| Credits | |||||||
| Published: |
1996, Islona Entertainment
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| Developer: | ![]() ![]() | ||||||
| Design: | Howard Tilley | ||||||
| Coder: | Howard Tilley | ||||||
| Graphics: | Howard Tilley | ||||||
| Musician: | Tummo | ||||||
| Information | |||||||
| Hardware: | OCS, ECS | ||||||
| Disks: | 1 | ||||||
| License: | Commercial | ||||||
| Language: | English | ||||||
| Players: | 1 Only | ||||||
| Relationship: | Precursor to Blockhead II | ||||||
| Categorization | |||||||
| Genre: | Brain | ||||||
| Subgenre: | Puzzle | ||||||
| Tags: | puzzle, shapemanipulate, sideways, singlescreen | ||||||
| Magazine Reviews | |||||||
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Added by Kim Lemon on Jul 19, 2005. Viewed 6762 times.
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Get Amiga Forever for a great Amiga emulation experience and licensed Kickstart ROMs.
Internet Archive Various files
Planet Emulation ADF files
I like puzzle games and many people recommended me Blockhead. Tried it, completed few levels and got bored. Blockhead looks like cheap version of X-it, playablility is low because of tight time limits, repetitive gfx and no sound fx.
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A very good game but there are two disadvantages - most of the levels are doable by the skin of your teeth and they are extremely difficult. The time limit is so tight that the game is very tricky to make it further than tenth level. Neither way, I like it.
View all comments (732)
Blockhead? Funny name!
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