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Behind the Iron Gate

Behind the Iron Gate

Credits
Published: 1995, Black Legend Logo
Developer:Ego
Producer:Pawel Banasiewicz
Coder:Witold Gantzke
Graphics:Mariusz Prusiewicz, Dawid Fibich
Musician:Adam Skorupa
Information
Hardware:OCS, ECS
Disks:2
License:Commercial
Language:English
Players:1 Only
Categorization
Genre:Shoot'em Up
Subgenre:First-person 3D
Tags:doom, firstperson, intoscreen, scifi, shooter
Magazine Reviews
Amiga Format 74 (Aug 1995) 69%
Amiga Power 52 (Aug 1995) 55%
CU Amiga Magazine (Jul 1995) 75%
The One Amiga 82 (Jul 1995) 78%
Average magazine rating: 69%

Rating

from a total of 36 votes.

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15 Comments

havoc 2020-12-27
I got this game in 1996 when i still had amiga, i think its crap gameplay is horrible and graphics too.
View all comments (15)
Corwina2 2020-07-08
(1/10)
Blocky game with nothing to go on!
View all comments (2)
tertronostalgic 2017-03-22
A heck of a lot faster than Robocop 3 though which it looks a bit similar to. So i have to give a big thumbs up to the polish programmers here
View all comments (248)
stooart 2011-01-19
Must have been the first 3d shooter I had played so this was all something new for me. The glamour soon wore off though when I discovered it was really just a maze with an exit! I'll remember it for being the first but little more.
View all comments (524)
Father Fernando 2009-05-03
(4/10)
I bought this game more than ten years ago and it was better than Project Battlefield or Deathmask, but worse than Cytadela. Nothing special!
View all comments (19)
mailman 2008-08-29
(6/10)
Well, this game was a pioneer in the matter of Doom clones on A500. It had only Citadel to compare with. Both have advantages and disadvantages. While Citadel has the atmosphere, Behind The Iron Gate (BTIG) lacks it. On the other hand, BTIG is fast and Citadel is a bit like a tank...Citadel is varied, BTIG is rather monotonuos. You will like it or love it. I am in between. Whatever you may say or think, apart from the rest, the music is awesome (composed by famous scene musician - Skorpik).
View all comments (732)
elend 2007-04-07
(3/10)
The try itself, to bring doom feeling to an ECS Amiga, was really nice and honorable. Yet, this game was boring and ugly. Very poor.
View all comments (142)
Narayan 2006-01-28
I played it with the name "Za zelazna brama". The power of ECS on 3D was incredible for me. Pure A600 FPS. The game is great. Plus, it's not spooky. Quality.
View all comments (8)
Karpow 2005-05-10
I never played this one but it looks like cheap Dungeon Master copy to me....
View all comments (258)
Guybrush Threepwood 2005-05-02
(3/10)
I remember this game although not the title so not sure whether this was released eleswhere under different name or not. All I can remember about this game was the fps on it, but thats it, so disappointing
View all comments (522)
Chaotica 2005-03-26
(8/10)
A game that proves that an Amiga 500 can handle FPS is definately not tragic. Behind the Iron Gate did exactly this, and did it better then Death Mask, and the FPS bits in Hostages. It also did this with a very smooth framerate - nothing choppy here. Although the game is very much a "push button, kill monster, move on," affair, the game still captivated me, purely because it was doing the FPS on an Amiga 500, and it was doing it so easily. The game design is very kooky and weird, but that makes the game all the more attractive. There are a couple of weapons and items to find and use, and once you get used to the initially awkward controls, you'll find that you can handle almost any situation the game throws at you. A unique game of action and exploration that is a milestone for bringing a genre to the Amiga and doing it so well - something that hadn't been done before.
View all comments (30)
Cody 2005-01-28
(1/10)
Tragic. Imagine someone trying to paint The Last Supper with crayons and urine.
View all comments (21)
Shunichiro 2005-01-26
(1/10)
I don't know what to write... This was absolutely abysmal. What were those samey and empty corridors supposed to convey? Once in a while you saw a glimpse of equally unimpressive enemy robot. And that's it. I wouldn't call this a game.
View all comments (166)
Trantor 2004-12-07
(6/10)
A valiant effort at an FPS on a bog standard A500. While it was graphically somewhat sparse, it made up for this based on the sheer speed at which the graphics moved and the viewing distance. Not the greatest game experience ever (especially due to the whole "run back tothe entrance after setting off the bomb" level structure) but still solid stuff.
View all comments (245)
Haydn 2004-12-07
(3/10)
I'm sorry but was this game completed before being released??? Not quite. Novel at the time 'cos of the 3D.
View all comments (40)

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