


| Credits | |||||||||
| Published: |
1997, Vulcan Software
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| Developer: | ![]() | ||||||||
| Coder: | Stephen J. Smith, Paul N. Goulding | ||||||||
| Graphics: | Bruce Abel | ||||||||
| Information | |||||||||
| Hardware: | ECS, AGA, CD-ROM | ||||||||
| License: | Commercial | ||||||||
| Language: | English, German, French, Italian, Czech, Portuguese, Danish, Finnish, Norwegian, Swedish | ||||||||
| Players: | 1 or 2 | ||||||||
| Categorization | |||||||||
| Genre: | Adventure | ||||||||
| Subgenre: | Isometric 3D | ||||||||
| Magazine Reviews | |||||||||
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Added by Kim Lemon on Jan 9, 2006. Viewed 16381 times.
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Internet Archive Various files
"Uropa 2" is a very good game but it seems that there are few bugs that make it impossible to finish game without cheating. For example in last mission there is a room with closed door. You need a code to open it but none of codes found earlier is correct. You also can't blow the door because there are no explosives available.
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I played the demo version of Uropa² several times, never the full game. It mixes elements you might know from games such as Cadaver (adventure gameplay in the isometric perspective), Paradroid (robot hacking gameplay, setting in a deserted space station) and Battle Command (vehicular combat from a first-person perspective).
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This game was a dissapointment for me. It was expected for a very long time, but finally it was nothing special.
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Uropa² has a two player option using a null-modem cable.
Minimum Specifications:
Any Amiga, Hard Drive, 68000 CPU, 2Mb RAM (1Mb Chip, 1Mb Any), 4x Speed CD-ROM
Utilizes if available:
AGA chipset, Extra Chip, Extra Fast, Faster CPU, Faster CD-ROM
More information can be found at the developers website [www]
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