| Credits | |||||
| Published: |
1988, Grandslam
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| Developer: | ![]() ![]() | ||||
| Coder: | Bill Caunt, Pete J. Hickinson | ||||
| Graphics: | Mark Edwards | ||||
| Musician: | Ben Daglish | ||||
| Box Art: | David John Rowe | ||||
| Information | |||||
| Hardware: | OCS | ||||
| Disks: | 1 | ||||
| License: | Commercial | ||||
| Language: | English | ||||
| Players: | 1 Only | ||||
| Categorization | |||||
| Genre: | Platformer | ||||
| Subgenre: | Multi Screen | ||||
| Tags: | platform | ||||
| Magazine Reviews | |||||
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Added by Kim Lemon on May 25, 2004. Viewed 10285 times.
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Slightly better graphics than in the 8-bit counterparts. Speech samples and sounds for eating, drinking and burping were added in the Amiga version. There is only one piece of music and it plays for the whole game. Gameplay is nothing special: playable with infinite lives. Few people will be interested in revisiting the game nowadays.
View all comments (962)
Very bad game; sorry there are better games on C64...
View all comments (156)
Crappy, primitive jump & run.
View all comments (387)
On the way of the Monty Mole series...
I loved only the "burp" on the start-game.
Oh and play it with no collision
Pooooor
View all comments (65)
Crap game but Chubby's anecdotes on each screen were worth playing for, "you cant park here!", "'ave a word wit commisioner!".
View all comments (524)
Any fans of the 'Monty Mole' games on the 8-bit machines, will enjoy Chubby Gristle - It's very similar in style to that that series, involving jumping, picking up and using objects. There are some neat sound samples. If you don't mind the primitive Graphics, then Chubby Gristle will keep you amused on a rainy (or snowy!) Sunday afternoon.
View all comments (99)
This is a bit crap really. Some fun sounds though. See Viz.
View all comments (105)