| Credits | |
| Published: |
1990, Core Design
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| Developer: | Dementia |
| Design: | Kevin Bulmer |
| Coder: | Bill Allen |
| Graphics: | Kevin Bulmer |
| Information | |
| Hardware: | OCS |
| Disks: | 2 |
| License: | Commercial |
| Language: | English |
| Players: | 1 Only |
| Orig. Price: | £24.99 |
| Categorization | |
| Genre: | Adventure |
| Subgenre: | Arcade 3D |
| Tags: | actionadventure, firstperson, scifi |
| Magazine Reviews | |
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Added by Kim Lemon on May 27, 2004. Viewed 15272 times.
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This game is just a bad joke.
View all comments (768)
Ahead of it's time in 1990 and unique. Pre Wolfenstein 3D, a thinking mans FPS. Takes time learn the controls and get fully immersed but it pays off. Very tense moving around in stealth, trying to beat the security systems and nerve wracking when a monster suddenly appears. In 1991 a separate mission disk came out which had very good levels to play.
Sadly it is very slow on the Amiga and even at 32 colors is a bit drab.
The PC version on a 286'12mhz has faster scrolling, more colors/textures, better animated detailed monsters and more on screen enemies.
View all comments (31)
Didn't play this a great deal but DID send my photo off to get it scanned. I remember playing it and calling my brother in...it took him AGES to notice my little digitised muggins in the corner.
View all comments (88)
I used to play it A LOT and only ever wished to have the chance to get my face included in the game ... Unfortunately I was still too young ... And my parents never understood ... Makes me sad when I think about it ...
But the game itself is a forgotten relict underated my most and far ahead it's time. So it perfectly suits the Amiga, don't you think?
View all comments (165)
I enjoyed playing this game and finally completed it but it was spoilt
by having bugs - and saving the game used to screw up on occasions (for me anyway).
*SPOILER ALERT* The embryo you have to collect is located on lower level 3 by the way.
View all comments (248)
It was ahead of its time...complicated...it should have been better though...the playabillity wasn't that good and for a kid its annoying...i played it for a few days and then i got back to the simpler street fighter
View all comments (57)
Great game. I just loved searching the rooms of the different levels and waiting for something to attack me. Nice looking baddies too.
View all comments (288)
Great idea and ahead of its time. Very atmospheric and quite chilling in parts but playability isnt great and very easy to get lost in masses of grey never to find your way out...
View all comments (4)
An underrated software gem. The photo feature was very cool! Graphics are pretty and fast, only the save option was a bit cumbersome.
View all comments (809)
If I am not mistaken, you could send your photo to Core and they would send you your very own custom chracter for this game. A memorable forerunner to Wolfenstein 3D on the PC.
View all comments (18)
Confused me, never knew what was happening,
View all comments (61)
This looked so cool and I was so looking forward to it.
Disappointingly I found it confusing and directionless. It had a little atmosphere but no excitement.
Shame.
View all comments (116)
This game kept me busy for some time - great concept. I remember drawing maps, and writing down codes for the elevators which would take you to other levels of the building (incl. Parking level), and the freaky camera's mounted in the corridors. Not so impressive looking, but the atmosphere kept me going. Sadly, the slowness, difficulty and its buggy engine prevents this game from being a true classic. Still an interesting game that you might want to check out.
View all comments (232)