| Credits | |||
| Published: | 1986, Information Systems for Medicine | ||
| Concept: | Dr. Myo Thant | ||
| Coder: | James P. Karl | ||
| Information | |||
| Hardware: | OCS | ||
| Disks: | 1 | ||
| License: | Commercial | ||
| Language: | English | ||
| Players: | 1 Only | ||
| Notes: | Original Mac version: Winchell Chung | ||
| Categorization | |||
| Genre: | Simulation | ||
| Subgenre: | Miscellaneous | ||
| Tags: | medical, simulation | ||
| Magazine Reviews | |||
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Added by Kim Lemon on Jan 13, 2007. Viewed 10135 times.
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Had no idea what I was doing but managed to muddle some way through!
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Ah, the Surgeon. One of the first games I saw on the Amiga back then. The terrifying scream whenever the patient died (and that was always!) was probably the funniest thing about the entire game.
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That was fun... Our patients never left the operation room alive. No, I didn't study medicine.
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I'm not a surgeon, so I sucked at this game! That's why I'm not gonna rate it.
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Oh boy. "The Surgeon". You get to open up some bloke to take out some life threatening growth, which is in a very hard position. It shouldn't come as no surprise that the death rate was very high - every time he died, the game played a blood chilling SCREAM. Perfect nightmare fuel for young impressionable minds like me back then. *shudder*
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