| Credits | |||
| Published: | 1992, Atlantis Software | ||
| Copyright: | Coin-Age | ||
| Coder: | Justin Leck | ||
| Graphics: | Saul Cross | ||
| Musician: | Saul Cross | ||
| Information | |||
| Hardware: | OCS, ECS | ||
| Disks: | 1 | ||
| License: | Commercial | ||
| Language: | English | ||
| Players: | 1 or 2 | ||
| Categorization | |||
| Genre: | Shoot'em Up | ||
| Subgenre: | V-Scrolling | ||
| Tags: | shootemup, shooter, topdown, vertical | ||
| Magazine Reviews | |||
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Added by Kim Lemon on Apr 23, 2006. Viewed 7491 times.
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Get Amiga Forever for a great Amiga emulation experience and licensed Kickstart ROMs.
Internet Archive Various files
Planet Emulation ADF files
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Graphics wise this isn't a bad game. I realy like some of the enemies and especialy the final boss. But the game suffers from poor hit detection where 70 % of the time you will get hit by things that aren't even close , there is a special blue enemy that circles around you and is impossible to shoot down and you simply have to avoid them until they explode (which is nearly impossible due to other moving enemies on screen and their bullets) and with only three levels and no credits, this feels very short. The final boss dies in one hit, but unlike other games where this can work because they're at the end of a long game, here it's just dissapointing.
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