| Credits | |||||||||||
| Published: |
1988, Virgin Games
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| Developer: | The Gang of Five | ||||||||||
| Coder: | Alex Martin, David George, Simon Moon, Steve Clark, Tony Smith | ||||||||||
| Information | |||||||||||
| Hardware: | OCS | ||||||||||
| Disks: | 1 | ||||||||||
| License: | Commercial | ||||||||||
| Language: | English | ||||||||||
| Players: | 1 Only | ||||||||||
| Categorization | |||||||||||
| Genre: | Arcade | ||||||||||
| Subgenre: | Miscellaneous | ||||||||||
| Tags: | avoid, collect, halfcolorbug, maze | ||||||||||
| Magazine Reviews | |||||||||||
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Added by Haplo on Aug 11, 2006. Viewed 11525 times.
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Way too hard. You have a timer running down you can't see, rapid energy loss, and it makes no sense! I mean, why does a bottle or a fleur-de-lys open some doors while door keys don't open some doors? Agghhh!
View all comments (34)
A great game, indeed. Innovative, zany and very well animated. A bit difficult, though. Please remember it contributed vastly to the reputation of the Amstrad CPC 8-bit computer as a gaming machine. I bet you'll enjoy watching the long play.
View all comments (45)
I just love the game, don't ask me why. Maybe the "wall-phasing" thing, I dunno...
View all comments (100)