

| Credits | |||||||||
| Published: |
1997, Vulcan Software
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| Developer: | ![]() | ||||||||
| Coder: | Rady Marusa | ||||||||
| Graphics: | Steve Pavelka, Richard Max, Paul Carrington | ||||||||
| Musician: | Martin Demsky, Private Affair, Abraham Sanchez | ||||||||
| Sound Effects: | Martin Demsky, Private Affair, Abraham Sanchez | ||||||||
| Information | |||||||||
| Hardware: | AGA, CD-ROM | ||||||||
| License: | Commercial | ||||||||
| Language: | English, German, Italian, Spanish, Swedish, Finnish, Norwegian, Danish, Dutch, Slovak | ||||||||
| Players: | 1 to 6, Simultaneous | ||||||||
| Notes: | Digibooster replay: Tomasz Piasta | ||||||||
| Categorization | |||||||||
| Genre: | Arcade | ||||||||
| Subgenre: | Beat'em Up | ||||||||
| Magazine Reviews | |||||||||
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Added by Kim Lemon on Dec 23, 2005. Viewed 10844 times.
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No reviews yet! Be the first one to review it.
Get Amiga Forever for a great Amiga emulation experience and licensed Kickstart ROMs.
Internet Archive Various files
Great music! Nice animations!
This game can be played with 6 players simultaneous!!!
2 players in story mode.
Best viewport settings for FS-UAE
viewport = 88 * 606 * => * 54 * 400, * * * * => 60 24 640 512
View all comments (15)
What a shattering disappointment. The music and art style exhibited on the title screen are very good and got me very excited. Now, I am a big fan of Streets of Rage 2 and before that my poor old dad put a lot of his change into the Double Dragon, Final Fight and Teenage Mutant Hero Turtles arcade machines, but to mention a few on my behalf, giving me a great time and high expectations when it came to fighting games. Unfortunately, this is less Streets of Rage and more Streets of Sage. Whatever that means. I suppose I could be trying to say that this is more like herbal medicine in the way that it's crap and doesn't do what it's supposed to do, but if I'm honest I was stuck for something smart to say that rhymed with Streets of Rage, and so I wrote whatever it was that I wrote. I have forgotten already (chortle). God I love Streets of Rage, and this definitely isn't Streets of Rage. The music and graphics are quite good, but aren't nearly good enough to make up for the slow unresponsive and very not fun gameplay. It's worth loading up to listen to the music and to see how bad the game is, but do make sure there's no one else in the house when you do. Last thing you want is more games like this turning up under the christmas tree! Don't play it with strangers either, because they won't like it and you won't get any sweets. Not that you should accept sweets from strangers anyway. Don't accept Strangers from strangers either. It's a really terrible game.
View all comments (23)
Two or three years earlier it could have been quite successful title posing as a remake of "Renegade". Very challenging, requires a lot of practice but possible to master after hours of training. Nice GFX and SFX - very polished and authors paid a lot of attention to details which should be set as another praise of this game. Multiplayer mode is a really nice touch.
View all comments (732)
Ten years since Renegade and Double Dragon came out, and still Amiga game designers had learned nothing about how a good brawler should play like.
The Strangers is so unbalanced with regard to the damage done by hits (or their "knockout factor", in the case of this game) that the only possible winning strategy is an utterly tedious "last of the Horatii" scheme: run away, turn and hit the baddie that comes closest; if time doesn't run out first. I mean, come on: you hit a regular guy in the face with a Chuck Norris trademark roundhouse, he doesn't even bend and instantly responds with a blow that has you immediately immobilized or knocked down!
Artistically I don't agree with every choice they made: putting (ugly) drawn graphics on rendered backgrounds didn't work too well; there was a very nice pre-rendered car chase introductory animation, but this is not Chase HQ! The read-aloud manual, on the other hand, was such a dumb useless idea that I loved it!
View all comments (274)
In this game, Amiga users were given what they should have taken from "Renegade"
The gameplay is clearly based on the original "Renegade" talking about its arcade and 8 bit versions of course.
Good game. Plan a strategy to beat everybody and don´t go beating around with nosense cos you´ll be kissing the floor once and once again with no success.
Renegade should have been something like this in terms of playability, but wasn´t. Fortunately you can feel that on this one even improved.
Give it a try!!
View all comments (23)
Cool game, I really enjoyed playing it.
View all comments (142)
Fizza: as far as I remember Vulcan was also selling an adapter allowing to connect two more joysticks when this game was released.
Very funny when playing two or three players at the same time (two joys, one keyboard).
View all comments (95)
As noted below, this would have been a great game if released five years earlier when the chances of getting four people to play on an Amiga were better than nil, as this is obviously the proper way to play it.
View all comments (97)
This was an interesting twist on the genre, but nearly impossible to beat. I wish Ablaze would have spent more time on playtesting and balancing the game. The Strangers could have been really great had they done that.
View all comments (962)
This would be great fun with 4 players.
View all comments (258)