| Credits | |||||
| Published: |
1990, Zeppelin Games
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| Coder: | Ian Copeland | ||||
| Graphics: | Richard Beston | ||||
| Musician: | Tony Williams | ||||
| Information | |||||
| Hardware: | OCS | ||||
| Disks: | 1 | ||||
| License: | Commercial | ||||
| Language: | English | ||||
| Players: | 1 Only | ||||
| Relationship: | Precursor to Titanic Blinky | ||||
| Categorization | |||||
| Genre: | Platformer | ||||
| Subgenre: | Multi Screen | ||||
| Magazine Reviews | |||||
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Added by Kim Lemon on May 18, 2004. Viewed 12017 times.
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I liked this one back then, I also owned the C64 version which was nicer I guess. You had to ring an alarm clock to frighten the sleeping house owner before dawn to win this game as far as I remember. 8/10 for the old times sake
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You have to collect bogroll in this game. Which makes it unique, I guess.
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I really thought this as a kids game but when I played it, it reminded me of the addams family, so it was OK to play, nice GFX and OK sound but I got bored with it after a while.
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I thought this was going to different to the typicla budget platform game - Sadly, although theGraphics are well-drawn, the gameplay just seems to involve going around several similar screens and avoiding baddies. If there was a bit more to the game, it would be worth playing for longer. Another disappointment!
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