| Credits | |
| Published: |
1994, Sierra On-Line
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| Developer: | ![]() ![]() |
| Design: | Steven Dunn |
| Coder: | Steven Dunn, Mark Dunn |
| Graphics: | Thomas Van Velkinburgh, Steven Dunn |
| Musician: | Charles Callet |
| Sound Effects: | Steven Dunn |
| Information | |
| Hardware: | OCS, ECS |
| Disks: | 2 |
| License: | Commercial |
| Language: | English, German, French |
| Players: | 1 to 8 |
| Notes: | Misc. creative input: Jai D'Art Globalization Manager: Norm Nelson (Dynamix), European production: Philippe Evrard (Coctel Vision) UK Product Co-Ordinator: Mark Howman (Sierra) P.R.: Sam Flint | |
| Categorization | |
| Genre: | Sports |
| Subgenre: | Football/Soccer |
| Tags: | angle, football, multidirectional, sports |
| Magazine Reviews | |
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Added by Kim Lemon on Sep 30, 2006. Viewed 14147 times.
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I only played the AF coverdisk version, but it is definitely one of the better football games on the Amiga.
View all comments (9)
Pretty decent football game. If I wasn't playing sensible soccer then I was playing this, better than kick off 2 in my opinion.
View all comments (126)
Only played a magazine demo, but it was addictive. Unique game engine, and as people have said it worked well for set pieces. The graphics aren't pretty but it's easy to see what's happening when you play, and overall it's a good footy game
View all comments (45)
Innovative version of football. As i remember well, there was possible to set the team in 1-9-1 formation, when nine defenders were helping a goalkeeper
View all comments (56)
Competent and fun footy sim with functional 3D-engine. Trajectory used for free and corner kicks was a great touch and you could actually score from a free kick, unlike in so many other football games. Computer provided a nice challenge too. I remember one particular match. It was world cup final against Germany and I was playing Brazil. I was 0-3 down at half-time but got my act together on second and eventually won 4-3!
View all comments (166)
Neat 3D engine. Suprisingly good
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