| Credits | |
| Published: |
1989, Elite
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| Copyright: | Sega |
| Coder: | Richard Frankish, Jeff Spangenberg |
| Graphics: | Michaël Sportouch, Darrin Stubbington |
| Musician: | Jason C. Brooke |
| Information | |
| Hardware: | OCS |
| Disks: | 1 |
| License: | Commercial |
| Language: | English |
| Players: | 1 Only |
| Relationship: | Precursor to Space Harrier II |
| Categorization | |
| Genre: | Shoot'em Up |
| Subgenre: | 3D |
| Tags: | 3d, alien, arcade, behind, futuristic, scifi, shooter |
| Magazine Reviews | |
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Added by Kim Lemon on Feb 20, 2005. Viewed 16631 times.
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Space Harrier's Amiga port is actually very well done and better than most ports done around the same time. It's fluid and is almost as detailed as the original. Well done. 9/10
View all comments (27)
Maybe Space Harrier has not aged entirely well but back in the 80's playing in in the arcades was a terrific experience. Elite ported the game to the Amiga in a very competent way and the result is a conversion as close to the original as it could have been. A great classic (7/10).
View all comments (212)
Among Yu Suzuki's magnificent 3D games from the 1980's (OutRun, Afterburner, Power Drift and G-LOC being others), this and Super Hang-On were the only ones that weren't destroyed in the porting process to 16-bit computers. Ironically enough, they are also the two playable arcade games in Shenmue on the Dreamcast.
View all comments (274)
I love this game! But it just doesnt keep my attention too long.
View all comments (31)
Get ready!!!!!!!
argggggghhhhhhhh!!!
thats all i remember.
View all comments (36)
I agree that this was really well done. I remember being a little intimidated by the one in the arcade. People really got good at it and I didn't want to jump up to it only to last 90 seconds. I remember one machine had actual movement with the game. Very good in the arcade. On Amiga it was nearly as good visually. Very fun game until the levels get really really hard.
View all comments (288)
This is a actually a very good conversion.
To anyone who found the player moved too slow for their liking: Try the mouse control. It's as quick as you could wish for.
To anyone who suggests this was a half-arsed port: Sorry, but that's just incorrect.
View all comments (12)
This game was weird, like few are, but I believe I liked it for this very reason. Oh, and I kicked ass too!
View all comments (100)
Another half-arsed Sega port.
View all comments (210)
I remember I was quite attracted by this game at the time, used to load it from time to time, it was one of the first games I had on the Amiga that had nice colourful graphics to show your friends...
View all comments (192)
Graphics are good but quite simple gameplay. (62%)
View all comments (809)
Basically I felt very positive about this game but I always got very soon tired with this.
View all comments (250)
Liked the 3D technique in this game and the graphics were big and well defined. A competent conversion in my view of a pretty average arcade game, my bro loved it though as I could never get him off the Amiga!
View all comments (524)
The main problem with Space Harrier is that the players movements are too slow, whilst the enemies are too fast. That spoils the gameplay on what could have been an excellent conversion. Pity as the Graphics are arcade quality.
View all comments (99)
A most impressive conversion. The best of the elite-produced adaptations, a highpoint after similarly sucessful paperboy, ghosts n goblins, buggy boy and commando.
"space harrier" goes to show how great all Amiga games (especially coin-op conversions) could have looked. Had elite released it alongside EA's "marble madness" in 1985, the world may have been different...
View all comments (54)
Great conversion of the legendary Sega arcade game. Excellent GFX (full screen mode!) and sound and high playability.
This is one of the best porting of Mr.Harrier on home computer if not the best.
The only "problem" is that the original game is split in two part: this one and its sequel/add on (but playable on its own) called RETURN TO FANTASY ZONE (Kim, please upload it too) which features the remaining stages of the arcade missing in this.
View all comments (100)