| Credits | |
| Published: |
1993, Core Design
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| Developer: | ![]() ![]() ![]() ![]() |
| Producer: | Jeremy Heath Smith |
| Coder: | Jonnathan Hilliard |
| Graphics: | Billy Allison, Jonnathan Hilliard |
| Musician: | Martin Iveson |
| Information | |
| Hardware: | OCS, ECS |
| Disks: | 1 |
| License: | Commercial |
| Language: | English |
| Players: | 1 Only |
| Categorization | |
| Genre: | Arcade |
| Subgenre: | Miscellaneous |
| Tags: | jumper, platform |
| Magazine Reviews | |
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Added by Kim Lemon on May 18, 2004. Viewed 12149 times.
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It is very difficult to grasp at first but when you do, the game might become quite enjoyable. However it is still an average production from Core Design that could do much better.
View all comments (732)
And now for something completely different. A 3D platformer (but not in the Mario 64 vein, clearly). Difficult, yes, but a lot of fun, with loads of levels to play through. Certainly feels different to most other games on the Amiga. Also has bags of character (whoever thought a blue blob could have such emotions?) and catchy if repetitive music. Recommended.
View all comments (100)
Didn't understand the gameplay back then, but the game is OK I think.
View all comments (809)
I liked this one very much. It was a little bit difficult but always fair.
View all comments (130)
Blobs really were the Bitches of the Amiga gaming world, weren't they? I remember playing this. I also remember being rather crap at it, so I don't like it.
View all comments (43)
Another game from Core in the shape of a blob...hmm it was OK and different to what Core had done in the past but this never got me going..
View all comments (522)
Not super mario 64 is the first 3D platforme, but this one
View all comments (42)