| Credits | |
| Published: |
1989, Ocean
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| Developer: | ![]() ![]() |
| Copyright: | Taito |
| Musician: | Matt Furniss |
| Box Art: | Bob Wakelin |
| Information | |
| Hardware: | OCS |
| Disks: | 1 |
| License: | Commercial |
| Language: | English |
| Players: | 1 Only |
| Relationship: | Precursor to Chase HQ II: Special Criminal Investigation |
| Categorization | |
| Genre: | Racing |
| Subgenre: | Cars |
| Tags: | arcade, behind, chase, police, racing, timelimit |
| Magazine Reviews | |
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Added by Kim Lemon on May 25, 2004. Viewed 28055 times.
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Read review by steef-online
Graphics: 5 ‧
Music: 7 ‧
Playability: 3 ‧
Overall: 4
Get Amiga Forever for a great Amiga emulation experience and licensed Kickstart ROMs.
Internet Archive Various files
Planet Emulation ADF files
WHDownLoad Pre-installed packs
I remember this being "ok", but also thinking it's more like what the C64 version should have been. 5/10
View all comments (10)
Chase HQ was one of my favorite arcade games but the Amiga version is poor. You're driving 250 km p/h yet it looks like the game is in slow motion.
View all comments (143)
Way worse than Cisco Heat! The graphics are so ugly and the car is so tiny.
View all comments (105)
This was an incredibly poor effort from Ocean for what was such a big licence and they should've hung their heads in shame.
Atrocious graphics, slow speed, too sharp bends that send your car careening into the obstacles at the side thus making it impossibly difficult on the latter stages of the game.
Unforgiveable really when you consider the driving sections in Ocean's Batman the movie (which came out before this!) were far superior and more playable than this rushed effort which looks as if it was released half way through development! 3/10
View all comments (248)
With the patched WHD version, and a 14mhz 020 processor, this game drives as fast as the driving section of Batman The Movie. The graphics are virtually arcade quality, and some speech samples add to the feel of the game. Yet the driving is severely broken. 50% of the corners are too sharp even for low gear, so you'll be going off way too much. Even taking it very easy and those corners will still throw you off. Stages 1 to 4 are ok, but then stage 5 is insanely difficult. The c64 conversion was better than this. 5/10
View all comments (174)
This wasn't what I was expecting it to be. The disappointment never really got away, despite all its obvious strong points. Nowadays, I still don't like it half as much as I could. Some 8bit versions are better (PC-Engine version comes to mind). The Amiga version could have been so much better...
View all comments (211)
While Chase HQ is not a bad conversion, the graphics could have been more colorful, the sound effects more engaging and the game speed more, uh, faster. Pursuits feel like a snail race. They become repetitive and boring after a while. You know what they should have done during the development? "Push it more!"
View all comments (962)
Its ok, not awful, just ok.
View all comments (31)
Indeed it was an ST port once again (lazy programmers!). I seem to remember it being slow and sluggish and this didn't help the fact that the arcade game was rather lacklustre in the first place. Best avoided.
View all comments (524)
An amazing game on the Spectrum ends up an ok game on the Amiga.
It's just another ST port with better sound and animation.
View all comments (115)
I’m inspired to play other conversions of Chase H.Q and do a little comparison, but I don’t think I’ll be replaying this particular one anytime soon.
Check out my review below!
[www]
View all comments (52)
Thought i'd give this game another go... But turned it off in 2 mins.... Its as slow as dirt!.
View all comments (96)
I used to injoy this game for my AMIGA,so i bought the ARCADE vesions of CHASE HQ 1+2 for my Japanese SEGA SATURN back in 1997,and they just made my day.
View all comments (28)
The thing is: I was seriously ADDICTED to the arcade coin-op (with the wheel and the gear lever), so I when I FINALLY after all the wait had a chance to get my tiny hands on the Amiga home version, I ran with it. The fact that it's a quite lukewarm conversion didn't spoil the fun for me - as a fan I was happy with what I got (I didn't know better
View all comments (44)
It;s like Afterburner and Cabal...A poor conversion...I had the chance to play the arcade version with the gun...I was addicted...for a whole summer it was in my mind even when I was splashing around at the beach hahaha...
View all comments (57)
At the time this came out i actually enjoyed this. It was still nothing that special, but i found it addictive in its own way.
View all comments (178)
When I was a kid, this actually looked great to us. But the second stage was already too hard to finish. I don't want to try these games again, but I thought it was at least much better than Turbo Outrun.
View all comments (250)
Good music, almost a good game...the CPC version was faster...
View all comments (59)
Not a bad game, but seemed a bit slow to me. Also, playing this seemed to smack of 'lame ST port' for some reason (even though I've never seen nor played the ST version).
I got this game as part of the Wheels of Fire compilation, containing: Chase HQ, Power Drift, Hard Driving and Turbo Outrun.
6/10 - lame ST port feel and quite slow, otherwise it's not bad at all!
View all comments (36)
It's really slow. Not that it has a low frame rate but you have the impression of going slowly all the time. Too bad, because the game was pretty good. If it was faster I would have liked it a lot more. Still it's OK. Much better than the C64 version.
View all comments (29)
This is Nancy at Chase HQ! Nothing great, but worth a try.
View all comments (206)
Quite nice action racer. GFX are just average but gameplay is ok, though very hard at times. (73%)
View all comments (809)
This isn`t too bad really. As the other posts say, the C64 version was really really bad, the Spectrum version was very good, but did no one play the Amstrad CPC version? It was easily the best version of this game by a mile. The brilliant sprites and playability of the Spectrum version, with the colours of the Amiga version. Superb.
View all comments (1)
Big disappointment for me. Not as bad as Power Drift but the sprites were dull and lifeless and it didn't move that quickly. How is the batmobile section in Batman the Movie better and it's only a 5th of the game?
View all comments (94)
I agree with MartinUK: Spectrum's version of ChaseHQ is great but Amiga's is real shame. When I bought my A500 in 1991 I really wanted to play this game, so I did and I couldn't believe that Amiga game can be worse than Speccy game.
View all comments (89)
To everybody who thinks that this sucks: play C64 version first and then think again.
View all comments (258)
Great arcade game, looks right, right up until you start moving
View all comments (132)
Graphically accurate but otherwise limp adaptation of a fun arcade game. I had read in Zzap! That this was supposedly based on the same graphics engine as the 3D sections from the Batman film license - Imagine my disappointment when I finally clapped eyes on it... 4/10.
View all comments (114)
I loved this game when it came out, it had me hooked..
View all comments (522)
I think it's pretty good. It could have been done better, but it's a dang fine game.
View all comments (65)
Excellent game to play, very good version, lot better then C64. I also have the second Chase HQ game on Amiga, but not on C64. A bit different then the first one, which we have to go fast and smash the car which was one of the baddies is a criminal which we all know that. It's tough because it's quite hard to smash this criminal, but not like on the first few levels anyway, but near the end it gets quite hard. Good game, nice graphics and sounds and very good music.
View all comments (116)
Not a good conversion of the original arcade game indeed but still reasonably playable and not PURE CRAP as stated before.
The main problem with the Amiga version is its lack of speed (going at 280 km/h is exactly like going at 80 km/h !!) and the long waiting time between one stage and the next one.
Straight ST code porting as usual for arcade conversions.
View all comments (100)
I enjoyed this game in its 8-bit sinclair version, but this Amiga one is simply horrible! Pure crap.
View all comments (768)
A maddeningly poor conversion of a nice coin-op, this failed with everything the original succeeded with. There was no speed, no gameplay, no detailed graphics and no thumping sounds here, and that's it. Shame on Ocean. Again.
View all comments (233)
Another disappointment, especially considering that the programmers were working with a decent 16-bit machine - Slow, unrewarding gameplay means that this should be mostly avoided. Fans of the arcade version should stick to that.
View all comments (99)
In the Amiga version of this arcade game it looks like they have switched Porsches and Ferraris to Mazdas and Toyotas out of budget constraints. Playable, but slow and not too great a driving game.
View all comments (201)
Disappointing when compared to original arcade version. How much I spent coins on it, but not on this Amiga version!
View all comments (64)
Funny story about this one.
I video taped a few games to show my mates at school who didn't have Amigas. (they had Amstrads, Atari 2600 that sort of thing)
When I saw them the next day they were about ready to go out and buy one right away..... The main reason.... "Chase HQ looked so awesome! Just like the arcade!" ??!?!?!??!? Well that and "New York Warriors sounding like it was a real war zone!"
View all comments (50)
This game makes me puke. After 5 minutes of playing my face turned green and I was sick for a week. No, this is just a waste of bytes.
View all comments (10)
Silly little game. Stopping the bad guy by crashing your car into his...sure... Nice samples, however.
View all comments (52)
None of you owned a Sinclair Spectrum, did you? The version for that system put this to shame. The arcade game was great fun, but on the AMiga the graphics wre jerky and the controls unresponsive and skittish. It still had a certain charm, because there was nothing else like it (a shame someone like Team 17 or Core didn't do their own interpretation of the concept), but this isn't the best way to play the game.
View all comments (185)
This got heavily criticised in computer mags of the time. I always though it was a pretty entertaining game though and fun to play!
View all comments (44)
Played the Arcade version of this every night after school until I completed it, was very please with the Amiga conversion. Escpecially compared to the let down that Outrun on the Amiga was.
View all comments (44)
A reasonably well converted coin-op game at the time.
View all comments (105)