
| Credits | |
| Published: |
1994, Virgin Interactive
![]() ![]() ![]() |
| Copyright: | Disney Software |
| Coder: | John Twiddy |
| Graphics: | Hugh Riley, Teoman Irmak |
| Musician: | Andrew Barnabas |
| Information | |
| Hardware: | AGA |
| Disks: | 3 |
| License: | Commercial |
| Language: | English |
| Players: | 1 Only |
| Categorization | |
| Genre: | Platformer |
| Subgenre: | Scrolling Screen |
| Tags: | cartoon, comedy, cute, fantasy, folklore, middleeast, movie, multidirectional, platform, sideways |
| Magazine Reviews | |
|
Added by Kim Lemon on May 21, 2004. Viewed 96001 times.
|
|
No reviews yet! Be the first one to review it.
Get Amiga Forever for a great Amiga emulation experience and licensed Kickstart ROMs.
Internet Archive Various files
Planet Emulation ADF files
WHDownLoad Pre-installed packs
Platformer with excellent animation, graphics and sound. However it is very demanding and the difficulty level is very steep. Still the game stays as one of the best achievements of AGA conversion by that time.
View all comments (732)
Perhaps the best of the Disney platformers, featuring top-notch graphics, sound and animation.
View all comments (108)
Very high standard platformer in an overcrowded genre. It's known as a short game but it's quite tricky to get very far. The music and graphics are outstanding, and the swordplay (unlike the poorer SNES game) and Strider-style 'hanging' all together make it the best cartoon-style platform game on the Amiga and one of the best reasons at the time to have an A1200.
As someone below has noted, there were some extra graphical flourishes on the (also excellent) Megadrive version but the audio is SO much better on the Amiga version it makes a huge difference e.g. "A Whole New World" (including vocals) on the opening credits, and full instrumental versions of the movie soundtrack throughout game, instead of twingy twangy renditions on the MD.
View all comments (93)
It's probably not easy to envision this now, but Aladdin had a huge impact on the gaming scene and, despite its quite conventional game design, was far from being an average platformer. In facts it could be considered next-gen, as far as animations were concerned. Aladdin is one of the best tie-ins for the Amiga, has a fantastic playability and technically wise is not much distant from its Megadrive counterpart. I remember reading an italian language review of Alladin where John Twiddy was called "the man who hates the blitter chip", implying that bad scrolling spoiled the game. Not true at all: Aladdin, albeit not the best game on the Amiga in this respect, scrolls just fine. Controls are well thought especially to the 2 fire buttons controllers. Sound is fantastic and while something from the Megadrive version is missing in terms of graphics, this hardly detracts anything from the gaming experience (9/10).
View all comments (212)
Okay ! A little bit of objectivity in all this nostalgia ;-) I'm a true Amiga fan and I bought this game for my A1200 just after seeing the wonderful Disney's movie. What a nice game with astonishing graphics and musics, solid gameplay and level design. The good old time for Disney's games
But next I saw the original Megadrive version : more parallax scrollings, all in 50fps, some elements deleted for the Amiga version (a more colorful title screen, the lamp smoke on level titles, Abu and Aladdin running on the LEVEL COMPLETE screen, Abu reanimating Aladdin when he loses a life, the golden scarab at each level beginning, etc.). Of course the game area is smaller with player informations gathered in a complete HUD on top of screen rather than integrated into the game area to maximize it. There is also this little response time in controls that is sometimes annoying. Musics are wonderful... But hey, music can't save the day each time!
Aladdin is a good game, on AMIGA like on MEGADRIVE. But please stop to try to compare a polyvalent computer to a system designed only for gaming! With AMIGA, we could do so much creative things and play games still very good. On MEGADRIVE, it was easiest to make smooth and wonderful games... Because hardware have been designed to do that and only that.
Thank you to Virgin for bringing us this version already very successful in 1994, when the AMIGA ship was sinking body and soul
View all comments (141)
I never owned this because I never had an AGA machine. But some of my mates had it, both on the A1200 and on the MegaDrive. I got to try both versions and all I can say is that, to my eyes, they were identical in terms of graphics and playability with the Amiga version sporting MUCH BETTER sound! So it was very refreshing to see, back in 1994, the good old Amiga kicking the console's butt. Because of that, I always had a fondness for Aladdin.
View all comments (211)
Aladdin is probably one of the top platformers on Amiga systems. I still couldn't get into it due to the difficulty level and despite having absolutely adored the movie when I was a little kid.
View all comments (962)
Very impressive. Quite difficult--I ended up in cheat mode to look around, and did not enjoy it as much, probably from the lack of a challenge. Nevertheless, it's still fun--just not one of my favs--the difficulty level seems a bit too high for me. If you haven't already--you'll want to experience this one--the animation is a cut above
View all comments (225)
Never beat this game, but made it to the last level (if when you face Jafar is the last level), tough platforming action and pretty graphics.
View all comments (25)
A very good platformer. Enjoyable, high quality graphics and animation, simple enough controls you got better at with practice, great music at a superb quality, good humour, lots of obstacles and interesting level design, and it's challenging too.
I played this a lot as a kid. Disney's Aladdin was a very good movie anyway, but I was never a huge fan of it (not like I was with some of the other movies) but nonetheless I loved this game.
This was made back when Disney were still good quality, so the game is of the high standard you could expect from the company back in the 20th century. I definitely recommend it to any fans of the movie, and even if you're not much of a fan it's still a nice game.
View all comments (185)
One of the last Amiga games I bought. Excellent conversion! I think it's my favorite of the ones I've played.
9/10
View all comments (288)
Certainly the best Walt Disney adaptation on the Amgia. The graphics are neat, the animations great and the platformer itself is really good. Even The Lion King is not as much enjoyable. The Amiga version of this game is as good - if not better - as the Megadrive and SNES ones.
View all comments (37)
Nice platformer with awesome animations, its really playable and makes a lot of fun, just like The Lion King.
View all comments (61)
The detail of this game is smashing! It remember it felt like being in the cartoon back when I first played it, and it still holds up to this day. A bit easy perhaps, but from what I gather it was aiming for the kids.
And I think they succeeded very well. One of the few games I let my (at the time) 10 year old baby sister play, since I knew I wouldn't have to help her every two seconds.
View all comments (210)
The film that this game is based on is my second favourite Disney film of all time (the best one being The Lion King), and the Amiga version of this game is SUPERB! Gorgeous graphics, great SFX and a joy to play! Only Superfrog comes close!
12/10
View all comments (17)
This was one of the last great platforms... Big sprites, nice graphics and lot of action... And the title song that actually sang "A whole new world"... Great!
View all comments (206)
This is what every kiddie's movie tie-in should be like. With an easy storyline to follow, familiar characters and nothing too taxing in terms of difficulty, it is also just plain beautiful to look at, and runs like a dream.
View all comments (32)
I played this one just 2 days ago on my 1200 after.. Oh I thing 10 years and I still like it the same.. Great platformer.. One of the last ones .. Too bad disc number 3 is off.. Bad luck for me I guess
View all comments (162)
Solidly enjoyable Megadrive conversion. The remarkably smooth animation of the original made it intact too.
View all comments (100)
Probably the Disney game I enjoyed the most. Great graphics and animation and sound. Shame I bought the SNES version thinking it would be the same and it wasn't. The SNES game is vastly different and nowhere near as good in any department.
View all comments (65)
One of the last great platformers and very much on par with the console version. Graphics and music were excellent and playability, though basic, was good and in some parts even challenging. I looked forward to seeing more Disney/Virgin games (like Jungle Book for example) but after The Lion King they sadly stopped making games for Amiga.
View all comments (57)
Music was superb, and you could make the bad guys' trousers fall down in the first level. That gets it a 7/10 all by itself! But it was too damned easy really, when you think about it.
View all comments (21)
A good game, although I would have to say the MegaDrive version is better. What's better still is Capcom's "Aladdin" game for the SNES (Capcom had the exclusive license for all Disney titles on Nintendo systems, and developed their own game).
View all comments (43)
This was a decent platform game with nice GFX & music and the gameplay was decent as well, considering this was on Megadrive and Super Nes I think, so competition was fierce. But I enjoyed it & played both console & Amiga versions & to be quite honest I liked the Amiga version because of the music, well done Mr. Barnabas
View all comments (522)
Pretty good. Graphics is absolutely wonderfull as well as the soundtrack. The only flaw is the playability which is a little slow on response to players joystick commands. Nevertheless, a great game, especially for kids.
View all comments (258)
Lovely stuff, but a shame it doesn't work on faster processors or hard drives - there's not really any excuse for AGA-based code to be so fussy.
View all comments (41)
A great conversion of a great Megadrive game. SNES version was different and inferior to these two. This Aladdin, on the other hand, had sumptuous graphics and excellent gameplay. So what if this was AGA-only? At least it made the conversion job easier even though I'm sure they could have achieved similar results with A500.
View all comments (166)
Once you look at ports like Cool Spot (very sluggish) and Global Gladiators (virtually no background detail) the fact that this is AGA-only becomes forgiveable. It's a shame it didn't sell more, because so many great games could've been ported over.
View all comments (185)
Aladdin is an excellent game. Lot's of fun inside its 3 disks. Maybe is a little easy game but not much so is still very fun. But we don't need an AGA machine for a conversion of a Megadrive game, altought I have to say that Aladdin looks fantastic on every screen... Superb conversion of Disney's music to Amiga sound.
View all comments (86)
One of the best looking and playing md games..This one looks like a perfect port..ill give it a 9.
View all comments (7)
Almost perfect port of the Megadrive/SNES classic, I just wish the Super Star Wars series had also been ported!
View all comments (97)
Good platformer only let down by it's ridiculously easy difficulty.
View all comments (15)
Perfect conversion of the Genesis game. Shiny's finest hour.
View all comments (245)
Can't get it working in the emulator but I remember it being a lot like the Sega Megadrive game, which was a lot of fun. Had singing in the title music that the Sega lacked but I seem to remember the later levels lacking polish.
View all comments (40)