| Credits | |
| Published: |
1988, Rainbow Arts
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| Developer: | The Amiga Artists |
| Copyright: | Time Warp Productions |
| Concept: | Martin Aberle |
| Design: | Oliver Acker, Martin Aberle |
| Coder: | Martin Aberle |
| Graphics: | Oliver Acker, Martin Aberle |
| Musician: | Karsten Obarski |
| Box Art: | Celal Kandemiroglu |
| Information | |
| Hardware: | OCS |
| Disks: | 2 |
| License: | Commercial |
| Language: | English |
| Categorization | |
| Genre: | Shoot'em Up |
| Subgenre: | Multi-Scrolling |
| Tags: | multidirectional, shooter, topdown |
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Added by Kim Lemon on Dec 23, 2005. Viewed 4425 times.
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Doesn't seem like your tiny white bullets do much damage. Did I miss an upgrade or is the player simply not equipped with a proper weapon to defend themselves in this game? Also, the developers should have tweaked the controls a bit before release. I find it very difficult to avoid crashing into enemies. This problem is a exacerbated by the small playfield: When you see them coming, it's often too late to change your current direction.
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