| Credits | |
| Published: |
1992, Codemasters
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| Design: | Dave Thompson, Craig Kelsall, Paul A. Ranson, Brian Hartley, Philip Oliver |
| Producer: | Paul A. Ranson |
| Coder: | Andy Severn |
| Graphics: | Brian Hartley, Peter Austin, Damon Redmond |
| Musician: | Gerard Gourley |
| Sound Effects: | Tav Zero |
| Information | |
| Hardware: | OCS, ECS |
| Disks: | 2 |
| License: | Commercial |
| Language: | English |
| Players: | 1 Only |
| Orig. Price: | £19.99 |
| Categorization | |
| Genre: | Platformer |
| Subgenre: | Multi Screen |
| Tags: | cute, fantasy, flipscreen, levelcodes, multidirectional, platform, puzzle |
| Magazine Reviews | |
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Added by Kim Lemon on May 28, 2004. Viewed 21961 times.
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Crystal Kingdom is a good game but I would classify it as one of the easiest in the whole series. The game is divided onto four parts making each part different and unique but that approach made riddles quite easy to solve. Control over Dizzy's character is the best out of all installments. Graphics are colourful making that younger players can really enjoy the whole game.
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Typical Dizzy-game. You like it or you don't like it.... XI
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As far as I'm aware this is the only Dizzy adventure to feature separate levels, complete with passwords. Shame it's not very good. Hilariously bugged and really poorly designed, it's a real shame as it's bright and colourful and there are some funny bits in the dialogue. I suppose it's mostly tolerable and there were bits where I fairly enjoyed myself but you can do so much better than this.
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I think that maybe this game gave me more laughs than any other Dizzy game. Of course, I mean this in a good way!
Some parts of the plot are just so incredibly random that they're actually... Pretty good. Dizzy is much more user-friendly when it comes to controlling him in this one, mostly because when you get him to jump, you can control how far he jumps and when to turn around. Dizzy is also particularly well-animated in this game. I mean, look at him! He actually turns side to side when he walks. That's pretty cool for a platformer.
The graphics aren't bad, but there are Dizzy games that are much more visually pleasing. But like I mentioned earlier, this game does have some very good animation. The music isn't anything special either (Dizzy games have had better music) but it's still quite catchy without being annoying, which is always good.
I think this is a really good game. And some of the scenarios and dialogue will make you chuckle.
View all comments (185)
Daisy playing Micro Machines on her Amiga via Battries, telling Dizzy to sod off.
This game is overflowing with realism, don't ignore all the genies and walking on clouds, or trees having elevators inside, that all happens in real life too.
View all comments (10)
Not as good as the rest of series... Splitting into chapters made game easy and short. Of course Dizzy-fan will play it anyway
View all comments (56)
I never got round to playing this first time round (I don't know why either, since I loved the Dizzy games and was still using my Amiga at the time this was released.)
However, I just completed it no more than 5 minutes ago on WinUAE/Lemonade and damn, this one is up there as one of the best in the series (on the Amiga, though Fantasy World Dizzy on the C64 is still my favourite.)
Graphics are good and the gameply itself is well worth it. If you haven't played this (or played any for that matter) give it a try. Cool stuff and a British toon to boot (with enough dry humour to keep it amusing.)
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This Dizzy adventure is special because it is pretty lousy on all other platforms, so the Amiga version is certainly the one you should play.
View all comments (9)