| Credits | |
| Published: |
1989, Virgin Games
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| Developer: | Binary Design |
| Copyright: | Sega, The Sales Curve |
| Coder: | Paul Dunning, Tim Cannell |
| Graphics: | Andrew Northcott |
| Musician: | Tony Williams |
| Information | |
| Hardware: | OCS |
| Disks: | 1 |
| License: | Commercial |
| Language: | English |
| Players: | 1 or 2 |
| Orig. Price: | £19.99 |
| Categorization | |
| Genre: | Arcade |
| Subgenre: | Beat'em Up |
| Tags: | arcade, beatemup, mythological, ninja, progressive, sideways |
| Magazine Reviews | |
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Added by Kim Lemon on Dec 29, 2004. Viewed 21181 times.
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Shinobi is for sure a great classic and a masterpiece with its perfect blend of fighter, shooter and platformer action. The original arcade version does not look very impressive in the first place but this is not a valid reason for the Amiga version to look and move as bad as it does. It must be of course an ST port but it truly looks like an 8-bit rendition, or an unfinished one. Actually Shinobi looks better on many 8-bit platforms. Said that, playability, while not arcade perfect, is somehow retained and that's enough for the game to result better than many other ports, in this very genre too (6/10).
View all comments (212)
A lot better than the awful Rolling Thunder conversion, but still a very bad conversion! Poor colors, jerky scrolling, stiffy controls, bad music, a lot of loading times... Compared to the original is no fun at all! Vote 4/10
View all comments (40)
I came to post that the Master System version is by far the best, even better than the arcade for my tastes, but GuyFawkesRetro beat me to it
View all comments (135)
There's only one way to play this game and thats on the Master System.
View all comments (28)
Play it on the CPC.
You will enjoy it more than this pure crap!
2/10
View all comments (31)
Good arcade to amiga game.
View all comments (25)
Had this and played it alot. If you get passed the horrid gfx with 8 colours and jerky scrolling this actually retained the amazing gameplay of the arcade original. At the end of the day, isn't that the most important part.
The music is faithful and very good too.
I really enjopyed this and still do despite its flaws. So i recommend it.
GFX 2/10
Music 7/10
Gameplay 8/10
View all comments (96)
I prefer to forget that this conversion ever existed. Why converting a simple game like Shinobi in a revolting thing with 3 colours on the screen and a mediocre gameplay like this? A mystery that will remain unsolved...
View all comments (54)
PC engine version is ok Amiga version is ok but you wont beat the 360 version for a long time yet
View all comments (16)
I had this for my AMIGA its ok, but the PC ENGINE version is much better.
View all comments (28)
I hated this conversion back then, because of the woeful graphics that still make me sick to this very day. However it plays quite reasonably and it's fast, maybe even too fast when you have to attain pixel-perfect jumps (see level 4).
At the end of the day it's far more enjoyable than Rolling Thunder is on the Amiga, if you'll forgive the comparison. After having rediscovered this, I'll raise my rating to 6.
View all comments (274)
I never played the Arcade-version, and back then Shinobi was one of the first Amiga-games that I played. I liked it. Playability was okay, the Sound was good.
View all comments (35)
Badly ported, yep. I played this a lot as a kind of torture for blowing my money on it.
4/10
View all comments (288)
Unfortunately very mediocre. (55%)
View all comments (809)
This one was sheisse.
View all comments (142)
It was a bad conversion indeed, but one of the first game I had on Amiga (and I didn't know the coin-up) so gave it a 6 just for the memory-side...
View all comments (192)
One of the worst coip-op conversions I ve ever played.. Avoid it and play the far better version on C64
View all comments (162)
Very average. 5/10
View all comments (94)
Poor convertion of a well know coin-op. Apart from the name "Shinobi" there is nothing interesting there...
3/10
View all comments (79)
Dear oh dear. The ST rears its ugly head again to give us gaudy graphics with terrible colour, bad animation, jerky scrolling and music that was composed by someone who was obviously tone deaf. I actually played this one though as I was a fan of the arcade game... And I think the sadist in me wanted to see how badly done the later levels were. Again the Amiga could have done a good conversion standing on its head but that was the ST port way of the world then.
View all comments (524)
What a terrible game! Every time the player gets hit, the game starts again! Rubbish Graphics and Sound only add to the misery here. The best thing you can do is give this to someone you hate and watch them get bored to death. Really!
View all comments (99)
One of the best coin-ops ever gets ported over to the Amy and, even if Tiertex is nowhere to be seen, the outcome is plain terrible. Makes me wish we already had MAME back then...
View all comments (233)
Slightly better than the Shadow Dancer attempt, so I give this one a 5/10
View all comments (26)
This conversion is just sad. The C64 conversion was much better.
View all comments (142)