| Credits | |
| Published: |
1993, Renegade
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| Developer: | ![]() |
| Coder: | Andrew Braybrook |
| Graphics: | Mark Bentley, Stephen Rushbrook, Colin Seaman, Simon Sheridan |
| Musician: | Jason Page |
| Sound Effects: | Jason Page |
| Information | |
| Hardware: | OCS, ECS |
| Disks: | 2 |
| Code Language: | ASM 68k |
| License: | Commercial |
| Language: | English |
| Players: | 1 or 2, Simultaneous |
| Notes: | Vocals: Emma Cubberley |
| Categorization | |
| Genre: | Shoot'em Up |
| Subgenre: | H-Scrolling |
| Tags: | horizontal, shootemup, shooter, sideways, topdown |
| Magazine Reviews | |
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Added by Kim Lemon on Nov 23, 2004. Viewed 26320 times.
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This game kicks so much ass, it is hard to put into words.
View all comments (25)
Upgrading an 8-bit glory to a dated 16-bit technology was not the best way to obtain magazine covers back in 1993 and shamefully Uridium 2 was then, despite good grades, overlooked as an old generation game. Now we can see it for what it is: a great reboot of a fantastic game offering a hard but fair gameplay completely independent from contemporary japanese models. It has actually aged better than many of them (8/10).
View all comments (212)
I never played Uridium II during Amiga times but I'm glad I discovered it now , it's cool , a real gem , also the PC Windows Remake , more info at :
[www]
View all comments (17)
Just awful. It's hard to believe that this was written by the same author as the original. The emeny ships are described in the same manner as the dreadnought backgrounds making it hard to see them, particularly when moving at speed. The end bonus section is lame as well (OK, so was the original). It also takes ages to load. Shame. My Rating - 65%.
View all comments (10)
I hated the original Uridium, so I put off trying this sequel for a long, long time. How wrong I was! Everything that turned me off about the first game - the limited play area, the flat, blocky graphics, the unresponsive controls, the walls that appeared out of nowhere - has been fixed, and everything else has been greatly expanded. The ships are MASSIVE now (big enough to warrant vertical scrolling!), the graphics are shaded and animated brilliantly, the controls are much, much tighter (and include a neat little maneuver for dodging bullets and enemies), and the addition of a mini-map and high-contrast color schemes eliminates surprise deaths. On top of that, it's loaded with new weapons and features a cool, trippy new bonus stage at the end of each level. The sound, like everything else, is also excellent: '90s techno music blares away in the background while booming sound effects straight out of an early-'80s arcade game take center stage. If there's anything at all to complain about, it's that a few of the levels have ugly palettes, but that's nitpicking at best. The game is an absolute paragon of action in the Amiga's library.
Anybody know where they got those animé-style robots for the loading screen, though? They're definitely copied from something else!
View all comments (141)
Just simply a great sequel to such a great c64 game!! I enjoyed this even more then the original!!
View all comments (65)
Excellent shooter, sharp controls, interesting game mechanics, solid gameplay. This was a nice surprise when it was released for the Amiga, quality game.
View all comments (61)
Good solid shooter with lovely smooth GFX. I remembered playing the first (on C64 right?) and loved the whole idea of the game, and this just expanded on it even further! Good arcade shooter!
View all comments (178)
This game kicked ass!! One of the best Amiga titles ever, silky smooth and fast and really challenging plus great fun with 2 players.....get a joystick with Autofire as your going to need it.
View all comments (9)
Oh!!! Thats game rocks! Im play it hard and he have some special charm...
Cool graphics and gameplay...
Graphics: 10
Gameplay: 9
Sound: 8
Addictive: 9
View all comments (112)
How many fleets does it have?
View all comments (768)
Pure awesome. Way better than the already great first game. Amazingly detailed graphics, an awesome sense of speed, a slightly more forgiving (but still quite hard) difficulty level than Uridium 1, and a far more interesting "shoot the core" phase that gets you to mentally balance risk versus reward as you try to grab powerups and points before leaving. The two-player mode is a lot of fun too.
I thought the music was only average, but that's the only minor downfall of this fantastic title. Everything else, from the gameplay to the graphics to all the minor details like the announcer, plasma effects while loading, high score saving (why didn't more games have this? They came on writable disks, after all) was just utterly perfect.
9/10
View all comments (20)
Superb shooter, in true Braybrook style... As original as the first game on C64, with good graphics, slick scrolling, intense battles on big airships... And a great final minigame where you control a cybersuit, that is the manifesto of European shooters
View all comments (32)
Never saw the attraction of this one but my bro got stuck to it like glue so it cant be too bad. Certainly had nice scrolling, graphics and sound and explicit language.... No hold on, that was my bro again.
View all comments (524)
Love this game. I wasn't a huge fan of the original but this hooked me. Graphics look great, the music and sound effects are some of my favourite in any game. And despite what Predseda says there, the mini map DOES work on my A1200. Dunno whether they had a faulty copy or what. Anyways great fun and a game I play to this day. I've played a lot of Uridium remakes and none comes even close to this.
View all comments (65)
This game is a little gem! The chip music was a highlight and superbly drawn pixel-perfect graphics. I'd reckon a lot of work went into Uridium 2. I enjoyed holding down the fire button and rotating the ship to skim past obstructions. Lots of fun!!! Some very difficult levels towards the end but not impossible.
View all comments (11)
Too hard??? I actually could play this so long without game over that it gets boring.
View all comments (258)
Haydn - for this reason there is a minimap in the bottom of the screen - you MUST use it to avoid walls! The main fault was, that the minimap hasn´t work on A1200, that did the game unplayable on AGA Amigas
View all comments (768)
Could have been mind-blowing. Too hard to play properly, as the dangerous parts of the background are near invisible, and very easy by just avoiding everything and hanging around a safe area. Well programmed, just needed more thought.
View all comments (40)
Would have been a much better game if the backgrounds hadn't been so busy. The clean graphics fo the original would have been recommended.
View all comments (245)
I was very pleased when I first saw the sequel of 8-bit classic. Uridium 2 on Amiga has a charisma of Braybrook´s original and is very addictive (altough very difficult). The title tune is one of my favourites and there are vocals of Emma Cubberly, that I enjoyed too. The game is high quality programmed, like the other Graftgold games. It has many user friendly details, like loading graphics and music and disko loading routines, as well as hiscore writing etc.
View all comments (768)