| Credits | |
| Published: | 1988, Go! |
| Developer: | Tiertex |
| Copyright: | Capcom |
| Information | |
| Hardware: | OCS |
| Disks: | 1 |
| License: | Commercial |
| Language: | English |
| Players: | 1 Only |
| Orig. Price: | £24.99 |
| Relationship: | Precursor to Street Fighter II: The World Warrior |
| Categorization | |
| Genre: | Arcade |
| Subgenre: | Beat'em Up |
| Tags: | arcade, competitive, fighting, horizontal, scrolling, sideways |
| Magazine Reviews | |
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Added by Kim Lemon on Feb 12, 2005. Viewed 24174 times.
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Tiertex... Just the name... Vote 2/10
View all comments (40)
1/10! Next karateka!
View all comments (33)
I've just noticed the cover of this game. So epic, and it has nothing to do with the game itself. Check this dude's jacket, wouldn't it be awesome to have a jacket like this?
View all comments (105)
Just with simple crouching attacks, you can beat seven out of ten opponents without a scratch. Think about it.
For some weird reason, since there was plenty of unused disk space, there are half as many backgrounds as in the arcade version. In Turddrecks' defense, though, Pacific Dataworks did the same for their ports to DOS and C64.
I should also mention that I've seen the Atari ST version: despite looking very much the same, it has scrolling clouds (parallax?) and is noticeably faster than the Amiga one, albeit with the same atrocious input delay. What possessed them to program a worse version on the Amiga than on the ST is one of the many mysteries of Trainwrex.
For every other aspect, refer to the comments below.
View all comments (274)
This one was a step back in the fighters scene since the old 8 bits gems like "The Way of the Exploding Fist" (1985) or "International Karate" (1986), what a big shame!
It has all to be a very poor game: Bad controls, bad palette, repetitive gameplay, bad animated, chars with low charisma... The arcade was spectacular at his time, yes, and it paved the road to the amazing SFII, but it was an average game too. I'd better stick with exploding fist or IK+ seeing this Amiga one
View all comments (61)
The original Arcade version was spectacular in 1987. Special moves, speech, great fx and memorable music. The backdrops and parallax scrolling.
I remember huge queues lining up to play it with stacks of 10p's.
The amiga conversion is a turd. It's worse than a Public Domain game the someone could have wrote in a 5 days.
This has the title for the worse arcade conversion port in Amiga history.
View all comments (31)
The funny thing is, the Street Fighter arcade game was just as bad. Probably some of the worst controls I ever used in a fighting game next to Shaq Fu.
View all comments (25)
This has to be the worst game I have ever played for the Amiga, the controls are so delayed and poor that it's totally unplayable. After 5 minutes of playing this I threw the disk in the bin.
View all comments (4)
Bad port. Very bad compared to the original. This is, again, a spectrum improvement. That´s all....
View all comments (23)
Very good port! Almost as good as the original!
2/10
View all comments (25)
The funniest speeches, something like:" and remember wwowowowo whwhw ...". Neverending story. This game has only pluses, maybe not the best, but 2/10 is very deservedly.;]
View all comments (24)
Slow and next to unplayable. Did Tiertex actually play the original version??
View all comments (95)
Its hard to believe that this games sequel went on to become one of the best fighters. The arcade version itself was very average. Unresponsive and tedious. 2/10
View all comments (15)
I liked that game when I was a kid. It was slow, but entertaining. Until I recently played the superior arcade version and noticed it has special moves that are missing in the Amiga version...
View all comments (387)
I have never seen an horrible conversion like this.
In fact, it can't be called "conversion", because respect the street fighter coin-op this piece of junk mantains only the name.
for me it's a real crap, and I think I'll never pur the same vote again on other games...
View all comments (65)
Unplayable, sluggish conversion.
View all comments (206)
Poor conversion. Amiga be worth much more.
View all comments (21)
Were Tiertex playing the same arcade game when converting this? I seem to remember the arcade being big, bold with lovely backgrounds and speedy combat and nice parallax scrolling... This version had none of this. You could actually have a good scratch of your bum while waiting for your character to land again after a jump.
View all comments (524)
Loads better than the C64 Tiertex version, but still garbage.
View all comments (42)
What a piece of crap. I can't believe that I thought that this shit actually looked GOOD when I saw this for the first time. Looks like shit and plays like a dog.
View all comments (258)
A sloopy conversion of an originally colourful, fast-paced coin-op. I did play it quite a bit since I had an unnaturally insatiable hunger for arcade games on the Amiga, but once u had seen all the screens and opponents, there was little to entice u to replay it.
perhaps there was little time to get the graphics spot-on, yet gameplay should have been faithfully replicated as that was the main factor that made street fighter one of capcom's mega-series. If I remember correctly, I eventually discovered that one particular move would safely lead u through to the end of the game, which is a shame really.
View all comments (54)
Ugly Boring! Streefighter!
I hate it!
View all comments (44)
This was plain depressing, even if you didn't know the outstanding original coin-op. Nothing more, nothing less than depressing. It was converted by Tiertex, after all...
View all comments (233)