| Credits | |||||||||||
| Published: |
1995, Black Legend
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| Developer: | Ego | ||||||||||
| Producer: | Pawel Banasiewicz | ||||||||||
| Coder: | Witold Gantzke | ||||||||||
| Graphics: | Mariusz Prusiewicz, Dawid Fibich | ||||||||||
| Musician: | Adam Skorupa | ||||||||||
| Information | |||||||||||
| Hardware: | OCS, ECS | ||||||||||
| Disks: | 2 | ||||||||||
| License: | Commercial | ||||||||||
| Language: | English | ||||||||||
| Players: | 1 Only | ||||||||||
| Categorization | |||||||||||
| Genre: | Shoot'em Up | ||||||||||
| Subgenre: | First-person 3D | ||||||||||
| Tags: | doom, firstperson, intoscreen, scifi, shooter | ||||||||||
| Magazine Reviews | |||||||||||
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Added by Kim Lemon on May 17, 2004. Viewed 14038 times.
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I got this game in 1996 when i still had amiga, i think its crap gameplay is horrible and graphics too.
View all comments (15)
Blocky game with nothing to go on!
View all comments (2)
A heck of a lot faster than Robocop 3 though which it looks a bit similar to. So i have to give a big thumbs up to the polish programmers here
View all comments (248)
Must have been the first 3d shooter I had played so this was all something new for me. The glamour soon wore off though when I discovered it was really just a maze with an exit! I'll remember it for being the first but little more.
View all comments (524)
I bought this game more than ten years ago and it was better than Project Battlefield or Deathmask, but worse than Cytadela. Nothing special!
View all comments (19)
Well, this game was a pioneer in the matter of Doom clones on A500. It had only Citadel to compare with. Both have advantages and disadvantages. While Citadel has the atmosphere, Behind The Iron Gate (BTIG) lacks it. On the other hand, BTIG is fast and Citadel is a bit like a tank...Citadel is varied, BTIG is rather monotonuos. You will like it or love it. I am in between. Whatever you may say or think, apart from the rest, the music is awesome (composed by famous scene musician - Skorpik).
View all comments (732)
The try itself, to bring doom feeling to an ECS Amiga, was really nice and honorable. Yet, this game was boring and ugly. Very poor.
View all comments (142)
I played it with the name "Za zelazna brama". The power of ECS on 3D was incredible for me. Pure A600 FPS. The game is great. Plus, it's not spooky. Quality.
View all comments (8)
I never played this one but it looks like cheap Dungeon Master copy to me....
View all comments (258)
I remember this game although not the title so not sure whether this was released eleswhere under different name or not. All I can remember about this game was the fps on it, but thats it, so disappointing
View all comments (522)
A game that proves that an Amiga 500 can handle FPS is definately not tragic. Behind the Iron Gate did exactly this, and did it better then Death Mask, and the FPS bits in Hostages. It also did this with a very smooth framerate - nothing choppy here. Although the game is very much a "push button, kill monster, move on," affair, the game still captivated me, purely because it was doing the FPS on an Amiga 500, and it was doing it so easily. The game design is very kooky and weird, but that makes the game all the more attractive. There are a couple of weapons and items to find and use, and once you get used to the initially awkward controls, you'll find that you can handle almost any situation the game throws at you. A unique game of action and exploration that is a milestone for bringing a genre to the Amiga and doing it so well - something that hadn't been done before.
View all comments (30)
Tragic. Imagine someone trying to paint The Last Supper with crayons and urine.
View all comments (21)
I don't know what to write... This was absolutely abysmal. What were those samey and empty corridors supposed to convey? Once in a while you saw a glimpse of equally unimpressive enemy robot. And that's it. I wouldn't call this a game.
View all comments (166)
A valiant effort at an FPS on a bog standard A500. While it was graphically somewhat sparse, it made up for this based on the sheer speed at which the graphics moved and the viewing distance. Not the greatest game experience ever (especially due to the whole "run back tothe entrance after setting off the bomb" level structure) but still solid stuff.
View all comments (245)
I'm sorry but was this game completed before being released??? Not quite. Novel at the time 'cos of the 3D.
View all comments (40)