| Credits | |||||||||||
| Published: | 1989, MicroStatus | ||||||||||
| Developer: | Incentive Software | ||||||||||
| Copyright: | MicroProse Software | ||||||||||
| Coder: | Paul Gregory | ||||||||||
| Graphics: | Sean Ellis | ||||||||||
| Musician: | Wally Beben | ||||||||||
| Information | |||||||||||
| Hardware: | OCS | ||||||||||
| Disks: | 1 | ||||||||||
| Code Language: | Freescape (ASM 68k) | ||||||||||
| License: | Commercial | ||||||||||
| Language: | English | ||||||||||
| Players: | 1 Only | ||||||||||
| Categorization | |||||||||||
| Genre: | Adventure | ||||||||||
| Subgenre: | Arcade 3D | ||||||||||
| Tags: | actionadventure, egypt, exploration, firstperson, freescape, historical, virtualworld | ||||||||||
| Magazine Reviews | |||||||||||
|
|||||||||||
|
Added by Kim Lemon on Sep 5, 2005. Viewed 14047 times.
|
|||||||||||
Read review by Sebatianos
Graphics: 8 ‧
Music: 5 ‧
Playability: 8 ‧
Overall: 8
Get Amiga Forever for a great Amiga emulation experience and licensed Kickstart ROMs.
Internet Archive Various files
Planet Emulation ADF files
WHDownLoad Pre-installed packs
One of five games that in the late 80s when no one heard of Wolfenstein3D and Doom brought 3D environment (called Freescape) into a game. This is one is another amazing adventure. Nowadays it is not going to keep any player in front of the screen longer than 5 minutes but back in the days it kept them for hours.
View all comments (732)
Now i know where the goa artist got his name from
View all comments (5)
Sadly, i can't run this game on latest winuae...
View all comments (13)
This had a really lonely atmosphere and ok gameplay. I just never had the patience to go very far in this due to the slow speed. I seem to remember it being frustrating if you were to fall from a high ledge just to go up again! Nice atmos but not much else for me.
View all comments (524)
I first played it when I had an A2000. It was slow and got boring after walking into three rooms. Then I got an A1200 and it was actually playable because of the faster CPU. It only got boring after eight rooms then.
View all comments (387)
This was a superb game on Spectrum this times. I have a pleasure to play this on Amiga as well.
View all comments (17)
Check out the cool remake: [www]
Sadly one can only save the game at special loctions.
View all comments (95)
I remember the C64 version. One of my first experiences on the world of 3D graphics. Although it moved slowly I found it charming.. Visiting a pyramid, keeping away form traps, many rooms to go through. Then I bought the 3D construction kit for C64. I loved it. Made my own adventures. The Amiga version is fluid, good tracks, the 3D is more comprehensible. A good game and a good three dimensional experience as well. If you like this don't miss Castle Master as well, and of course, if you are patient, try the 3D construction kit for Amiga. Highly recommended!
View all comments (29)
I like this game very much, together with its brother the Castle Master. The basic idea is to find a number of Sun keys to prevent the Earth from total eclipse. You have to search the pyramid labyrinth, fight to spooky ghosts and avoid the death traps - and you have a limited time, because the Moon is closer and closer to the Sun...
View all comments (768)
Wonderful 3D game,Total Eclipse. Basic design,but nice. I don't like very munch the music,but,it has some cool sounds...
Graphics:7/10
Music/Sound:5/10
Playbility:6/10
Overall:7/10
Sakura
View all comments (166)
Another legendary freescape-based adventure game! Quite ahead of its time in that it perfectly anticipated today's first person-action-puzzle-n-jump-n-run hybrids.
very good in its own right, but I personally preferred the point-click SCUMM adventures by lucasarts or the sierra games to satisfy my puzzle-solving needs!
View all comments (54)