. The huge top border makes it impossible to see what's about to hit you. The control method makes it very easy for speed and altitude controls to cross each other, unless you can handle the joystick with one hand and keep the other on the arrow keys, and even that was not easy to pull off. Maybe adding CD32 pad support to the WHDLoad version wouldn't be a totally terrible idea.
View all comments (274)
If the control of the game wasn't so bad, it had been become a nice arcade conversion. The graphics (especially the 3D effects) were great! Nice try...
View all comments (26)
ST port again. I can just picture them at Tiertex making the ST version, "I know lets make our life easier by drawing a childish score display with two helicopter pilots looking mean! And it will take up quite a bit of the screen!". As you can guess this was a pet hate of mine. That aside this was just OK and I think I played the C64's more, which incidentally, could whip the ST at times too.
View all comments (524)
This was a terrible game but the 3D effect (which was awesome in the arcade at the time) kept me coming back to it. Presentation, controls, music and overall feeling spoiled even that after some time.
View all comments (57)
There should have been a law forbidding the conversion of "graphically heavy coin-ops with average gameplay" to home computers. What was the point anyway? Sadly enough, Thunder Blade even had some gameplay in it, as opposed to Afterburner.
View all comments (201)
Thunder Blade on the Amiga is crap, I'm afraid. This was a decent coin-up, but the Amiga-version is just pathetic. Graphics are bad and gameplay is awful. I didn't like the C64-version, but still it was slightly better and better playable at least.
Graphics: 4/10
Sound: 6/10
Playability: 3/10
Overall: 4/10
View all comments (211)
I loved playing this at the arcades.
View all comments (232)
Better than Afterburner conversion on Amiga, IMO. Still very average.
View all comments (64)
Did Tiertex ever do a competant conversion? This was pretty bad, and you could only make allowances if you loved the arcade version and didn't have a C64 or Spectrum to buy the better and cheaper versions on those systems.
View all comments (185)
Another "masterpiece" from Tietex
Too bad!
View all comments (100)
Quite alright game, not as good as the arcade but not pure crap either. This was one of the first games I cracked on the Amiga, good old memories...
View all comments (66)
Oh no! What could have been a great coin-op conversion is totally ruined with extremely poor playability! C64 version kicks butt seriously but Amiga Thunder Blade flies like a fly in honey bottle... DAMN!
View all comments (258)
Well the 3D was pretty good (if quite jerky) for the time, but the whole thing reeked of ST port-itus, and in a bad way. 3/10.
View all comments (114)
Tiertex....i hate you!
View all comments (25)
The extremely playable C64 version is much better than this Amiga catastrophy. The graphics are jumpy and the controls shaky at best. Really too bad.
View all comments (245)