| Credits | |||
| Published: |
1990, Hi-Tec Software
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| Developer: | ![]() | ||
| Coder: | Gary Antcliffe | ||
| Graphics: | Ken Jarvis | ||
| Musician: | Howie Davies | ||
| Information | |||
| Hardware: | OCS, ECS | ||
| Disks: | 1 | ||
| License: | Commercial | ||
| Language: | English | ||
| Players: | 1 Only | ||
| Categorization | |||
| Genre: | Shoot'em Up | ||
| Subgenre: | 3D | ||
| Tags: | behind, futuristic, intoscreen, shooter | ||
| Magazine Reviews | |||
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Added by Kim Lemon on Feb 9, 2005. Viewed 6624 times.
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The framerate is low, but the game remains playable. You race almost nonstop through five areas: city, desert, ocean, icescape, and mountains. There are no level transition screens and the only breaks you have between the action is when you buy upgrades for your future bike. The game gets monotonous, exacerbated by there being only one piece of music for all levels.
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I actually managed to reach level 2, then died. Not that bad, kinda like Lotus but with future bikes, lots of them! You have to destroy enemies, collect cash, upgrade your bike and try to survive!
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The graphics are OK, but the coders forgot to implant some kind of gameplay! This game is just booooring! (28%)
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