| Credits | |
| Published: |
1990, Ubi Soft
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| Developer: | Oxford Digital Enterprises (ODE) |
| Coder: | Yann Robert, Yves Grolet, Gilles Delmotte, Michel Janssens |
| Graphics: | Franck Sauer, Marc Albinet, Francois Déon, Thomas Landspurg |
| Musician: | Maniacs of Noise |
| Box Art: | Tim White |
| Originated: | 'The Prince of Spiders' painting |
| Information | |
| Hardware: | OCS, ECS |
| Disks: | 3 |
| License: | Commercial |
| Language: | English |
| Players: | 1 Only |
| Categorization | |
| Genre: | Arcade |
| Subgenre: | Miscellaneous |
| Tags: | behind, horizontal, intoscreen, platform, prehistoric, shooter, sideways |
| Magazine Reviews | |
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Added by Kim Lemon on Nov 23, 2004. Viewed 35578 times.
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Atmosphere...A Classic !
View all comments (86)
On an 030, the flying levels are smoother and more playable than on the A500, but you still cant see where you are going and fire at the same time. The frantic 3D flying levels are good I think, but the painfully SLOW 2D sections, stunning graphics and puzzles aside, are a very weak link in what could have been a visual epic. 6/10
View all comments (174)
The platform sections are rather nice. However the 3D shooting sections are rather badly implemented here. Which is a shame seeing how I'm a die hard fan of these types of games, especialy Space Harrier clones. But here it just feels wrong. These levels consist of a very short strip of land where 90 % of what you shoot are obstacles rather then enemies, who stay way in the back and are barely visible most of the time. The levels continously loop their extra short tracks over and over and over again until you suddenly and randomly get congratulated and move on.
View all comments (102)
There are real impressive artworks throughout the whole game. This alone should be enough to try it if you didn't already. But i can't seriously recommend the gameplay overall. The 2D levels can get boring very fast ...
View all comments (165)
A lot of people compare this to "Shadow of the Beast". I don't think that is fair to both games. "Unreal's" mix of 3D dragon flying levels and 2D sword and jumping levels provide a completely different gameplay than the nonlinear levels of the "Beast"-games.
Speaking of 3D-levels. They look gorgeous but are a little too frantic to actually provide true controllable gameplay. Also, there are too many of them.
The 2D-levels are more traditional and look equally as gorgeous. They even have a few puzzles. More of them would have been great.
As it is, "Unreal" is a very enjoyable game that could have been better but still provides a few hours of enjoyment. Plus, it's a classic.
View all comments (51)
Some great music and visual effects here, but the developers forgot to put them in a decent game. The atmosphere and diverse scenarios (there are quite a few interesting ideas here, gameplay-wise) are let down by the main character's comically slow speed, essentially making the game unplayable - which is a shame, because I can see it being really good otherwise.
Oh, and the flying stages are lame. The bad scaling and worse resolution (or is it the other way around?) make it almost impossible to tell what's going on.
View all comments (141)
One of the more exotic titles on the Amy. I often fired it up, just for the atmospheric title tune. BTW, a VERY cool remix of that title tune can be found here: [www] (direct download link)..
View all comments (31)
Some very good aesthetics and a good game to boot! 8/10
View all comments (248)
Graphics and sound were unreal, gameplay wasn't that good. In that respect it was similar to SOTB 1+2.
View all comments (30)
To my taste, is a shadow of the beast with wings. The
Timothy Brian Wright music is very characteristic as as always, great.
Graphics are excellent and the gameplay correct. The best of the game,
appreciate its landscapes!.
View all comments (112)
Great game , a truly masterpiece. An unreal gaming experience for 1990 . 18 years after i still remember me , my brother and a couple of my friends standing in front of the 1084 amiga monitor absolutely
View all comments (58)
Very innovative game for the times, incredible ambiance, the sounds were totally awesome. I remember specially the water flow. I can still hear it, fifteen years later! The scrolling parts aren't that fantastic, but the dragon, "mode 7" flying ones, were great! And those guys made Outcast later!
View all comments (100)
Great box design...
Some nice atmosphere
sluggish gameplay.
The naked character was uninteresting.
Shadow of the Beast was way better.
View all comments (11)
Well, I've just remembered the "winter scenes" and I have to say I changed my judice. Excellent!
View all comments (192)
Loved this game, the 3D sections are just magnetic! I remember finishing it and I had a really good time on this game, I tried it on WinUAE and I must say that the 3D section is still good.
View all comments (192)
I feel sorry for the background graphics designers and musicians that their hard work was turned into this drivel. I hope they were paid well.....
View all comments (50)
One HAM picture is not what I call "using HAM"
Anyway it's a good game, very atmospheric. The graphics are excellent, gameplay not so bad (but the game is hard). The alternative between 3D shooter and 2D action/platformer is very cool concept.
View all comments (79)
For it's time, it used effects and resolutions not used by SOTB. This is why it was slightly better. It used HAM and vector balls. It also had the bilinear paralax modes.
View all comments (37)
It's hard to believe but this game was called "Shadow of the Beast beater" when it was released. I played both "SOTB" and "Unreal" for a first time in 2005 and "SOTB" is excellent, "Unreal" is very average.
View all comments (89)
In 1990 this masterpiece was truely unreal gaming experience. In these days it still has some of it's magic left. Awesome graphics and sounds. Quite hard game which puts down the overall score a bit. Still, one the games which Amiga is remembered about for sure!
View all comments (258)
I played this game non stop until my disks went bad. I loved the music in the title screen where those metallic balls forming an image rolled around reflecting the lava water below. I also remember when you put your sword in the fire and it turned into a flaming sword how the sound off it crackling was cool. Great game.
View all comments (53)
Flashy in the way that 'Shadow of the Beast' is but utterly lacking any of it's (limited) charms. Not really worth bothering with unless you have a 'thing' for early-90s software trying to impress people passing a shop-window.
View all comments (145)
Really nice graphics and sounds but it never made THAT much fun (for me)...
View all comments (809)
Nice mix between styles: good 3D shooter and even better (the best part of the game indeed) arcade/adventure. Very hooking atmosphere too. I remember I loved the beautiful winter stage with the falling snow under the shining silver moonlight, simply wonderful.
Another cool, original game you can find only on Amiga!
View all comments (100)
Fantastic grafx and sounds! Loved the amtosphere!
View all comments (12)
I remember very well everyone raving about this one, because of the graphics. They were indeed beautiful, but I also remember the game being a bit hard
View all comments (27)