

| Credits | |
| Published: | 1995, Alternative Software |
| Developer: | ![]() |
| Coder: | Mark Page |
| Graphics: | Lloyd Murphy |
| Musician: | Matthew Owens |
| Information | |
| Hardware: | ECS, AGA |
| Disks: | 2 |
| License: | Commercial |
| Language: | English |
| Players: | 1 or 2, Simultaneous |
| Orig. Price: | £25.99 |
| Relationship: | Also available for CD32 |
| Categorization | |
| Genre: | Shoot'em Up |
| Subgenre: | First-person 3D |
| Tags: | doom, firstperson, intoscreen, shooter |
| Magazine Reviews | |
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Added by Kim Lemon on Jun 3, 2004. Viewed 16044 times.
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Let me just state that Sleeping Gods Lie from 1989 had the much better 3D engine.
View all comments (387)
Underrated game, it's not so bad. In fact, it's fun for two players on one screen!
View all comments (114)
In the end it's a first-person Into the Eagle's Nest of sorts. More like a big disappointment than an actually bad game, as the genre had evolved too far beyond by 1995 and this was being advertised as an actual FPS in 3D. Sort of the reason why everybody hates Rise of the Robots above other much worse games...
View all comments (274)
It wasn't a bad game when it was released, but sadly it was overshadowed by more competent FPS from other formats. They should have included a strafing button for this game, but well...maybe it was intended to be more of a mutiplayer game. Playing it now feels like it is below average at best. Pity.
View all comments (61)
This is the only truly playable Doom type game for the A500. There is also Citadel but that is no fun on a basic A500! There are better FPS Amiga games but they all require AGA or Graphics Card.
View all comments (9)
Me and my sister loved having death matches on this game! If you can get the mini gun its a very easy victory! The howling of them weird wolfmen/Big Foot things really creep me out
7/10
View all comments (36)
This game really was bad, but 2 player was entertaining for a bit. Despite just looking over at the other side of the screen to see where they were
View all comments (14)
I think this games deserves a better score. Atleast me and my friends had hours of fun with this game.
View all comments (37)
Dull DOOM clone. (55%)
View all comments (809)
Released in a blaze of hype as the first Doom style game on the Amiga, Death Mask sadly proved a huge letdown. Rather than the silky-smooth 360 degree movement of the PC classic this offered a jerky flick-screen style remeniscant of (but not as good as) the first person section of Hostages.
Really this was the final nail in the coffin for the 16-bit Amiga range. With the launch of the PlayStation and Saturn, and the FPS revolution in full swing on the PC, the gaming world was going 3D and with even the AGA machines seriously struggling to keep up with the pack, anyone could now see that their older siblings were well out of the race. They just couldn't cope any more with the kind of games people wanted to play.
Overall, Death Mask was a dull FPS with blocky graphics, a dreadful mapping system and boring mazes. Avoid.
4/10.
View all comments (24)
I felt that Death Mask, for an A500 FPS, wasn't as bad as everyone else made it out to be...but unfortunately, it wasn't all that good either. The game had multiple weaknesses, the most obvious being that it felt more like a first person RPG rather then a FPS because it did not have a smooth framerate when you moved. Instead, it was a chop chop job, the screen changing as you move, just like in Eye of the Beholder or Knightmare. Secondly, whereas Doom provided a variety of textures in each level, the corridors and rooms in Death Mask were all the same, only changing here and there. There were only a couple of weapons, which were nothing to write home about, and a couple of enemies, which were more or less easy unless they were camping in a difficult to reach position. The game was also too easy because it gave you way too much health.
However, the game is not all bad. First of all, it radiates an amazing atmosphere of dread and misery - which is what Doom did so well. The sounds are adeqaute, and the graphics, while blocky, are also okay. I honestly found myself playing through alot of the game, just to see what more gloom and despair it held. So, in my opinion, I think Death Mask is not a poor game, but an average one. However, I do think Behind the Iron Gate handled things better then this game did.
View all comments (30)
The A500 wans't really up to a Doom-style game, and this has awkawrd flick-screen motion and a ridiculously low difficulty level, as well as a two-player game with virtually no tension due to the split-screen format. They tried, but ultimately were onto a loser.
View all comments (185)
I so wanted this to be the Amiga's version of Doom, it wasn't close. Reasonably fun in two player mode though, I recall taping a piece of card up the middle of my Tv to seperate the screens in two player.
View all comments (15)
This is not that bad but gets boring after awhile. Average game. No more, no less.
View all comments (258)
Oh my god... Nobody can imagine how much I HATED this game. Due it's stupidity, especially enemies!
View all comments (768)
Ok... DM is basically just the maze game from Future Classics Collection, but with guns. While technically not what you could call state of the art, it does what it sets out to do really well, and provides a lot of multiplayer fun (especially if you only have one vanilla Amiga to entertain two people).
View all comments (245)