| Credits | |
| Published: |
1992, Psygnosis
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| Developer: | Lunatic Software |
| Musician: | Matt Furniss |
| Box Art: | Peter Andrew Jones |
| Information | |
| Hardware: | OCS, ECS |
| Disks: | 2 |
| License: | Commercial |
| Language: | English |
| Players: | 1 Only |
| Categorization | |
| Genre: | Shoot'em Up |
| Subgenre: | Miscellaneous |
| Tags: | multidirectional, shooter, topdown, walkabout |
| Magazine Reviews | |
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Added by Kim Lemon on Jun 1, 2004. Viewed 13115 times.
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A superb little game, nice graphics and sound, very responsive controls, gameplay is straightforward but not too shallow, lots of action with some puzzle elements.... One of my absolute favorite games on Amiga. Be sure to also check out the other games from the same developer, they are all very solid.
View all comments (25)
This is an excellent little shooter that feels 100% Amiga with a bit of 8bit retro-fashion, totally old style fast fun, remembre me something from c64 times too, there was a completely different game for c64, sort of airplane version of uridium called Thunderbolt, that had the same "filler between game sessions" role like this on amiga, I used to play that when I didn't know what to play next, I like those kind of games
View all comments (192)
I wasn't really sure what to do in this game, but I loved it for its graphics and music/sound! The "death/game over" sequence was awesome! (some sort of themo-nuclear destruction?)
View all comments (18)
Fast and fun. Very addictive, fills in those space in gaming when you're not sure what to play next.
View all comments (52)
Its taken me years to track down this game, very fond memories and I love it! I like spliting into the smaller tank and whizzing around the level.
View all comments (36)
I found it entertaining back in the 90es. Gameplay was a bit Graftgold style.. In the way of Paradroid, Ranarama, Intensity..
I find the game has a raw factor which is interresting to serious game-level designers.
More over, have you listen the tunes?? They are COOL!!
View all comments (34)
Well so far I'm this game's biggest fan on this Amiga games web site!
I blind bought it on sale years ago. I'd never heard of it but Psygnosis was my favorite game maker at the time by a wide margin. And the screenies on the back of the rather large box looked appealing to me. Hell, I loaded this up a lot! I liked all the little baddies aimlessly traveling all over the place and finally heading towards me as I try to get pointed in the right direction so I can blow them away. I ran over a fair share of those annoying people characters....until I learned you were supposed to save em.
The other day I fired this up on the emulator, and hell I still love it! I'd pay quarters to play this in a video arcade every once in a while if I had nothing else to do.
8/10
View all comments (288)
The same in Czech
View all comments (768)
Just for the fun : in french, Cytron is close to "citron", which means... Lemon
View all comments (100)
I enjoyed this game. Ok it was nothing special but the gameplay is simple and easy to work and there is plenty of good levels. Controls are easy to use
View all comments (23)
Way too simple and clearly uninspired, this really didn't look like it came from the same guys who designed the great Wiz'n'Liz. Guess they were a one-hit wonder, heh...
View all comments (233)
This was DOA. Too long in the making and when it finally came out, it was already five years late for a game of that simplicity. Drab graphics didn't help much. Certainly not one of Psygnosis' finest hours.
View all comments (166)